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  Topic: Windows 7
Larkin

Replies: 30
Views: 58292

PostForum: Zugg's Blog   Posted: Wed Dec 02, 2009 11:14 pm   Subject: Windows 7
Using the student pricing is against the license unless you actually are a student, but I know that doesn't stop 90% of people from getting the price they feel is fair. I work for a large university, ...
  Topic: Zmud or Cmud
Larkin

Replies: 1
Views: 2562

PostForum: zMUD General Discussion   Posted: Mon Jun 22, 2009 8:21 pm   Subject: Zmud or Cmud
Considering zMUD hasn't been officially supported for a while now, which would you guess?

(I'll leave my own experiences out of it for now, however.)
  Topic: Lua code from external files
Larkin

Replies: 9
Views: 7336

PostForum: CMUD General Discussion   Posted: Fri May 08, 2009 11:48 am   Subject: Lua code from external files
I already know about the behavior of require, actually, which is why I said I'm just used to the MUSHclient way of doing things. If there were a way to re-initialize the Lua script engine like there i ...
  Topic: Lua code from external files
Larkin

Replies: 9
Views: 7336

PostForum: CMUD General Discussion   Posted: Wed May 06, 2009 1:17 am   Subject: Lua code from external files
I actually did use "J:\\\\?.lua;" in the package.path assignment. I typo'd it in my post (or, rather, the BB code stripped it).

Seems to just be an issue (or feature, probably) with using require m ...
  Topic: Lua code from external files
Larkin

Replies: 9
Views: 7336

PostForum: CMUD General Discussion   Posted: Tue May 05, 2009 2:00 pm   Subject: Lua code from external files
I'm trying to come up with a way to put the majority of my Lua code in external files and load them into CMUD. What I've tried has been inconsistent and not quite the results I want, so your help will ...
  Topic: So what do you play?
Larkin

Replies: 31
Views: 30440

PostForum: CMUD General Discussion   Posted: Sat Sep 27, 2008 12:06 pm   Subject: So what do you play?
Aardwolf almost made me go blind in the two minutes I tried to play it. Razz

I play [url=http://www.lusternia.com]Lusternia, and I love it for so many reasons.
  Topic: So much negativity...can't we all just get along?
Larkin

Replies: 15
Views: 36502

PostForum: Zugg's Blog   Posted: Sun Sep 14, 2008 1:45 pm   Subject: So much negativity...can't we all just get along?
I agree that there is far too much negativity online, and it seems to stem solely from the anonymity the Internet allows us. YouTube comments are an excellent example of angry (and oftentimes stupid) ...
  Topic: #LOOPDB dbvar {#var dbvar.%key {0}}
Larkin

Replies: 1
Views: 2396

PostForum: CMUD General Discussion   Posted: Thu Aug 21, 2008 12:12 pm   Subject: #LOOPDB dbvar {#var dbvar.%key {0}}
#LOOPDB @dbvar {
#ADDKEY dbvar %key 0
}
  Topic: Happy Birthday Zugg!
Larkin

Replies: 26
Views: 22970

PostForum: CMUD General Discussion   Posted: Mon Aug 04, 2008 7:16 pm   Subject: Happy Birthday Zugg!
Happy birthday! Hope it's a good one!
  Topic: [2.35] Issues with non-matching braces
Larkin

Replies: 0
Views: 1970

PostForum: CMUD General Discussion   Posted: Sat Aug 02, 2008 11:48 am   Subject: [2.35] Issues with non-matching braces
Scripts that worked under 2.34 now give 'non-matching braces' errors under 2.35. I tracked down the problems, and I discovered that it's turning this:
#SWITCH (@blah)
{
do something ...
  Topic: CMUD [2.30] #ONINPUT
Larkin

Replies: 2
Views: 3778

PostForum: CMUD General Discussion   Posted: Wed Jul 16, 2008 9:50 am   Subject: CMUD [2.30] #ONINPUT
[url=http://forums.zuggsoft.com/modules/mx_kb/kb.php?page=3&mode=doc&k=2889]#SENDRAW
  Topic: [2.29] Disabling Package Modules and CTRL-Q Speeds
Larkin

Replies: 19
Views: 14468

PostForum: CMUD General Discussion   Posted: Fri Jun 27, 2008 5:47 pm   Subject: [2.29] Disabling Package Modules and CTRL-Q Speeds
Lina mentioned this to me before posting it. Yes, she uses the "all" tab to view everything at once. It's a more familiar view for some who used zMUD for so long. I use it myself when I need to search ...
  Topic: [2.29] command line lockup in high spam
Larkin

Replies: 15
Views: 11573

PostForum: CMUD General Discussion   Posted: Fri Jun 27, 2008 9:12 am   Subject: [2.29] command line lockup in high spam
I have serious trouble entering commands during large group fights because of all the spam-scrolling, but it happened in previous versions of CMUD, too.

Disabling my ATCP (not even turning off the ...
  Topic: [2.28]ATCP Composer causing critical crash.
Larkin

Replies: 10
Views: 7026

PostForum: CMUD General Discussion   Posted: Mon Jun 23, 2008 8:39 pm   Subject: [2.28]ATCP Composer causing critical crash.
If you've made it through the introductory tour, you should've received a journal. You can just do WRITE JOURNAL PAGE 1 to enter the composer in most IRE games, but I know Lusternia requires you to si ...
  Topic: [2.29] BUG: MXP: Show unknown tags. shows double. UPDATED2 ZUGG?
Larkin

Replies: 15
Views: 8804

PostForum: CMUD General Discussion   Posted: Sat Jun 21, 2008 8:07 pm   Subject: [2.29] BUG: MXP: Show unknown tags. shows double. UPDATED2 ZUGG?
Not sure if I'd call it a bug as more of a feature that you can disable to "fix" the issue. IRE games don't use MXP, so we don't need to have it on to play. I have an alias that I use for displaying M ...
  Topic: [2.28] XML editing bungled
Larkin

Replies: 1
Views: 2853

PostForum: CMUD Beta Forum   Posted: Sat Jun 21, 2008 11:45 am   Subject: [2.28] XML editing bungled
I wanted to search-and-replace part of my regex patterns. I figured the easiest way to do this would be to copy the XML to my own editor (which just so happens to be SciTE, based on the same basic edi ...
  Topic: [2.27] Triggering of stringlists
Larkin

Replies: 14
Views: 8224

PostForum: CMUD General Discussion   Posted: Thu Jun 19, 2008 4:29 pm   Subject: [2.27] Triggering of stringlists
True. It seems a trigger like this could just be a plain old fashioned bad idea. Heh.
  Topic: [2.27] Triggering of stringlists
Larkin

Replies: 14
Views: 8224

PostForum: CMUD General Discussion   Posted: Thu Jun 19, 2008 11:05 am   Subject: [2.27] Triggering of stringlists
The other bit of bad advice was saying that you should use "enemy {name}" to avoid trigger loops. ArjenJ is trying to send a command to the game to declare the person officially an enemy, so using the ...
  Topic: What's the proper way to escape '@' in a regex trigger?
Larkin

Replies: 16
Views: 10048

PostForum: CMUD General Discussion   Posted: Wed Jun 18, 2008 1:49 pm   Subject: What's the proper way to escape '@' in a regex trigger?
I can see now that mine worked because I followed it with a space, but I think there's a bug here somewhere.

I tried this, and it didn't fire (which I consider to be a bug, personally):
#REGEX  ...
  Topic: Next CMUD version and mapper plans
Larkin

Replies: 45
Views: 51479

PostForum: CMUD Beta Forum   Posted: Wed Jun 18, 2008 10:59 am   Subject: Next CMUD version and mapper plans
I've coded with both DirectX and OpenGL. DirectX is a royal pain in the neck! OpenGL is much more straightforward.
  Topic: What's the proper way to escape '@' in a regex trigger?
Larkin

Replies: 16
Views: 10048

PostForum: CMUD General Discussion   Posted: Wed Jun 18, 2008 10:57 am   Subject: What's the proper way to escape '@' in a regex trigger?
I just tested in CMUD with the following code, and it fired just fine for me:
#REGEX {^Hello \@ home\.$} {#SAY "Hiya."}
#SHOW "Hello @ home."

Using ~ does ...
  Topic: V2.27 conversion problem
Larkin

Replies: 17
Views: 11499

PostForum: CMUD General Discussion   Posted: Mon Jun 16, 2008 8:58 pm   Subject: V2.27 conversion problem
My password was corrupted, and I lost a couple of aliases because they got set to values taken from variables in a completely different package. Weird.
  Topic: [2.25] Loading packages on different machines
Larkin

Replies: 9
Views: 6129

PostForum: CMUD General Discussion   Posted: Tue Jun 10, 2008 8:23 pm   Subject: [2.25] Loading packages on different machines
Okay. I just thought I'd ask. What still has me confused, though, is that the dependencies are listed in the package/module XML. So, how is it not stored in the package already and we still need the s ...
  Topic: [2.25] Loading packages on different machines
Larkin

Replies: 9
Views: 6129

PostForum: CMUD General Discussion   Posted: Tue Jun 10, 2008 4:05 pm   Subject: [2.25] Loading packages on different machines
*bump*

Any thoughts of getting this fixed for 2.27?
  Topic: [2.26] Bug with @db.var in trigger patterns
Larkin

Replies: 5
Views: 4005

PostForum: CMUD General Discussion   Posted: Fri Jun 06, 2008 12:48 am   Subject: [2.26] Bug with @db.var in trigger patterns
I don't understand how the @potdb.healpot and @potdb.manapot come into play when matching that pattern. I'm actually think that you DO have a flaw in your scripting, unless you can explain the logic ( ...
 
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