Author |
Message |
Topic: Simutronics Dragonrealms- XML stream? |
Haldrik
Replies: 2
Views: 5317
|
Forum: CMUD General Discussion Posted: Tue Jun 02, 2009 10:36 pm Subject: Simutronics Dragonrealms- XML stream? |
Thanks, I'll give it a shot! |
Topic: Simutronics Dragonrealms- XML stream? |
Haldrik
Replies: 2
Views: 5317
|
Forum: CMUD General Discussion Posted: Tue Jun 02, 2009 3:29 am Subject: Simutronics Dragonrealms- XML stream? |
Hey guys,
Is anyone here using the XML steam for dragonrealms? I definitely want to learn how to go about doing this. Zugg posted a couple of tips for me in the beta forum, but if anyone has a ... |
Topic: Dragonrealms XML stream? |
Haldrik
Replies: 2
Views: 5108
|
Forum: CMUD Beta Forum Posted: Tue Jun 02, 2009 3:27 am Subject: Dragonrealms XML stream? |
Old versions of CMUD (and any version of zMUD) didn't handle the <tag/> self-closing tag which caused problems. But that was fixed in one of the 2.x updates to CMUD a while ago now.
Yup t ... |
Topic: Stringlist comparison inside a trigger |
Haldrik
Replies: 5
Views: 7590
|
Forum: CMUD General Discussion Posted: Wed May 27, 2009 5:27 pm Subject: Stringlist comparison inside a trigger |
which uses the =~ operator, not =.
Whats that =~? |
Topic: Stringlist comparison inside a trigger |
Haldrik
Replies: 5
Views: 7590
|
Forum: CMUD General Discussion Posted: Wed May 27, 2009 5:23 pm Subject: Stringlist comparison inside a trigger |
Works awesome :) Thanks!
#if (%ismember(@obs_t, @lor_l)) {#add lor_pool 1;#echo Adding 1 to the Lore pool. @lor_pool total.}
#if (%ismember(@obs_t, @off_l) ... |
Topic: Stringlist comparison inside a trigger |
Haldrik
Replies: 5
Views: 7590
|
Forum: CMUD General Discussion Posted: Wed May 27, 2009 4:58 pm Subject: Stringlist comparison inside a trigger |
Hey, having a bit of trouble here.
Pattern: XXXX
#if (@obs_t = {@lor_l}) {#add lor_pool 1}
#if (@obs_t = {@off_l}) {#add off_pool 1}
# ... |
Topic: Dragonrealms XML stream? |
Haldrik
Replies: 2
Views: 5108
|
Forum: CMUD Beta Forum Posted: Mon May 25, 2009 6:39 am Subject: Dragonrealms XML stream? |
Is it possible to use the XML steam in dragonrealms?
I remember before there was some issues with dragonrealms not using standard XML tags(or something else similar)
Any insight would be helpf ... |
Topic: Database Calculations? How to? %average, etc? |
Haldrik
Replies: 4
Views: 6852
|
Forum: CMUD General Discussion Posted: Tue May 19, 2009 1:22 am Subject: Database Calculations? How to? %average, etc? |
Much love fang :)
Thanks. |
Topic: Database Calculations? How to? %average, etc? |
Haldrik
Replies: 4
Views: 6852
|
Forum: CMUD General Discussion Posted: Mon May 18, 2009 2:40 pm Subject: Database Calculations? How to? %average, etc? |
Awesome. Workin good so far. 1 small / minor glitch. I'm trying to use #ADD and #MATH and instead of adding the %var together, its just ADDing it to the end of the list.
So 3406 + 4000 is turn ... |
Topic: Database Calculations? How to? %average, etc? |
Haldrik
Replies: 4
Views: 6852
|
Forum: CMUD General Discussion Posted: Mon May 18, 2009 12:32 pm Subject: Database Calculations? How to? %average, etc? |
Hey guys, recently started adding some data mining and having a hard time using %average/%sum etc.
What would be the best way to analyze this data? I couldn't figure out how to get %average to work ... |
Topic: Mapper- How to turn the map to OFF/ON mode via #commands |
Haldrik
Replies: 6
Views: 10228
|
Forum: CMUD General Discussion Posted: Thu May 07, 2009 10:31 pm Subject: Mapper- How to turn the map to OFF/ON mode via #commands |
Couldn't hurt. Did it let you modify it too? |
Topic: Mapper- How to turn the map to OFF/ON mode via #commands |
Haldrik
Replies: 6
Views: 10228
|
Forum: CMUD General Discussion Posted: Thu May 07, 2009 10:08 pm Subject: Mapper- How to turn the map to OFF/ON mode via #commands |
I am,
Yea, I just tried that. No go.
I typed it exactly like that right? Nothing goes into the location object? |
Topic: Mapper- How to turn the map to OFF/ON mode via #commands |
Haldrik
Replies: 6
Views: 10228
|
Forum: CMUD General Discussion Posted: Thu May 07, 2009 7:04 pm Subject: Mapper- How to turn the map to OFF/ON mode via #commands |
Hey,
Any clue how I can turn off the automapper (without clicking the red X)? I've got a complicated speed walk that isn't working with the mapper on. I want to add in my alias a command to tu ... |
Topic: [3.06] Mapper off, stilling using OTHER direction keywords. |
Haldrik
Replies: 7
Views: 8994
|
Forum: CMUD Beta Forum Posted: Mon May 04, 2009 7:05 pm Subject: [3.06] Mapper off, stilling using OTHER direction keywords. |
Yea Rahab, that is a good point. But when I specifically turn the mapper off via the red X?
Oh well :) Time to map some more to avoid some of these issues. |
Topic: [3.06] Mapper off, stilling using OTHER direction keywords. |
Haldrik
Replies: 7
Views: 8994
|
Forum: CMUD Beta Forum Posted: Mon May 04, 2009 4:53 am Subject: [3.06] Mapper off, stilling using OTHER direction keywords. |
Agreed. I've found the map tracker to be touchy as well. Even with the map in follow mode sometimes it doesn't follow on the map but still does all the special movements.
I found a quick workaround ... |
Topic: [3.06] Mapper off, stilling using OTHER direction keywords. |
Haldrik
Replies: 7
Views: 8994
|
Forum: CMUD Beta Forum Posted: Sun May 03, 2009 12:41 am Subject: [3.06] Mapper off, stilling using OTHER direction keywords. |
Even when I turn the map off, when I use the keypad, other keywords randomly go off. I'll be runnin west, north, west, and I'll try to go east, and it will do "go gate" instead.
It seems like ... |
Topic: Finding a specific mobs/items in an area. Best way? |
Haldrik
Replies: 1
Views: 3564
|
Forum: CMUD General Discussion Posted: Fri May 01, 2009 10:04 pm Subject: Finding a specific mobs/items in an area. Best way? |
I created some code to track down mobs/items in a certain area. I just don't like it very much. It seems a bit slow and I couldn't upgrade it very effectively.
The problem i had was if I wanted to ... |
Topic: [3.06] Out of memory error |
Haldrik
Replies: 2
Views: 4612
|
Forum: CMUD Beta Forum Posted: Thu Apr 30, 2009 10:51 am Subject: [3.06] Out of memory error |
Not every time, sometimes I would use it and it would not work, so i would use it again. That seemed to be one of the big issues. I could also seem to make it error if i did it twice in a row. ... |
Topic: [3.06] Dragonrealms + Automapper |
Haldrik
Replies: 5
Views: 8638
|
Forum: CMUD Beta Forum Posted: Thu Apr 30, 2009 10:37 am Subject: [3.06] Dragonrealms + Automapper |
This is the hidden fun of the automapper. It works great (for most games) to get you to the 99% point, but then it's up to you to handle that %1 that fools the mapper. Take a look at the #NOMAP and #N ... |
Topic: [3.06] Automapper Oneway/Portal/Script Help? |
Haldrik
Replies: 4
Views: 6767
|
Forum: CMUD Beta Forum Posted: Thu Apr 30, 2009 10:26 am Subject: [3.06] Automapper Oneway/Portal/Script Help? |
Rahab-
I like your method a lot better. Typing on one line 2-3 commands wasn't very fun. This way I can probably add some spells into the script in case I need to buff or anything of that natu ... |
Topic: [3.06] Out of memory error |
Haldrik
Replies: 2
Views: 4612
|
Forum: CMUD Beta Forum Posted: Wed Apr 29, 2009 2:22 pm Subject: [3.06] Out of memory error |
I just got a strange out of memory error when running an alias. And then an "failed OS" error (or something similar, forgot the exact wording). Is there anything wrong with my code?
Thanks!
Thi ... |
Topic: [3.06] Dragonrealms + Automapper |
Haldrik
Replies: 5
Views: 8638
|
Forum: CMUD Beta Forum Posted: Wed Apr 29, 2009 2:14 pm Subject: [3.06] Dragonrealms + Automapper |
It seems to be working really well now. the 0/1/2 variables were off. it was 0/0/1
I posted the ranger trail marker Q in a different post too.
The only problem i seem to be having is in cre ... |
Topic: CMUD and Windows 7 |
Haldrik
Replies: 7
Views: 12043
|
Forum: CMUD Beta Forum Posted: Wed Apr 29, 2009 1:52 pm Subject: CMUD and Windows 7 |
Quick note...
I just got home from work and CMUD is running SERIOUSLY slow. I've only had it installed on windows 7 for 2 days so something is up. I used to run CMUD for 2-3 days on XP witho ... |
Topic: [3.06] Automapper Oneway/Portal/Script Help? |
Haldrik
Replies: 4
Views: 6767
|
Forum: CMUD Beta Forum Posted: Wed Apr 29, 2009 1:48 pm Subject: [3.06] Automapper Oneway/Portal/Script Help? |
Hey guys, needing a bit of help getting some portals/scripts/oneways setup.
I'm not sure which to use to be honest...
So basically I SCOUT Trail, then I #wait 4000, then I type GO trail. Then ... |
Topic: CMUD and Windows 7 |
Haldrik
Replies: 7
Views: 12043
|
Forum: CMUD Beta Forum Posted: Wed Apr 29, 2009 7:54 am Subject: CMUD and Windows 7 |
I'm running 64 bit Windows 7. Latest build.
It's working great for me. I had never used it with Vista, so i went directly from XP. It's pretty :P
Sidenote... is there any PIN to top ... |
|