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  Topic: Full list of dependencies (dll & activex objects and the like) for CMUD and zMUD
GeneralStonewall

Replies: 5
Views: 7774

PostForum: CMUD General Discussion   Posted: Fri Jul 01, 2011 5:24 pm   Subject: Full list of dependencies (dll & activex objects and the like) for CMUD and zMUD
This may help you: http://www.dependencywalker.com/
  Topic: [BUG] v3.34 Error Opening pcre810.dll library
GeneralStonewall

Replies: 8
Views: 25270

PostForum: CMUD General Discussion   Posted: Fri May 27, 2011 5:27 pm   Subject: [BUG] v3.34 Error Opening pcre810.dll library
If I remember, the solution to this was to just restart your computer. May have been a different DLL issue, though.
  Topic: Script Debugger Question
GeneralStonewall

Replies: 3
Views: 6952

PostForum: CMUD General Discussion   Posted: Fri May 27, 2011 4:51 am   Subject: Script Debugger Question
Thanks for the help guys!
  Topic: Script Debugger Question
GeneralStonewall

Replies: 3
Views: 6952

PostForum: CMUD General Discussion   Posted: Wed May 25, 2011 1:36 am   Subject: Script Debugger Question
Alright, so when looking at raw text in the script debugger it looks something like this:

Aetolia <received text
Aetolia >sent text

But then there's this:

Aetolia *received text

Wha ...
  Topic: Trying to optimize UI with lots of buttons/images
GeneralStonewall

Replies: 14
Views: 24777

PostForum: CMUD General Discussion   Posted: Thu Apr 21, 2011 2:59 am   Subject: Trying to optimize UI with lots of buttons/images
This probably could have gone in a new thread, but...

I'm have to agree with the general issue in the OP's post: Buttons are slow as molasses... At least on Windows 7, even with Aero disabled.

T ...
  Topic: [3.31-3.32]+ BUG: Slowwalking #stop #step issue. (Aetolia)
GeneralStonewall

Replies: 5
Views: 9362

PostForum: CMUD General Discussion   Posted: Wed Mar 23, 2011 9:05 am   Subject: [3.31-3.32]+ BUG: Slowwalking #stop #step issue. (Aetolia)
Still getting this. Do I need to make the issue clearer? More info? Sort of makes the mapper unusable for me.
  Topic: [3.31-3.32]+ BUG: Slowwalking #stop #step issue. (Aetolia)
GeneralStonewall

Replies: 5
Views: 9362

PostForum: CMUD General Discussion   Posted: Sat Nov 13, 2010 1:36 am   Subject: [3.31-3.32]+ BUG: Slowwalking #stop #step issue. (Aetolia)
I hate to bump, but seeing as this thread is approaching a month old without comment, plus the new version, I find it warranted.
  Topic: [3.31] BUG (Major): Insert row deletes items.
GeneralStonewall

Replies: 3
Views: 9346

PostForum: CMUD General Discussion   Posted: Tue Nov 02, 2010 12:55 pm   Subject: [3.31] BUG (Major): Insert row deletes items.
The results appear to be inconsistent. I've done the same procedure and had all but one entry disappear.
  Topic: [3.31] BUG (Major): Insert row deletes items.
GeneralStonewall

Replies: 3
Views: 9346

PostForum: CMUD General Discussion   Posted: Mon Nov 01, 2010 11:25 pm   Subject: [3.31] BUG (Major): Insert row deletes items.
Using insert row on a string list appears to cause items to be lost.

Import the following variable:
<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
<var ...
  Topic: [3.31] #Update, windows 7, cpu usage.
GeneralStonewall

Replies: 5
Views: 9042

PostForum: CMUD General Discussion   Posted: Mon Oct 25, 2010 5:30 pm   Subject: [3.31] #Update, windows 7, cpu usage.
Nope, afraid the variable solution by itself didn't help with the cpu usage. Though, what it does allow me to do is keep the alarm at the same time, but truncate the decimal places, which means it'll ...
  Topic: [3.31] #Update, windows 7, cpu usage.
GeneralStonewall

Replies: 5
Views: 9042

PostForum: CMUD General Discussion   Posted: Sat Oct 23, 2010 11:09 pm   Subject: [3.31] #Update, windows 7, cpu usage.
There isn't a variable, it's just a display of %alarm( alarm_id ). Thus it doesn't auto-update.

Alarms definitely work at below .5 seconds.
  Topic: [3.31] #Update, windows 7, cpu usage.
GeneralStonewall

Replies: 5
Views: 9042

PostForum: CMUD General Discussion   Posted: Sat Oct 23, 2010 5:39 am   Subject: [3.31] #Update, windows 7, cpu usage.
I have an alarm that uses #update on a single button every 0.1 second. Obviously, this is very fast, but I use it to update a button which displays the time left on an alarm, so precision is important ...
  Topic: [3.31-3.32]+ BUG: Slowwalking #stop #step issue. (Aetolia)
GeneralStonewall

Replies: 5
Views: 9362

PostForum: CMUD General Discussion   Posted: Thu Oct 21, 2010 3:30 am   Subject: [3.31-3.32]+ BUG: Slowwalking #stop #step issue. (Aetolia)
#stop
#alarm +0.5 {#step}

Which seems like it should work. The issue is it will slow walk until it receives the message, and then it will send the direction command 3 times at once. Like ...
  Topic: [3.31] BUG: Slowwalking #stop #step issue. (Aetolia)
GeneralStonewall

Replies: 1
Views: 11527

PostForum: CMUD Beta Forum   Posted: Fri Oct 15, 2010 10:49 pm   Subject: [3.31] BUG: Slowwalking #stop #step issue. (Aetolia)
Using slow mode:

On aetolia I have the 'Now now, don't be so hasty!' message triggered to the following:

#stop
#alarm +0.5 {#step}

Which seems like it should work. The issue is it ...
  Topic: Real Quick Function Question #RETURN based
GeneralStonewall

Replies: 2
Views: 5464

PostForum: CMUD General Discussion   Posted: Tue Oct 05, 2010 4:59 am   Subject: Real Quick Function Question #RETURN based
You don't have to use #call to execute a function.

$val = @HandleAfflict(Bugger, Slap)
#if ($val == 1) {#state 1} //reset the state to capture the next line as this one i ...
  Topic: Word Wrapping of long sentences [v3.30]
GeneralStonewall

Replies: 7
Views: 12653

PostForum: CMUD Beta Forum   Posted: Mon Oct 04, 2010 9:44 pm   Subject: Word Wrapping of long sentences [v3.30]
Can't say I've ever seen this.
  Topic: [3.29b] Floating Point calculations randomly failing
GeneralStonewall

Replies: 8
Views: 13495

PostForum: CMUD Beta Forum   Posted: Fri Oct 01, 2010 10:51 pm   Subject: [3.29b] Floating Point calculations randomly failing
Try to get it to fail and then export the whole thing, including variables? Not sure that alias alone will help. Maybe just some variables to test it with.
  Topic: GMCP sending commands to the server?
GeneralStonewall

Replies: 12
Views: 23713

PostForum: CMUD Beta Forum   Posted: Fri Oct 01, 2010 1:08 am   Subject: GMCP sending commands to the server?
1.6820 | i Lanira ><IAC><SB><201>Char.Skills.Get {"group":"Lycanthropy","name":"Berserk"}<IAC><SE>
3.0778 ...
  Topic: GMCP sending commands to the server?
GeneralStonewall

Replies: 12
Views: 23713

PostForum: CMUD Beta Forum   Posted: Fri Oct 01, 2010 12:54 am   Subject: GMCP sending commands to the server?
It's definitely an IRE thing, at least on aetolia, but their code is, of course, IRE-wide. It's been tested with multiple clients, so for sure it's not a cmud issue.
  Topic: Newest BETA that works with the older license key
GeneralStonewall

Replies: 10
Views: 21675

PostForum: CMUD Beta Forum   Posted: Thu Sep 30, 2010 10:21 pm   Subject: Newest BETA that works with the older license key
The whole idea of beta versions are so that people find and report bugs. It's a bit of a contract, you report bugs, you get access to all the new features, but now that the beta phase is over, that no ...
  Topic: [3.29b] BUG? rdesc tag not being treated as MXP.
GeneralStonewall

Replies: 5
Views: 12237

PostForum: CMUD Beta Forum   Posted: Wed Sep 29, 2010 10:47 pm   Subject: [3.29b] BUG? rdesc tag not being treated as MXP.
<ESC>[4z<VERSION><ESC>[4z<SUPPORT><ESC>[4z<!ELEMENT RNum ATT="id" FLAG="RoomNum" EMPTY><ESC>[4z<!ELEMENT RName FLAG=&qu ...
  Topic: [3.29b] BUG? rdesc tag not being treated as MXP.
GeneralStonewall

Replies: 5
Views: 12237

PostForum: CMUD Beta Forum   Posted: Wed Sep 29, 2010 8:15 pm   Subject: [3.29b] BUG? rdesc tag not being treated as MXP.
The rdesc flag is being properly defined, and I'm not actually trying to use the tag for anything, it's an issue that it's not hidden like it should be.
  Topic: [3.29b] BUG? rdesc tag not being treated as MXP.
GeneralStonewall

Replies: 5
Views: 12237

PostForum: CMUD Beta Forum   Posted: Wed Sep 29, 2010 2:59 pm   Subject: [3.29b] BUG? rdesc tag not being treated as MXP.
On Aetolia the rdesc tag in room descriptions is apparently no longer being recognized as an mxp tag. I believe the issue is likely the GMCP message sent at the beginning of the line.

Here's the r ...
  Topic: GMCP sending commands to the server?
GeneralStonewall

Replies: 12
Views: 23713

PostForum: CMUD Beta Forum   Posted: Tue Sep 28, 2010 10:12 pm   Subject: GMCP sending commands to the server?
IRE only sends GMCP data with a prompt as far as I can tell. It's very annoying.

Edit: That is to say, you send the message and have to wait for/force a prompt to get a response.
  Topic: Major Props
GeneralStonewall

Replies: 5
Views: 11263

PostForum: CMUD Beta Forum   Posted: Thu Sep 23, 2010 6:51 am   Subject: Major Props
GMCP is definitely one of the greatest additions to mudding ever conceived. Much appreciation for Zugg's and other's work on it.
 
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