Author |
Message |
Topic: Paths help |
GelRoos
Replies: 1
Views: 2617
|
Forum: zMUD General Discussion Posted: Sat Aug 14, 2004 11:11 pm Subject: Paths help |
Well I have been using paths here lately on my mudding adventures.
My automapper will nto keep up with the movement rate for the paths command so i tried making a path that goes like this:
.2ne2 ... |
Topic: Mapper help |
GelRoos
Replies: 1
Views: 2653
|
Forum: zMUD General Discussion Posted: Wed May 05, 2004 2:33 am Subject: Mapper help |
okay so i have a room where to enter leave you need to type climb or jump. So i wirte my room script as follows:
#OnInput {jump} {#TE 1919}
#OnInput {climb} {#TE 3871}
Now which ever ioninput i ... |
Topic: Numericpad use help??? |
GelRoos
Replies: 2
Views: 3552
|
Forum: zMUD General Discussion Posted: Tue May 04, 2004 9:52 pm Subject: Numericpad use help??? |
Thank you thank got it working now |
Topic: Numericpad use help??? |
GelRoos
Replies: 2
Views: 3552
|
Forum: zMUD General Discussion Posted: Tue May 04, 2004 9:16 pm Subject: Numericpad use help??? |
Is there a way to use the numeric pad as its primary function to wander through the mud, yet also use it as a way to express a direction of a command.
Ie
- macro / is used to dig
- using + is t ... |
Topic: Database Confussion |
GelRoos
Replies: 1
Views: 2592
|
Forum: zMUD General Discussion Posted: Sat Feb 21, 2004 5:19 am Subject: Database Confussion |
Hey All,
Well i finaly decided to sit down and play with the database thingy here on zmud but i can not get it to work here for some reason.
I made a database called test and loaded it it has t ... |
Topic: Pattern matching help |
GelRoos
Replies: 4
Views: 5597
|
Forum: zMUD General Discussion Posted: Tue Dec 09, 2003 12:45 am Subject: Pattern matching help |
Okay Well i tried the above suggestion and got a little better but pretty much same results currently i have the following
#trigger{(* gets damaged)}{#winEQ %1}
and it gives me half of name of eq ... |
Topic: Pattern matching help |
GelRoos
Replies: 4
Views: 5597
|
Forum: zMUD General Discussion Posted: Mon Dec 01, 2003 8:13 am Subject: Pattern matching help |
Hey All,
I am trying get my armor when it gets hit to be put in another window.
(a Bloody eyepatch gets damaged)
Okay my trigger looks like this
Pattern: (%w gets damaged)
Response: ... |
Topic: Scripting help |
GelRoos
Replies: 1
Views: 2672
|
Forum: zMUD General Discussion Posted: Sat Mar 08, 2003 5:04 pm Subject: Scripting help |
Hey all,
This is my first time ever trying to write an advance script and I am kinda stuck on how to do something heres what i would like to do
Existing script:
brew heal
hold sceptre
give ... |
Topic: Automapper help |
GelRoos
Replies: 2
Views: 3770
|
Forum: zMUD General Discussion Posted: Tue Aug 27, 2002 12:19 am Subject: Automapper help |
oops wrong button your guys's help would be very appriated :)
dam mobs always repoping |
Topic: Automapper help |
GelRoos
Replies: 2
Views: 3770
|
Forum: zMUD General Discussion Posted: Tue Aug 27, 2002 12:18 am Subject: Automapper help |
So here i am am playing in Realms of Despair wandering around with my pirate type guy :),
I goto the east to goto the eqing area
I get a message stating The gatekeeper say 'be blah blah....'
... |
Topic: Room Script Help :) |
GelRoos
Replies: 3
Views: 4387
|
Forum: zMUD General Discussion Posted: Fri Jul 05, 2002 8:25 am Subject: Room Script Help :) |
Alright I gave it a whirl and after a gramitcal correction with oninput I got it to work okay.
#oninput {^You say 'darkhaven'$} is all it required thank you very much
Gelroos'
dam mobs always r ... |
Topic: Room Script Help :) |
GelRoos
Replies: 3
Views: 4387
|
Forum: zMUD General Discussion Posted: Thu Jul 04, 2002 4:17 pm Subject: Room Script Help :) |
Hey all,
Having a little trouble with a room script i am working on and hoping someone can tell me how to fix it :)
Heres the code
#IF (@line=~ "You say 'darkhaven'")
{#TE 1 "D ... |
Topic: random mazes |
GelRoos
Replies: 2
Views: 5354
|
Forum: zMUD General Discussion Posted: Wed Jun 12, 2002 8:37 pm Subject: random mazes |
Does anyone have soem ideas on how to use zmuds mapper in random mazes zones (ie the xits are always changing.) thx
dam mobs always repoping |
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