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  Topic: Aardwolf Spellup Script
Kylu

Replies: 63
Views: 208572

PostForum: Finished MUD Scripts   Posted: Fri Jun 17, 2005 9:49 pm   Subject: Aardwolf Spellup Script
Wow Jessew... works like a charm! I love it!

Thanks!

--Sam
  Topic: Aardwolf Spellup Script
Kylu

Replies: 63
Views: 208572

PostForum: Finished MUD Scripts   Posted: Fri Jun 17, 2005 4:44 am   Subject: Aardwolf Spellup Script
Okay.. I'm really new with scripts and all that... would you mind giving a somewhat step-by-step installation guide? Or tell me where I can find one?

If you don't have the time to, it's coo... ju ...
  Topic: Autorolling Trigger (Should be simple.. I think?)
Kylu

Replies: 11
Views: 13056

PostForum: zMUD General Discussion   Posted: Sat Jun 11, 2005 11:39 pm   Subject: Autorolling Trigger (Should be simple.. I think?)
Okay. I'm fairly sure it isn't working now. I changed the 1050 to 200 (which would be met by any roll), and it still acted the same way. :-(
  Topic: Autorolling Trigger (Should be simple.. I think?)
Kylu

Replies: 11
Views: 13056

PostForum: zMUD General Discussion   Posted: Sat Jun 11, 2005 11:29 pm   Subject: Autorolling Trigger (Should be simple.. I think?)
The command to stop should be SHOW by the way... if you'd like to take a look at exactly what I'm talking about, the game is Aarchon.. it's at mud.aarchonmud.com port 7000

I don't know if it matter ...
  Topic: Autorolling Trigger (Should be simple.. I think?)
Kylu

Replies: 11
Views: 13056

PostForum: zMUD General Discussion   Posted: Sat Jun 11, 2005 11:06 pm   Subject: Autorolling Trigger (Should be simple.. I think?)
Exerpt:

Dice left to distribute: - TOTAL:
reroll
Show, reroll, assign, unassign, default, help, or done?

Dice left to distribute: - TOTAL:
reroll
Show, reroll, assign, unassign, default, ...
  Topic: Autorolling Trigger (Should be simple.. I think?)
Kylu

Replies: 11
Views: 13056

PostForum: zMUD General Discussion   Posted: Sat Jun 11, 2005 11:04 pm   Subject: Autorolling Trigger (Should be simple.. I think?)
Okay. It's going... and.. I *think* it's working. Not seeing the dice, but.. not seeing anything after TOTAL either.. will the Total only show up if it's over 1050?
  Topic: Autorolling Trigger (Should be simple.. I think?)
Kylu

Replies: 11
Views: 13056

PostForum: zMUD General Discussion   Posted: Sat Jun 11, 2005 11:00 pm   Subject: Autorolling Trigger (Should be simple.. I think?)
Misposted twice. Sorry.
  Topic: Autorolling Trigger (Should be simple.. I think?)
Kylu

Replies: 11
Views: 13056

PostForum: zMUD General Discussion   Posted: Sat Jun 11, 2005 10:59 pm   Subject: Autorolling Trigger (Should be simple.. I think?)
Okay.. stupid question.. but.. erm.. where do I paste that? What's the pattern/value? *blushes* Sorry about this. I'm just retarded.
  Topic: Autorolling Trigger (Should be simple.. I think?)
Kylu

Replies: 11
Views: 13056

PostForum: zMUD General Discussion   Posted: Sat Jun 11, 2005 10:29 pm   Subject: Autorolling Trigger (Should be simple.. I think?)
Greetings all, was wondering if someone could help me whip up an Autorolling trigger? Here's the goods:


Dice left to distribute: 100, 95, 90, 85, 80, 75, 70, 65, 60, 55, 50, 40, 30, 20, 10
Show ...
 
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