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  Topic: Matching whole word in trigger.
Jeo

Replies: 6
Views: 2856

PostForum: zMUD General Discussion   Posted: Mon Jun 14, 2004 10:12 pm   Subject: Matching whole word in trigger.
The trigger cannot be case sensitive due to the possibilty of random caps (Ral, rAl, RAL, etc.) I found that I can do:
^%pRal%p to catch Ral at the beginning of a line, and
%pRal%p to catch Ral any ...
  Topic: Matching whole word in trigger.
Jeo

Replies: 6
Views: 2856

PostForum: zMUD General Discussion   Posted: Mon Jun 14, 2004 9:53 pm   Subject: Matching whole word in trigger.
If I make my trigger pattern %qRal, it fires on 123abcRal no matter if it's at the beggining of the line or not. I want it to only fire if Ral is at the beginning of the line followed by a space or d ...
  Topic: Matching whole word in trigger.
Jeo

Replies: 6
Views: 2856

PostForum: zMUD General Discussion   Posted: Mon Jun 14, 2004 9:13 pm   Subject: Matching whole word in trigger.
I want to make color triggers for specific players' names. One of these names is Ral. The problem with this, is that Ral is a common string in larger words (neutral, emerald, etc.). Is there a way ...
 
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