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  Topic: Pattern matching
LPMala

Replies: 1
Views: 3606

PostForum: zMUD General Discussion   Posted: Wed Mar 05, 2003 2:08 am   Subject: Pattern matching
Nevermind, I got it.

#trig {Susceptible: (*)} {say &BSUSCEPT: %1}

  Topic: Pattern matching
LPMala

Replies: 1
Views: 3606

PostForum: zMUD General Discussion   Posted: Wed Mar 05, 2003 1:50 am   Subject: Pattern matching
In the mud I play, there's a spell called 'analyze' it gives this output

Malathar appears to be between level 50 and 55.
Malathar looks like a Goblin, and follows the ways of the Assassin.
Resist ...
  Topic: OT: Mud recomendation Request
LPMala

Replies: 12
Views: 22819

PostForum: zMUD General Discussion   Posted: Thu Feb 27, 2003 11:29 pm   Subject: OT: Mud recomendation Request
GS3 is a wonderful game. Though it is friggin huge. =) Another MUD you might try out is Lost Prophecy. It's a one I currently play at. We usually have about 15-20 players on. A friendly place, as long ...
  Topic: zMUD 6.53 and colors
LPMala

Replies: 1
Views: 3541

PostForum: zMUD General Discussion   Posted: Thu Feb 27, 2003 9:40 pm   Subject: zMUD 6.53 and colors
Whenever there is a < character, everything followed by it is made bright red. Any ideas how to fix this? Any changes I make in the preferences, such as special characters, and script parser option ...
  Topic: Quest Bot
LPMala

Replies: 12
Views: 11769

PostForum: zMUD General Discussion   Posted: Wed Feb 26, 2003 9:33 pm   Subject: Quest Bot
I think I got it to working well enough.

#trig {^You sense a trail (%w) from here...} {#exec %1;#wa 5000;track @questmob}

#trig {^You're already in the same room!} {#class track 0}

  Topic: Quest Bot
LPMala

Replies: 12
Views: 11769

PostForum: zMUD General Discussion   Posted: Wed Feb 26, 2003 9:14 pm   Subject: Quest Bot
Ok, well, it finally goes the direction its suppose to, but how can I make it repeat the track command?

#trig {^You sense a trail (%w) from here...} {#exec %1}

  Topic: Quest Bot
LPMala

Replies: 12
Views: 11769

PostForum: zMUD General Discussion   Posted: Wed Feb 26, 2003 8:04 pm   Subject: Quest Bot
Nothing at all happens. It's as if I didn't make the trigger. I put it in a class named track, and it is enabled. #exec didn't make any difference

  Topic: Quest Bot
LPMala

Replies: 12
Views: 11769

PostForum: zMUD General Discussion   Posted: Wed Feb 26, 2003 7:36 pm   Subject: Quest Bot
How could I make it automatically track? I can't get it to work using

#trig {You sense a trail (%d) from here...} {%1;!}


  Topic: Quest Bot
LPMala

Replies: 12
Views: 11769

PostForum: zMUD General Discussion   Posted: Tue Feb 25, 2003 12:40 am   Subject: Quest Bot
or ...

Pattern:
The fiendish demon says 'An enemy of mine, (*), is making vile threats against the city'

Value:
#IF (%1 = "a frost giant") {#VAR @questmob giant-frost}
#IF (%1 = &qu ...
  Topic: Quest Bot
LPMala

Replies: 12
Views: 11769

PostForum: zMUD General Discussion   Posted: Tue Feb 25, 2003 12:13 am   Subject: Quest Bot
could I do something like have a variable for each mob and use this

Pattern:
The fiendish demon says 'An enemy of mine, (*), is making vile threats against the city'

Value:
#IF %1=@afrostgiant ...
  Topic: Quest Bot
LPMala

Replies: 12
Views: 11769

PostForum: zMUD General Discussion   Posted: Mon Feb 24, 2003 11:12 pm   Subject: Quest Bot
To clarify a little better. I want to take

The fiendish demon says 'An enemy of mine, the Training Master, is making vile threats against the city.'


and make it set the variable @questmob 's v ...
  Topic: Quest Bot
LPMala

Replies: 12
Views: 11769

PostForum: zMUD General Discussion   Posted: Mon Feb 24, 2003 10:46 pm   Subject: Quest Bot
I'm trying to make a bot to automate questing. I have 6 variables set up, area, room, mob, item, astral, and weapon. What would the pattern be to set a variable's value to something off a trigger, for ...
 
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