Author |
Message |
Topic: Advanced trigger for collecting items (general help needed) |
Hamaro
Replies: 2
Views: 5034
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Forum: CMUD General Discussion Posted: Sun Jan 19, 2014 3:21 pm Subject: Advanced trigger for collecting items (general help needed) |
there is no specific scan for each direction - just a general scan lets me scan 5 rooms away each direction N/S/E/W/U/D
Not quite sure if this is exactly what you were asking but yes the '- Shiny O ... |
Topic: Advanced trigger for collecting items (general help needed) |
Hamaro
Replies: 2
Views: 5034
|
Forum: CMUD General Discussion Posted: Wed Jan 01, 2014 1:04 am Subject: Advanced trigger for collecting items (general help needed) |
Hello I've been trying to figure out how I could make this trigger fully automatic - i don't expect the work to be done by someone just want help with the idea and general commands to accomplish it.
... |
Topic: Gagging double captured text |
Hamaro
Replies: 4
Views: 5453
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Forum: zMUD General Discussion Posted: Sat Oct 15, 2005 5:47 am Subject: Gagging double captured text |
thank you both for your help...
i had been wondering about that last thing you said too...since i have multiple characters and the triggers kinda just run themselves together and i don't want that. ... |
Topic: Gagging double captured text |
Hamaro
Replies: 4
Views: 5453
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Forum: zMUD General Discussion Posted: Fri Oct 14, 2005 7:36 pm Subject: Gagging double captured text |
oh yeah, if it helps I have the newest version of zMud |
Topic: Gagging double captured text |
Hamaro
Replies: 4
Views: 5453
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Forum: zMUD General Discussion Posted: Fri Oct 14, 2005 7:35 pm Subject: Gagging double captured text |
I play on a mud where you can have two characters logged on at the same time. I have both characters set to capture all channels and sometimes like with global channels it gets doubled.
So the q ... |
Topic: Variables |
Hamaro
Replies: 2
Views: 6125
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Forum: zMUD General Discussion Posted: Sun Jan 16, 2005 3:15 am Subject: Variables |
I tried working this out but I can't get it. Sorry if its very beginner's stuff....
I created 2 integer variables. (I think this is right)
#var original {} {123343546}
#var current {0} {_nodef} ... |
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