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  Topic: Problem with {
Hiryuu

Replies: 5
Views: 1835

PostForum: zMUD General Discussion   Posted: Thu Feb 20, 2003 7:09 am   Subject: Problem with {
Whenever I use the { for a color code, zMUD allways complains to me in the syntax window..

~Hiryuu

  Topic: Xp scripting
Hiryuu

Replies: 1
Views: 955

PostForum: zMUD General Discussion   Posted: Thu Feb 20, 2003 2:09 am   Subject: Xp scripting
Well, I suppose if you know the path you want to take through the area you can:

1. Set up triggers for the monsters in the area in a class
2. look in the room, and kill the first monster using tha ...
  Topic: 6.40 DB Field Option List
Hiryuu

Replies: 5
Views: 3003

PostForum: zMUD General Discussion   Posted: Thu Feb 20, 2003 2:03 am   Subject: 6.40 DB Field Option List
If they aren't firing, did you remember to go File->Save in the settings editor?

~Hiryuu

  Topic: Problem with {
Hiryuu

Replies: 5
Views: 1835

PostForum: zMUD General Discussion   Posted: Thu Feb 20, 2003 1:53 am   Subject: Problem with {
The color code escape key for my MUD is {. Is their a simple way for me to use these in my scripts without having to put a ~ before each and every code?

~Hiryuu

  Topic: Need some help with an alias
Hiryuu

Replies: 2
Views: 1115

PostForum: zMUD General Discussion   Posted: Sun Feb 09, 2003 2:39 am   Subject: Need some help with an alias
Thanks.

~Hiryuu

PS. Worked like a charm.

  Topic: Need some help with an alias
Hiryuu

Replies: 2
Views: 1115

PostForum: zMUD General Discussion   Posted: Sun Feb 09, 2003 12:58 am   Subject: Need some help with an alias
Well, we have a system on the MUD I IMM on that lets an RP IMM start an rp quest using the command:

rpquest on

Then, if people want to join they are assigned a color - the IMM adds them like thi ...
  Topic: MXP
Hiryuu

Replies: 4
Views: 1462

PostForum: zMUD General Discussion   Posted: Tue Dec 31, 2002 10:06 am   Subject: MXP
There is sort of a problem.. if there are multiple animals of the same type its going to be 2.wolf, 3.wolf, whatever.. So the hyperlinks for wolf in the example would all kill the top wolf.. I wouldnt ...
  Topic: Trigger Question
Hiryuu

Replies: 2
Views: 913

PostForum: zMUD General Discussion   Posted: Sat Dec 28, 2002 8:01 am   Subject: Trigger Question
I have a trigger set to check if whoever I look at has all the eq slots filled or not (borried from some page and modified.) The only problem is that it triggers off: ^<*, ie to catch <primary w ...
  Topic: Mapper Question
Hiryuu

Replies: 1
Views: 860

PostForum: zMUD General Discussion   Posted: Fri Dec 27, 2002 9:44 am   Subject: Mapper Question
I was wondering if there was an easy way to make the mapper limit zones to certain vNUMS. I allready tagged it to read each room's vnum correctly. I assume I'd have to add every single zone's vnums to ...
 
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