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  Topic: Mapper problem with doors
Indral

Replies: 6
Views: 2728

PostForum: zMUD General Discussion   Posted: Tue Mar 04, 2008 3:49 pm   Subject: Mapper problem with doors
Hmm, I may be wrong but I don't think any trigger has to make doors.

Let's say you enter a room, exits appear (some doors, some aren't), and if the mapper reads all the exits, and as you go and ope ...
  Topic: Mapper problem with doors
Indral

Replies: 6
Views: 2728

PostForum: zMUD General Discussion   Posted: Tue Mar 04, 2008 1:56 pm   Subject: Mapper problem with doors
so the brackets appear on all exits that are doors (open or closed), or only on exits that are CLOSED doors?

i'm asking all this, because i have a solution, only checking if it's the right one..
  Topic: Mapper problem with doors
Indral

Replies: 6
Views: 2728

PostForum: zMUD General Discussion   Posted: Tue Mar 04, 2008 12:29 pm   Subject: Mapper problem with doors
do doors remain open after you open them and move through?
  Topic: complex automapper question
Indral

Replies: 12
Views: 4226

PostForum: zMUD General Discussion   Posted: Sat Mar 01, 2008 8:50 pm   Subject: complex automapper question
Ok, I think I got it 99% percent working! #TRIGGER {~>%s} {
#IF (%inwalk) {
#VAR ok %walkconfirm
#PAUSE
#WAIT 1200
#IF (@ok) {#STEP& ...
  Topic: complex automapper question
Indral

Replies: 12
Views: 4226

PostForum: zMUD General Discussion   Posted: Fri Feb 29, 2008 7:06 pm   Subject: complex automapper question
Speedwalker sends 'w'
Mud sends room info (name/desc/exits)
Mud lags for a while
Mud sends prompt
Speedwalker sends 'w' again (immediately)
Mud queues the second 'w' because it came too soon afte ...
  Topic: complex automapper question
Indral

Replies: 12
Views: 4226

PostForum: zMUD General Discussion   Posted: Fri Feb 29, 2008 11:39 am   Subject: complex automapper question
To fix the problem, you will probably have to do some scripting using the #NOMAP command.
I will try this, but if it happens that the mapper automatically ignores all the paragraphs except the one se ...
  Topic: complex automapper question
Indral

Replies: 12
Views: 4226

PostForum: zMUD General Discussion   Posted: Thu Feb 28, 2008 3:38 pm   Subject: complex automapper question
E.g. if it 'does not always work', let us know when it does/doesn't and if there are any patterns you can detect.

It fails to work in this case, for example:
[shopping area on Long Street] ...
  Topic: complex automapper question
Indral

Replies: 12
Views: 4226

PostForum: zMUD General Discussion   Posted: Thu Feb 28, 2008 12:38 pm   Subject: complex automapper question
Here's the actual MUD output of the same room as above, with MXP: (I haven't found a way to log MXP tags other than turning off MXP in zMUD, then logging to a file, so sorry for the lack of formatting ...
  Topic: complex automapper question
Indral

Replies: 12
Views: 4226

PostForum: zMUD General Discussion   Posted: Wed Feb 27, 2008 10:20 pm   Subject: complex automapper question
Hello!

I hope some of the experienced fellas is gonna have the time to read this.

Now, suppose I want my Automapper to create new rooms as i tread into unknown areas, and get room name, descrip ...
 
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