Author |
Message |
Topic: Ceiling on %numrooms or broken mapfilter? |
Fluoride
Replies: 3
Views: 6870
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Forum: CMUD General Discussion Posted: Sun Jan 15, 2012 3:31 am Subject: Ceiling on %numrooms or broken mapfilter? |
I'm adding rooms and still not seeing it increase |
Topic: Ceiling on %numrooms or broken mapfilter? |
Fluoride
Replies: 3
Views: 6870
|
Forum: CMUD General Discussion Posted: Sun Jan 15, 2012 2:55 am Subject: Ceiling on %numrooms or broken mapfilter? |
I'm obsessively mapping an obscenely huge mud and I'm up over 70k rooms now. Yes, really.
For some reason when I call %numrooms it won't return a value over 51973.
Have I hit the roof for this func ... |
Topic: Manually setting room names |
Fluoride
Replies: 3
Views: 4608
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Forum: CMUD General Discussion Posted: Tue Jan 10, 2012 4:01 am Subject: Manually setting room names |
Brilliant, thanks! |
Topic: Manually setting room names |
Fluoride
Replies: 3
Views: 4608
|
Forum: CMUD General Discussion Posted: Tue Jan 10, 2012 3:41 am Subject: Manually setting room names |
Hi, I'm afraid I've got badly confused by something that should be very simple.
I'm trying to find the script to change the name of an existing room on my map from the command line.
I tried using '# ... |
Topic: Step Delay Speed |
Fluoride
Replies: 2
Views: 5027
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Forum: zMUD General Discussion Posted: Tue Dec 20, 2011 5:06 pm Subject: Step Delay Speed |
Decided to switch to Cmud - figured out how to do it after I switched so I don't know if this will work for Zmud or not, but I found you can access the step delay value with #CALL %pref.
#CALL %pr ... |
Topic: Step Delay Speed |
Fluoride
Replies: 2
Views: 5027
|
Forum: zMUD General Discussion Posted: Tue Dec 20, 2011 5:16 am Subject: Step Delay Speed |
Hi.
I play on a mud where the speed at which movement through rooms in allowed is dependent on a number of factors.
Is it possible to access and modify the value of the auto mapper step delay thro ... |
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