Author |
Message |
Topic: #KEY help |
Gear56
Replies: 1
Views: 1089
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Forum: zMUD General Discussion Posted: Fri Nov 18, 2005 3:57 am Subject: #KEY help |
I'm wondering if there is a way to have the same key do multiple things. Like if @movement = 1 then key 8 on the numberpad will equal north. and if @archery = 1 and movement = 0, num 8 will equal shoo ... |
Topic: Trigger wait help |
Gear56
Replies: 8
Views: 2821
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Forum: zMUD General Discussion Posted: Wed Oct 05, 2005 1:53 am Subject: Trigger wait help |
In my script I have other triggers that set the incombat variable back to no. The code you gave me Slaem is the exact same code I use in my script, only you suggest I set the incombat variable equal t ... |
Topic: Trigger wait help |
Gear56
Replies: 8
Views: 2821
|
Forum: zMUD General Discussion Posted: Tue Oct 04, 2005 2:32 am Subject: Trigger wait help |
The trigger works just fine, only it sees the text multiple times and sends 'join @tank' several times... What i'm asking is if there is anyway to only send it once. |
Topic: Trigger wait help |
Gear56
Replies: 8
Views: 2821
|
Forum: zMUD General Discussion Posted: Thu Sep 29, 2005 3:15 am Subject: Trigger wait help |
I use the following trigger to autojoin the tank in battle
TRIGGER {@title punch} {#if {@incombat = "no"} {join @tank}}
#TRIGGER {@title hit} {#if {@incombat = "no"} {join @tank}}
#TRIGGER {@titl ... |
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