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  Topic: Help With Capture to Set Line Break
Jaiven

Replies: 1
Views: 2443

PostForum: CMUD General Discussion   Posted: Sun Mar 07, 2021 5:35 pm   Subject: Help With Capture to Set Line Break
Hello,
I need help setting a line break before or after my capture so the capture window is a little more readable. Anyone know how to do this? Here is my capture triggers
^ Name: Attiram's ...
  Topic: Help getting #read stored into a variable
Jaiven

Replies: 4
Views: 3815

PostForum: CMUD General Discussion   Posted: Fri Feb 26, 2021 11:49 pm   Subject: Help getting #read stored into a variable
That was painful but figured it out
#if (@noMovement=0) {
#var direction %read(5,0);#var direction %replace(@direction, ";", "|");
#for @direction {%exec(%i)}}
  Topic: Help getting #read stored into a variable
Jaiven

Replies: 4
Views: 3815

PostForum: CMUD General Discussion   Posted: Fri Feb 26, 2021 7:51 pm   Subject: Help getting #read stored into a variable
Create your paths as speedwalks and use the #step and #pause

I have a post here for almost this exact function.
http://forums.zuggsoft.com/forums/viewtopic.php?t=38974

I appreciate the advice ...
  Topic: Help getting #read stored into a variable
Jaiven

Replies: 4
Views: 3815

PostForum: CMUD General Discussion   Posted: Fri Feb 26, 2021 7:06 pm   Subject: Help getting #read stored into a variable
Hello,
I am using #read 5 to move a direction in a zone after I kill a mob. I am in a zone that has agro mobs and sometimes they attack me when I move, so I want to also load the direction into a v ...
  Topic: [BUG] v3.34 Error Opening pcre810.dll library
Jaiven

Replies: 8
Views: 25355

PostForum: CMUD General Discussion   Posted: Mon Mar 20, 2017 7:02 am   Subject: PCRE810.dll error (FIXED) 2017
Hello, I got this error today 3/19/2017 running windows 10 and it completely destroyed my Cmud's ability to use triggers or anything script wise. I uninstalled, rebooted, loaded a fresh pkg file with ...
  Topic: Cmud Error Report: Please help
Jaiven

Replies: 4
Views: 6592

PostForum: CMUD General Discussion   Posted: Tue May 05, 2015 7:22 am   Subject: Cmud Error Report: Please help
Nope, no new code. I've tried uninstalling and installing again as well incase it was a windows error. Basically it's having a memory issue when reading and writing to it.
  Topic: Cmud Error Report: Please help
Jaiven

Replies: 4
Views: 6592

PostForum: CMUD General Discussion   Posted: Mon May 04, 2015 9:26 pm   Subject: Cmud Error Report: Please help
Whenever I run Cmud and play my favorite mud I eventually get this error followed by this information. Is this a cmud issue or a windows issue?
The info is as follows:
date/time : 2015-05-0 ...
  Topic: TOR Cmud Connection
Jaiven

Replies: 0
Views: 3176

PostForum: CMUD General Discussion   Posted: Thu Apr 25, 2013 10:55 pm   Subject: TOR Cmud Connection
Hi, my roomy and I both play a mud together which only allows one IP. We were informed about buying a shell but neither of us wants to spend money on a game which we play for free already. While looki ...
  Topic: Pulling a specific word from an Array
Jaiven

Replies: 1
Views: 3741

PostForum: CMUD General Discussion   Posted: Sat Nov 03, 2012 11:24 pm   Subject: Pulling a specific word from an Array
Hello, I am looking to set up a trigger that checks an array and does something if it hits true on a word from that array.
Example:
^ ~[ (%d) ~] ~< scraps ~> a cut of (%w)
Then I would have ...
  Topic: Specifying What Folder An Alarm Goes into
Jaiven

Replies: 7
Views: 12195

PostForum: CMUD General Discussion   Posted: Tue Sep 18, 2012 1:31 am   Subject: Specifying What Folder An Alarm Goes into
I dun figured it out #class goes at the start ty
  Topic: Specifying What Folder An Alarm Goes into
Jaiven

Replies: 7
Views: 12195

PostForum: CMUD General Discussion   Posted: Tue Sep 18, 2012 1:22 am   Subject: Specifying What Folder An Alarm Goes into
any suggestions?
  Topic: Specifying What Folder An Alarm Goes into
Jaiven

Replies: 7
Views: 12195

PostForum: CMUD General Discussion   Posted: Mon Sep 17, 2012 11:46 pm   Subject: Specifying What Folder An Alarm Goes into
Syntax: #ALA id {timepattern} {commands} class

folders are classes

Hmmm, I still can't get it to work based on just putting a word for the folder at the end of it. Example

#alarm Activetimer ...
  Topic: Specifying What Folder An Alarm Goes into
Jaiven

Replies: 7
Views: 12195

PostForum: CMUD General Discussion   Posted: Sun Sep 16, 2012 8:25 pm   Subject: Specifying What Folder An Alarm Goes into
Hello, I have a script that creates an alarm and recently it started putting it in a zone folder which is disabled unless I am running it. How would I specify for it to go into a different folder or f ...
  Topic: CMUD Netbook
Jaiven

Replies: 7
Views: 10428

PostForum: CMUD General Discussion   Posted: Mon Jul 09, 2012 3:10 am   Subject: CMUD Netbook
Would I be fine with this?
http://www.newegg.com/Product/Product.aspx?Item=N82E16834215243
Looking for something light and portable that I can mud with instead of using the old super powered deskt ...
  Topic: CMUD Netbook
Jaiven

Replies: 7
Views: 10428

PostForum: CMUD General Discussion   Posted: Mon Jul 09, 2012 1:52 am   Subject: CMUD Netbook
Would a normal typical cheap netbook be able to handle cmud? I tried looking for some system reqs and couldn't find any.
  Topic: PK Script
Jaiven

Replies: 9
Views: 17042

PostForum: CMUD General Discussion   Posted: Tue Jul 03, 2012 10:12 pm   Subject: PK Script
Nodeka is a really fun game Progonoi but you can't really bot in the sense of never being at your computer. bot checks are random and every 15 mins or so which gives you time to go do something but if ...
  Topic: PK Script
Jaiven

Replies: 9
Views: 17042

PostForum: CMUD General Discussion   Posted: Tue Jul 03, 2012 10:09 pm   Subject: PK Script
It looks like the alias pkadd isn't working. it used to work where pkadd rar would take the name rar and throw it down into the %1 when making the trigger so the trigger would come out like rar is sta ...
  Topic: PK Script
Jaiven

Replies: 9
Views: 17042

PostForum: CMUD General Discussion   Posted: Tue Jul 03, 2012 10:04 pm   Subject: PK Script
I suppose the actual MUD line is something like


*Charles* has arrived.


Usage of %1 is incorrect and while it worked on ZMud, CMud is more strict with bad syntax. Hence, correct would be:
...
  Topic: PK Script
Jaiven

Replies: 9
Views: 17042

PostForum: CMUD General Discussion   Posted: Tue Jul 03, 2012 9:56 pm   Subject: PK Script
Err, you're using triggers to handle the automated attacking of another player. That, by definition, is a bot. Bots are not always elaborate creations of AI scripting genius that make other players ...
  Topic: PK Script
Jaiven

Replies: 9
Views: 17042

PostForum: CMUD General Discussion   Posted: Tue Jul 03, 2012 9:12 pm   Subject: PK Script
Another ZMUD to CMUD conversion problem. Worked flawlessly in zmud and in CMUD it mades a %1 has arrived trigger instead of a (insert name here) has arrived trigger.



<trigger priority=" ...
  Topic: Oh boy here is a hard one...
Jaiven

Replies: 13
Views: 16721

PostForum: CMUD General Discussion   Posted: Sun Jul 01, 2012 1:32 am   Subject: Oh boy here is a hard one...
THANK YOU SO MUCH!!! IT WORKS!
  Topic: Oh boy here is a hard one...
Jaiven

Replies: 13
Views: 16721

PostForum: CMUD General Discussion   Posted: Sun Jul 01, 2012 1:10 am   Subject: Oh boy here is a hard one...
Yup, we did that and figured out the problem and can't find a solution so here it is!

lets say there are three rooms. it is assigning those 3 rooms to an array (arrayexits) but adds two more null v ...
  Topic: Oh boy here is a hard one...
Jaiven

Replies: 13
Views: 16721

PostForum: CMUD General Discussion   Posted: Sat Jun 30, 2012 11:41 pm   Subject: Oh boy here is a hard one...
anyone? Also, if anyone has the time (probably an hour or less) and wants to assist with this on an IM program or Vent just PM me. My friend and I have been working on it all day and it seems the nimd ...
  Topic: Oh boy here is a hard one...
Jaiven

Replies: 13
Views: 16721

PostForum: CMUD General Discussion   Posted: Sat Jun 30, 2012 6:09 pm   Subject: Oh boy here is a hard one...
Hmmm, so I noticed when it moves to a room with 3 exits it sets totaldirs as 4. Now it should be 2 totals dirs because 3 -1 (prevdir so I don't backtrack in my random dir zone) should be 2 not 4. So, ...
  Topic: Oh boy here is a hard one...
Jaiven

Replies: 13
Views: 16721

PostForum: CMUD General Discussion   Posted: Sat Jun 30, 2012 6:04 pm   Subject: Oh boy here is a hard one...
Ok, I got it almost working now but the nimdir sometimes doesn't load properly (and has no value) and sometimes it does load properly. I am not sure why though and if I just type look again it loads i ...
 
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