Author |
Message |
Topic: zMUDXP disappointment |
Ikyu
Replies: 11
Views: 21755
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Forum: zMUD General Discussion Posted: Wed Oct 05, 2005 4:48 pm Subject: zMUDXP disappointment |
What might be a possible option is to have "tabs" on the right side of the screen, and when your mouse goes over them, they roll-out towards the left. (a real roll-over, not a rescale of the windows) ... |
Topic: String/Variables/Lists Help. |
Ikyu
Replies: 5
Views: 6785
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Forum: zMUD General Discussion Posted: Wed Aug 24, 2005 6:14 pm Subject: String/Variables/Lists Help. |
maybe also change %ismemeber to %ismember :) |
Topic: Fight Evaluator script |
Ikyu
Replies: 9
Views: 11970
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Forum: zMUD General Discussion Posted: Sat Aug 20, 2005 6:01 pm Subject: Fight Evaluator script |
wouldn't this work for totalhits and damage?
I know it has a * in it, but i am not experiencing any real lag with it.
#TRIGGER {^Your * ~[(%d)~]$} {#ADD totalhits 1; ... |
Topic: Fight Evaluator script |
Ikyu
Replies: 9
Views: 11970
|
Forum: zMUD General Discussion Posted: Sat Aug 20, 2005 5:54 pm Subject: Fight Evaluator script |
wouldn't this work for totalhits and damage?
I know it has a * in it, but i am not experiencing any real lag with it.
#TRIGGER {^Your * ~[(%d)~]$} {#ADD totalhits 1; ... |
Topic: Wish-list for zMUDXP |
Ikyu
Replies: 248
Views: 445228
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Forum: zMUD General Discussion Posted: Mon Aug 15, 2005 6:30 pm Subject: Wish-list for zMUDXP |
Make multi-state triggers searchable.
At the moment if you have:
-state0 with pattern0
-state1 with pattern1.
-state0 is active,
then a search for pattern1 will not give any results. |
Topic: Wish-list for zMUDXP |
Ikyu
Replies: 248
Views: 445228
|
Forum: zMUD General Discussion Posted: Tue Aug 09, 2005 8:27 pm Subject: Wish-list for zMUDXP |
A command to show something (anywhere) on the screen that stays (or fades out) but is not in the scroll-back.
Kinda like a 2nd layer, that can change dynamically. |
Topic: zMUDXP Poll |
Ikyu
Replies: 138
Views: 245747
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Forum: zMUD General Discussion Posted: Wed Aug 03, 2005 6:00 pm Subject: zMUDXP Poll |
What might also be a good question to ask, is how many people/mudders use winxp?
As far as I know, when people can't run the fancy graphics games on their comp (because it is too old/slow) they wil ... |
Topic: Programming question. |
Ikyu
Replies: 8
Views: 11362
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Forum: zMUD General Discussion Posted: Mon Aug 01, 2005 8:41 pm Subject: Programming question. |
Just paste that code on your commandline, where you type all other things |
Topic: Why is it not working...? |
Ikyu
Replies: 8
Views: 12190
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Forum: zMUD General Discussion Posted: Sun Jul 31, 2005 5:34 pm Subject: Why is it not working...? |
You shouldn't have to set a #VARIABLE for anything zMUD automatically sets your last direction to %lastdir()
-Rappy
I thought %lastdir() is only for the mapper.
and a #show %lastdir() didn't re ... |
Topic: Exporting/Parsing Database data |
Ikyu
Replies: 5
Views: 7558
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Forum: zMUD General Discussion Posted: Fri Jul 29, 2005 4:50 pm Subject: Exporting/Parsing Database data |
In the DB page, goto the "view" menu, and select "export"
You can select tab or comma delimited there.
If you also want to run the script on your comp, you can use the #launch command. |
Topic: help with a few trigs |
Ikyu
Replies: 9
Views: 11536
|
Forum: zMUD General Discussion Posted: Thu Jul 28, 2005 5:08 pm Subject: help with a few trigs |
How about this for Exits!
#TRIGGER {~
Thanks, that one is much easier than my multiple triggers.
Gotta start studying how to best use regex :) |
Topic: help with a few trigs |
Ikyu
Replies: 9
Views: 11536
|
Forum: zMUD General Discussion Posted: Wed Jul 27, 2005 6:54 pm Subject: auction sub |
As far as the auction goes, you can use:
#trigger {(%w) is auctioning (*) ~(Level (%d), Num (%d)~). Current bid is (%d).} {#SUBSTITUTE ... |
Topic: help with a few trigs |
Ikyu
Replies: 9
Views: 11536
|
Forum: zMUD General Discussion Posted: Wed Jul 27, 2005 6:37 pm Subject: help with a few trigs |
As far as the dirs go, you can make these triggers.
(only shown for south, but the rest is easy to figure out :p)
It is automatically replaced, so not gagged.
#trigger {south} {# ... |
Topic: Old Zmud function |
Ikyu
Replies: 4
Views: 7080
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Forum: zMUD General Discussion Posted: Mon Jul 25, 2005 3:57 pm Subject: Old Zmud function |
Whenever I have something typed in the commandline and want to save it for later (when something comes in between), I will just press the down arrow. That way it will be stored in the buffer, and can ... |
Topic: Mebbe could use a fix? |
Ikyu
Replies: 3
Views: 5199
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Forum: zMUD General Discussion Posted: Tue Jul 12, 2005 6:31 am Subject: Mebbe could use a fix? |
The command is #afk |
Topic: #alarm firing twice...sometimes.. |
Ikyu
Replies: 12
Views: 14077
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Forum: zMUD General Discussion Posted: Sun Jul 10, 2005 8:02 am Subject: #alarm firing twice...sometimes.. |
The same thing happens to me, and to my spouse with this trigger.
It only triggers occasionally with us as well.
Sofar i've not been able to track it down either. |
Topic: Gagging lines before display |
Ikyu
Replies: 1
Views: 4407
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Forum: zMUD General Discussion Posted: Sat Jun 25, 2005 9:25 am Subject: Gagging lines before display |
I believe they first get displayed, then gagged.
It happened to me once as well, but my trigger was being too slow. I had it loop through a list to check if it should gag the line (now i use %isme ... |
Topic: Triggers and Special Characters |
Ikyu
Replies: 9
Views: 15046
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Forum: zMUD General Discussion Posted: Mon Jun 13, 2005 8:44 pm Subject: Triggers and Special Characters |
I used the following pattern:
(%w) is auctioning (*) ~(Level (%d), Num (%d)~). Current bid is *.
and as action had it do:
#SHOW %1 - %2 - %3 - %4
this res ... |
Topic: command line for v7.11 |
Ikyu
Replies: 3
Views: 5299
|
Forum: zMUD General Discussion Posted: Sun Jun 12, 2005 3:20 pm Subject: command line for v7.11 |
It is not really a different highlighting.
But it selects the entire line (in a different way than 7.05 did) |
Topic: color syntax zmud 7.11a |
Ikyu
Replies: 2
Views: 4802
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Forum: zMUD General Discussion Posted: Sun Jun 12, 2005 10:26 am Subject: color syntax zmud 7.11a |
Ok, after some testing, this has nothing to do with the colorsyntax, sorry about that.
It has to do with all pasting done through ctrl+v. Right-click and paste works fine, as well as edit->paste ... |
Topic: multiline commandline zmud 7.11a |
Ikyu
Replies: 5
Views: 7284
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Forum: zMUD General Discussion Posted: Sun Jun 12, 2005 7:46 am Subject: multiline commandline zmud 7.11a |
thanks! I know you are very busy (especially now that 7.11 came out), but I would like to thank you for making the best mud client of the world.
Keep up the good work! |
Topic: multiline commandline zmud 7.11a |
Ikyu
Replies: 5
Views: 7284
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Forum: zMUD General Discussion Posted: Sat Jun 11, 2005 10:11 pm Subject: multiline commandline zmud 7.11a |
I am using win98 se. The strange thing is it was working fine with 7.05.
*edit* I will do some more testing tomorrow, hopefully i can provide more detailed info then. |
Topic: multiline commandline zmud 7.11a |
Ikyu
Replies: 5
Views: 7284
|
Forum: zMUD General Discussion Posted: Sat Jun 11, 2005 7:31 pm Subject: multiline commandline zmud 7.11a |
When the "wordwrap command line" is toggled on, and you type more than 1 line, it will increase the height of the commandline to 2 lines, but it is showing the 2nd line and a blank 3rd line. When i p ... |
Topic: color syntax zmud 7.11a |
Ikyu
Replies: 2
Views: 4802
|
Forum: zMUD General Discussion Posted: Sat Jun 11, 2005 1:15 pm Subject: color syntax zmud 7.11a |
In zmud 7.05 when i copied something that was colored, and pasted it in my commandline, it would have the correct color syntax,(when colorsyntax is enabled).
it would show
@Rred @Yyellow
I am n ... |
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