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  Topic: FASTER string lists and database variables in CMUD v2.0!
Ice

Replies: 45
Views: 76884

PostForum: CMUD General Discussion   Posted: Fri Jul 20, 2007 10:23 am   Subject: FASTER string lists and database variables in CMUD v2.0!
All kinds of speed improvements are always very welcome, so this is great to hear! And the ultimate part is that it is automatic. What I am curious about though is if it will automatically apply to co ...
  Topic: What's wrong with #SLOW?
Ice

Replies: 4
Views: 7451

PostForum: CMUD General Discussion   Posted: Fri Jun 29, 2007 11:33 pm   Subject: What's wrong with #SLOW?
I've had the same problem with my scripts, both in zMUD and CMUD. The problem for me though is that it seems to come on random occasions in both programs. I first encountered the problem in zMUD, then ...
  Topic: Need help converting Ninjas spellup script for Aardwolf
Ice

Replies: 4
Views: 10022

PostForum: CMUD General Discussion   Posted: Fri Jun 22, 2007 8:37 am   Subject: Need help converting Ninjas spellup script for Aardwolf
The .txt file for zMUD importing can be found at:

http://www.crimsonhorde.org/pm-docs/SpellupScriptV3.3.2.TXT
  Topic: Need help converting Ninjas spellup script for Aardwolf
Ice

Replies: 4
Views: 10022

PostForum: CMUD General Discussion   Posted: Fri Jun 22, 2007 8:36 am   Subject: Need help converting Ninjas spellup script for Aardwolf
#CLASS {Spellup}
#ALIAS StatInt {SpellupCast Self 'true seeing';SpellupCast Self 'accelerate';SpellupCast Self 'champions strength';SpellupCast Self 'aid';SpellupCast Self 'self harmony';SpellupCast ...
  Topic: Need help converting Ninjas spellup script for Aardwolf
Ice

Replies: 4
Views: 10022

PostForum: CMUD General Discussion   Posted: Fri Jun 22, 2007 8:35 am   Subject: Need help converting Ninjas spellup script for Aardwolf
Hey all, I've tried to convert this spellup script to CMUD format but I haven't got it working. Commands like these are the troublesome ones:

#Alias SpellupToBeRecast {<%db(@SpellupVar,AliasSoo ...
  Topic: Most needed CMUD features?
Ice

Replies: 112
Views: 248698

PostForum: CMUD General Discussion   Posted: Wed Jun 20, 2007 5:10 pm   Subject: Most needed CMUD features?
One of the largest reasons that I haven't changed to CMUD yet is because scripts need alot of work to be converted, like my spellup script that I haven't got to work at all. Everyone around me still u ...
  Topic: CMUD running slower than zMUD
Ice

Replies: 7
Views: 13146

PostForum: CMUD General Discussion   Posted: Wed May 30, 2007 1:49 pm   Subject: CMUD running slower than zMUD
That is something I haven't thought that much of really but I'll surely look at it asap. Is there any good way to check the ammount of active triggers? I know how to check the total ammount, but not a ...
  Topic: CMUD running slower than zMUD
Ice

Replies: 7
Views: 13146

PostForum: CMUD General Discussion   Posted: Wed May 30, 2007 7:02 am   Subject: CMUD running slower than zMUD
Well, the ammount is of scripts is way too large to be able to post anywhere. What I would like to know then, are general strategies to optimize the performance, like what commands run fast here and s ...
  Topic: CMUD running slower than zMUD
Ice

Replies: 7
Views: 13146

PostForum: CMUD General Discussion   Posted: Wed May 30, 2007 5:34 am   Subject: CMUD running slower than zMUD
I just imported all my zMUD settings into CMUD and I hoped that the program would run faster, but it doesn't. It actually runs slower, with exacly the same settings. I really want to make it run faste ...
  Topic: Disconnection after too many commands sent
Ice

Replies: 3
Views: 5909

PostForum: zMUD General Discussion   Posted: Wed Sep 07, 2005 12:22 pm   Subject: Disconnection after too many commands sent
Well, the problem is that it's not hacked...
  Topic: Disconnection after too many commands sent
Ice

Replies: 3
Views: 5909

PostForum: zMUD General Discussion   Posted: Wed Sep 07, 2005 8:34 am   Subject: Disconnection after too many commands sent
When I am about to run far using the maps in zMUD, and it has sent all the diredtions, it takes me like 1-2 rooms, then lags for a while, when I can't do anything, and then it disconnects from the mud ...
  Topic: Mob Database for Aardwolf
Ice

Replies: 2
Views: 8463

PostForum: zMUD General Discussion   Posted: Wed Sep 07, 2005 8:26 am   Subject: Mob Database for Aardwolf
Hi. I am quite new to zMUD scripting, and I would like to create a mob database for Aardwolf, but I don't really know how to do it. I would like it to add mobs to the DB along with the area and room ...
 
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