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  Topic: Ceiling on %numrooms or broken mapfilter?
Fluoride

Replies: 3
Views: 6870

PostForum: CMUD General Discussion   Posted: Sun Jan 15, 2012 3:31 am   Subject: Ceiling on %numrooms or broken mapfilter?
I'm adding rooms and still not seeing it increase
  Topic: Ceiling on %numrooms or broken mapfilter?
Fluoride

Replies: 3
Views: 6870

PostForum: CMUD General Discussion   Posted: Sun Jan 15, 2012 2:55 am   Subject: Ceiling on %numrooms or broken mapfilter?
I'm obsessively mapping an obscenely huge mud and I'm up over 70k rooms now. Yes, really.
For some reason when I call %numrooms it won't return a value over 51973.
Have I hit the roof for this func ...
  Topic: Manually setting room names
Fluoride

Replies: 3
Views: 4608

PostForum: CMUD General Discussion   Posted: Tue Jan 10, 2012 4:01 am   Subject: Manually setting room names
Brilliant, thanks!
  Topic: Manually setting room names
Fluoride

Replies: 3
Views: 4608

PostForum: CMUD General Discussion   Posted: Tue Jan 10, 2012 3:41 am   Subject: Manually setting room names
Hi, I'm afraid I've got badly confused by something that should be very simple.
I'm trying to find the script to change the name of an existing room on my map from the command line.
I tried using '# ...
  Topic: Step Delay Speed
Fluoride

Replies: 2
Views: 5027

PostForum: zMUD General Discussion   Posted: Tue Dec 20, 2011 5:06 pm   Subject: Step Delay Speed
Decided to switch to Cmud - figured out how to do it after I switched so I don't know if this will work for Zmud or not, but I found you can access the step delay value with #CALL %pref.

#CALL %pr ...
  Topic: Step Delay Speed
Fluoride

Replies: 2
Views: 5027

PostForum: zMUD General Discussion   Posted: Tue Dec 20, 2011 5:16 am   Subject: Step Delay Speed
Hi.
I play on a mud where the speed at which movement through rooms in allowed is dependent on a number of factors.
Is it possible to access and modify the value of the auto mapper step delay thro ...
 
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