Author |
Message |
Topic: #sub help |
Jdawg
Replies: 5
Views: 6547
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Forum: zMUD General Discussion Posted: Wed Apr 03, 2002 10:48 pm Subject: #sub help |
El_****man:
That didn't seem to work for me, it works if only one thing is happening at a time, but it can't react to the right thing when a lot of other triggers are set off at the same time. Is the ... |
Topic: repeated Trigger help |
Jdawg
Replies: 3
Views: 3898
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Forum: zMUD General Discussion Posted: Wed Apr 03, 2002 3:07 pm Subject: repeated Trigger help |
Uhm, please explain a bit more.
So if I assign a spell to an alias called "castfdeath"
what should the variable be?
and how do I trigger on the variable?
Thanks/Jdawg
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Topic: repeated Trigger help |
Jdawg
Replies: 3
Views: 3898
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Forum: zMUD General Discussion Posted: Wed Apr 03, 2002 2:29 pm Subject: repeated Trigger help |
I need help with repeating a spell if it fails the first time. An example:
If I cast a spell called "killspell", and it fails, it says; "Your spell fails."
I can't have a tri ... |
Topic: #sub help |
Jdawg
Replies: 5
Views: 6547
|
Forum: zMUD General Discussion Posted: Wed Apr 03, 2002 2:13 pm Subject: #sub help |
My problem is that when I get a lot of lines with the same message I want to #sub all but the first one, so I know what's going on.
For instance, if I walk into a room and there are four guards with ... |
Topic: colors |
Jdawg
Replies: 4
Views: 6078
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Forum: zMUD General Discussion Posted: Tue Mar 26, 2002 11:30 am Subject: colors |
On another note, can someone give me some kind of mud color chart, for my color triggers?
I'm using Zmud 6.25 and playing Genesis LPmud.
Thanks a bunch.
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Topic: Sound triggers |
Jdawg
Replies: 1
Views: 2944
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Forum: zMUD General Discussion Posted: Tue Mar 26, 2002 11:22 am Subject: Sound triggers |
Perhaps this is too easy for you gurus, but I'm still a novice :)
I just need to be able to use more sounds than the ordinary #beep sound. How can I use my own sounds in a trigger?
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Topic: Script and trigger problems |
Jdawg
Replies: 1
Views: 2899
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Forum: zMUD General Discussion Posted: Mon Mar 25, 2002 1:23 am Subject: Script and trigger problems |
Hi, I'm REALLY new to scripting, just started fiddling a bit today. I'm trying to make a simple script that makes me walk around autokilling stuff.
The first problem I faced was this:
after I've mad ... |
Topic: Exporting a map |
Jdawg
Replies: 1
Views: 2858
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Forum: zMUD General Discussion Posted: Fri Mar 01, 2002 4:55 pm Subject: Exporting a map |
Hi, could anyone tell me if there's possible to export a map to a text file? It would help if I didn't have to write it all myself.
I'm using version 6.25a.
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Topic: Mapper help |
Jdawg
Replies: 3
Views: 4059
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Forum: zMUD General Discussion Posted: Thu Jan 24, 2002 12:47 pm Subject: Mapper help |
I have the newest version, the mud is Genesis.
I'm not sure how to make it ignore room descriptions, I have tried both ways when making a new configuration, but none of them are working.
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Topic: Mapper help |
Jdawg
Replies: 3
Views: 4059
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Forum: zMUD General Discussion Posted: Wed Jan 23, 2002 2:45 pm Subject: Mapper help |
I can't get my mapper to follow me in Follow Mode. I've tried #FIND and #TELEPORT, but even after locating the right room, it won't follow. Thankful for any help.
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Topic: Macros |
Jdawg
Replies: 4
Views: 5602
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Forum: zMUD General Discussion Posted: Fri Jan 18, 2002 1:22 pm Subject: Macros |
Thanks, I actually figured it out, and did somthing like Lightbulb suggested. It's great to see that people actually help out, thanks a bunch
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Topic: Macros |
Jdawg
Replies: 4
Views: 5602
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Forum: zMUD General Discussion Posted: Thu Jan 17, 2002 4:55 pm Subject: Macros |
I have a slight problem I'd like some help with.
I'm wondering if I can create a button to toggle macros off/on, just like I can for triggers.
And also if I can put a bunch of macros in a separate c ... |
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