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  Topic: Added support for Room.Info GMCP packages server-side. Problems with CMUD mapper
Kaputchnik

Replies: 2
Views: 5058

PostForum: CMUD General Discussion   Posted: Mon May 02, 2011 10:00 pm   Subject: Added support for Room.Info GMCP packages server-side. Problems with CMUD mapper
I think I might be able to solve question 1 by attacking the problem the other way around. Tested to manipulate the map data through the sqllite console, and it seemed to work (spreadsheet updated its ...
  Topic: Added support for Room.Info GMCP packages server-side. Problems with CMUD mapper
Kaputchnik

Replies: 2
Views: 5058

PostForum: CMUD General Discussion   Posted: Sat Apr 30, 2011 11:12 pm   Subject: Added support for Room.Info GMCP packages server-side. Problems with CMUD mapper
So I've added support for GMCP to our mud that has been notoriously difficult to map in the past. However I've ran into some small problems client-side testing it out:

1) Non-cardinal exits.

We ...
  Topic: Disconnect when sending large texts
Kaputchnik

Replies: 2
Views: 5809

PostForum: zMUD General Discussion   Posted: Tue Nov 16, 2004 7:23 pm   Subject: Disconnect when sending large texts
No there's no limit. The connection is actually kept by the mud, since I just refreash my character when I login in again, and I'm back just right before zmud dropped connection. I could also add that ...
  Topic: Disconnect when sending large texts
Kaputchnik

Replies: 2
Views: 5809

PostForum: zMUD General Discussion   Posted: Tue Nov 16, 2004 4:36 pm   Subject: Disconnect when sending large texts
Lately, I've started losing connection when I'm sending large chunks of text towards the mud, this has worked flawlessly before, and I am not sure if I've changed any settings. However Send file seems ...
  Topic: Controlling Winamp from zMUD anyone?
Kaputchnik

Replies: 43
Views: 129557

PostForum: Finished MUD Scripts   Posted: Tue Jun 29, 2004 10:46 am   Subject: Controlling Winamp from zMUD anyone?
quote:Originally posted by turian
Hrm @Winamp.CurrentSongLength isn't returning song length in seconds for me. #show @Winamp.CurrentSongLength returns 253 for a song that is 4:13. Divide 253 by 60 an ...
  Topic: Controlling Winamp from zMUD anyone?
Kaputchnik

Replies: 43
Views: 129557

PostForum: Finished MUD Scripts   Posted: Sun Jun 20, 2004 11:21 pm   Subject: Controlling Winamp from zMUD anyone?
quote:Originally posted by turian
quote:Originally posted by Kaputchnik
Found CurrentSongLength which returns length of song in seconds, so I added a gauge to the previous script. Voila your own Pro ...
  Topic: Controlling Winamp from zMUD anyone?
Kaputchnik

Replies: 43
Views: 129557

PostForum: Finished MUD Scripts   Posted: Tue Apr 27, 2004 7:03 am   Subject: Controlling Winamp from zMUD anyone?
It means that the WinampCOM.Application isn't running.
  Topic: Controlling Winamp from zMUD anyone?
Kaputchnik

Replies: 43
Views: 129557

PostForum: Finished MUD Scripts   Posted: Tue Apr 06, 2004 9:50 pm   Subject: Controlling Winamp from zMUD anyone?
Looked through the type library but couldn't find the jump function specified.
  Topic: MPX as part of normal triggering
Kaputchnik

Replies: 4
Views: 5826

PostForum: zMUD General Discussion   Posted: Tue Apr 06, 2004 1:26 pm   Subject: MPX as part of normal triggering

#tr {Bob} {#sub {~<send "cast fireball at bob"~>Bob~</send~>}}

Would work.
  Topic: left-click commands
Kaputchnik

Replies: 11
Views: 14840

PostForum: zMUD General Discussion   Posted: Mon Mar 22, 2004 7:00 pm   Subject: left-click commands
An alarm with 0.5-1 second interval, and then check %selected in the alarm trigger, and do the things you want. Might not be the best way but it worked when I tested
  Topic: Controlling Winamp from zMUD anyone?
Kaputchnik

Replies: 43
Views: 129557

PostForum: Finished MUD Scripts   Posted: Thu Mar 11, 2004 5:59 pm   Subject: Controlling Winamp from zMUD anyone?
Found CurrentSongLength which returns length of song in seconds, so I added a gauge to the previous script. Voila your own Progress bar in zMUD.
  Topic: Controlling Winamp from zMUD anyone?
Kaputchnik

Replies: 43
Views: 129557

PostForum: Finished MUD Scripts   Posted: Wed Mar 10, 2004 1:31 am   Subject: Controlling Winamp from zMUD anyone?
Found this great plugin to Winamp last night, that creates a COM server which can be accessed through zMUD. The plugin can be found <-- there.

Download it and install it and startup winamp.
En ...
  Topic: Mapper in 6.40
Kaputchnik

Replies: 3
Views: 5438

PostForum: zMUD General Discussion   Posted: Fri Dec 27, 2002 1:30 pm   Subject: Mapper in 6.40
Yep. Same thing happend. But sometimes it gets an access violation in ntdll.dll. So I am not sure wheter I got corrupted dll files, or the mapper is broken...

Kaputchnik

  Topic: Mapper in 6.40
Kaputchnik

Replies: 3
Views: 5438

PostForum: zMUD General Discussion   Posted: Fri Dec 27, 2002 3:35 am   Subject: Mapper in 6.40
Uninstalled and reinstalled zMUD tonight. Worked nicely. The reason I installed the newest version was that a friend had gotten the mapper to work with the mud. Which had proven a lot of difficulty fo ...
  Topic: Timer
Kaputchnik

Replies: 5
Views: 7605

PostForum: zMUD General Discussion   Posted: Fri Apr 12, 2002 12:03 pm   Subject: Timer
Not quite what I had in mind. The time of the state I get differs and I like to calculate the duration.

For example:
You start berserking.
start counting...
about 4 min pass
You stop berserking ...
  Topic: Timer
Kaputchnik

Replies: 5
Views: 7605

PostForum: zMUD General Discussion   Posted: Thu Apr 11, 2002 11:55 pm   Subject: Timer
Is it possible to count up instead, say I have a command that puts me in a special state for 4 min. With start and stop messages that I can trigger on. Is it possible just to make some alarm to trigge ...
  Topic: Replacing/Deleting text in a Variable
Kaputchnik

Replies: 1
Views: 4020

PostForum: zMUD General Discussion   Posted: Mon Apr 08, 2002 4:16 pm   Subject: Replacing/Deleting text in a Variable
Try:
#VAR blam somethingwrittenhere..(yup)
and to replace the "..(yup)" part with nothing
#var blam %replace(@blam,"..~(yup~)","")

This will get you the string some ...
  Topic: Cool bug with Status Window
Kaputchnik

Replies: 0
Views: 3317

PostForum: zMUD General Discussion   Posted: Sat Apr 06, 2002 1:28 am   Subject: Cool bug with Status Window
Was just playing around the other day, when Windows crashed rather bad. Although somehow zMUD survived and when I switched back into it, the frame around the status window had disappeared, making the ...
  Topic: Questions about the the zMapper
Kaputchnik

Replies: 1
Views: 4344

PostForum: zMUD General Discussion   Posted: Mon Apr 01, 2002 1:00 am   Subject: Questions about the the zMapper
I am thinking of buying the new zMapper. But in the past I've had problems trying to configure it probably, havn't really took time to look into it really. But since my mud uses alot of special syntax ...
  Topic: ANSI triggers
Kaputchnik

Replies: 1
Views: 3796

PostForum: zMUD General Discussion   Posted: Tue Mar 26, 2002 3:13 pm   Subject: ANSI triggers
I've made triggers to parse the people online on the mud into a targetlist this worked perfectly. And so I though I could one that parses the wholist during CTFs, in which the names are colored in the ...
  Topic: #FORALL problems
Kaputchnik

Replies: 2
Views: 4828

PostForum: zMUD General Discussion   Posted: Sun Mar 24, 2002 11:03 am   Subject: #FORALL problems
Thanks, it worked perfectly, and much easier to understand. Since the lower valued coins are more common then the others, the result I get doesn't differ too much from the orginal(ie 1 platinum coins ...
  Topic: #FORALL problems
Kaputchnik

Replies: 2
Views: 4828

PostForum: zMUD General Discussion   Posted: Sun Mar 24, 2002 2:04 am   Subject: #FORALL problems
When I check my inventory the last line I get up is how much money I am carrying. It could look in quite many different ways, since diffrent coins have different values and my mud doesnt show money ty ...
  Topic: Tell/OOC window?
Kaputchnik

Replies: 1
Views: 2871

PostForum: zMUD General Discussion   Posted: Sun Mar 17, 2002 12:53 am   Subject: Tell/OOC window?
#trigger {(*) tells you:} {#cap tell;#gag}

Alter the trigger pattern to suit tell/gtell/chat whatever on your mud. Should work fine.

Cheers,
Kaputchnik

  Topic: Trigger problem - Battle rounds
Kaputchnik

Replies: 3
Views: 4994

PostForum: zMUD General Discussion   Posted: Sat Mar 16, 2002 4:29 pm   Subject: Trigger problem - Battle rounds
Thanks for the inputs, tried both, but made the second one work. It seemed easier to manage.

Cheers,
Kaputchnik

  Topic: Change font in gauge/button caption?
Kaputchnik

Replies: 2
Views: 4443

PostForum: zMUD General Discussion   Posted: Fri Mar 15, 2002 12:11 am   Subject: Change font in gauge/button caption?
You can change the foreground and the background color to the right of the caption line. Don't think you can change the font though, but you can add a bitmap file, and thus make a nice picture in a pa ...
 
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