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  Topic: TMC Mud List Rankings
FiendishX

Replies: 57
Views: 132679

PostForum: Finished MUD Scripts   Posted: Sun Jan 04, 2009 10:42 pm   Subject: TMC Mud List Rankings
Mud Connector always had a flaky web server. The script doesn't error out when I run it on my computer.

The following script works for me.

#MSS {Set objHTTP = CREATEOBJECT~(~"MSXML2.ServerXMLHTT ...
  Topic: TMC Mud List Rankings
FiendishX

Replies: 57
Views: 132679

PostForum: Finished MUD Scripts   Posted: Sun Jan 04, 2009 9:55 pm   Subject: TMC Mud List Rankings
Let me explain to you what each thing does and then maybe you'll understand how to use it to do whatever it is that you want. What you're doing right there won't do anything useful, since you took cod ...
  Topic: Countdown Timer / Status bar
FiendishX

Replies: 2
Views: 5512

PostForum: zMUD General Discussion   Posted: Wed Sep 17, 2008 7:02 pm   Subject: Countdown Timer / Status bar
I know this thread is really old, but I came across it during a search for something.

The function to display an alarm is %alarm().
Instead of doing what LightBulb suggested (maybe the function di ...
  Topic: zmud drunk typing
FiendishX

Replies: 9
Views: 25334

PostForum: Finished MUD Scripts   Posted: Fri Aug 29, 2008 8:00 pm   Subject: zmud drunk typing
Wouldn't an #if take care of that?
like
#IF (%ismember( %-1, @drunk_chat_extras))
#var drunk_chat_extras {page|whisper|tell}

something like that in there....would allow for separation between ch ...
  Topic: Gauges turning empty from floating point math in some zMUD installations?
FiendishX

Replies: 5
Views: 9347

PostForum: zMUD General Discussion   Posted: Fri Aug 15, 2008 3:06 am   Subject: Gauges turning empty from floating point math in some zMUD installations?
Are they given by the MUD in a prompt for example? If so what is the text received? How are you storing it?Example MUD output...
{stats}188/107,75/51,98/55,161/107,77/53,144/107,100,100,1 ...
  Topic: gauges aren't full when val = max
FiendishX

Replies: 4
Views: 8558

PostForum: zMUD General Discussion   Posted: Fri Aug 15, 2008 2:09 am   Subject: gauges aren't full when val = max
I'm not terribly worried about it, since I have a solution that seems to work. I just figured I'd post about this while I was posting about the other thing.
  Topic: Gauges turning empty from floating point math in some zMUD installations?
FiendishX

Replies: 5
Views: 9347

PostForum: zMUD General Discussion   Posted: Fri Aug 15, 2008 2:00 am   Subject: Gauges turning empty from floating point math in some zMUD installations?
How are you determining the value of @health percent? Is it a floating point number? Is between 0 and 1, or 0 and 100?All stored values are integers. The stored percents are integers between either ...
  Topic: gauges aren't full when val = max
FiendishX

Replies: 4
Views: 8558

PostForum: zMUD General Discussion   Posted: Fri Aug 15, 2008 1:57 am   Subject: gauges aren't full when val = max
Also exactly what do you mean by isn't full?
I mean that the bar isn't full...
Here's a picture.
http://img525.imageshack.us/img525/2721/withoutandwithextrabitnf1.png

The first one has value = m ...
  Topic: Gauges turning empty from floating point math in some zMUD installations?
FiendishX

Replies: 5
Views: 9347

PostForum: zMUD General Discussion   Posted: Thu Aug 14, 2008 10:52 pm   Subject: Gauges turning empty from floating point math in some zMUD installations?
I have the following four gauges:
#BUTTON 1 {HP: @currenthp / @maxhp} {} {} {} {@healthpercent+(@healthpercent/100.0)} {} { ...
  Topic: gauges aren't full when val = max
FiendishX

Replies: 4
Views: 8558

PostForum: zMUD General Discussion   Posted: Thu Aug 14, 2008 10:50 pm   Subject: gauges aren't full when val = max
Why is it that when I set a gauge to have a value equal to its max value it isn't full? In order to fill the gauge I have to set the value equal to maxval+(maxval/100) or something similar that adds a ...
  Topic: I give up... can someone help me? *sigh*
FiendishX

Replies: 18
Views: 24015

PostForum: CMUD General Discussion   Posted: Fri Jul 18, 2008 9:21 am   Subject: I give up... can someone help me? *sigh*
Wow. So doing #WINDOW CONTINENTS %arrset( currentmap, %i, %read( 3)) instead of currentmap.%i=%read( 3)
#WINDOW CONTINENTS %e[0m%arrget( currentmap, %i) makes new ...
  Topic: PSUB problem with Aardwolf {rname} tag
FiendishX

Replies: 28
Views: 32524

PostForum: CMUD General Discussion   Posted: Fri Jul 18, 2008 3:31 am   Subject: PSUB problem with Aardwolf {rname} tag
Btw, someone needs to find out why Aardwolf is...You don't have Lasher's email address?

It almost makes me want to quit playing Aardwolf entirely.Really? REALLY? Your righteous indignation is so gr ...
  Topic: I give up... can someone help me? *sigh*
FiendishX

Replies: 18
Views: 24015

PostForum: CMUD General Discussion   Posted: Wed Jul 16, 2008 3:36 am   Subject: I give up... can someone help me? *sigh*
For both zMud and CMud I would reccommend using the %arrset I mentioned aboveAny reason why? Will it be faster?

#CAPTURE the map to the window at the same time as capturing it to disk, and also dur ...
  Topic: [2.30] Compatibitly crashes
FiendishX

Replies: 17
Views: 19370

PostForum: CMUD General Discussion   Posted: Wed Jul 16, 2008 2:28 am   Subject: [2.30] Compatibitly crashes
I don't have that script. I sent my mud file to zugg anyway like he asked.
  Topic: [2.30] Compatibitly crashes
FiendishX

Replies: 17
Views: 19370

PostForum: CMUD General Discussion   Posted: Wed Jul 16, 2008 1:05 am   Subject: [2.30] Compatibitly crashes
You're lucky. I don't even get to click on "OK". It just exits for me.
  Topic: Redisplaying mud output with Color in tact.
FiendishX

Replies: 64
Views: 79396

PostForum: CMUD General Discussion   Posted: Wed Jul 16, 2008 1:03 am   Subject: Redisplaying mud output with Color in tact.
It crashed?? Send me the *.MUD zMUD file that you tried to check the compatibility of so that I can figure out why. I'm not aware of any crash bugs in the Compatibility Report in CMUD. Email the fi ...
  Topic: I give up... can someone help me? *sigh*
FiendishX

Replies: 18
Views: 24015

PostForum: CMUD General Discussion   Posted: Tue Jul 15, 2008 10:54 pm   Subject: I give up... can someone help me? *sigh*
So I assume that what you are doing is saving the current character at the current position, and then using #PSUB to put the * in the current position and then restore the previous character when you ...
  Topic: Redisplaying mud output with Color in tact.
FiendishX

Replies: 64
Views: 79396

PostForum: CMUD General Discussion   Posted: Tue Jul 15, 2008 10:50 pm   Subject: Redisplaying mud output with Color in tact.
At some point, everyone using zMUD instead of CMUD should ask themselves "why?".Because I tried using the trial of CMUD a week ago, and when I asked it to check the compatibility of my zMUD settings i ...
  Topic: I give up... can someone help me? *sigh*
FiendishX

Replies: 18
Views: 24015

PostForum: CMUD General Discussion   Posted: Tue Jul 15, 2008 10:43 pm   Subject: I give up... can someone help me? *sigh*
But honestly, why are you using #PSUB at all? #PSUB performs substitution on the text that is already displayed to the window. It is slow because it has to fetch the text from the window, then change ...
  Topic: Redisplaying mud output with Color in tact.
FiendishX

Replies: 64
Views: 79396

PostForum: CMUD General Discussion   Posted: Tue Jul 15, 2008 10:22 pm   Subject: Redisplaying mud output with Color in tact.
i think fiendish found one about not being able to set width on right-docked windows, but i'll get him to post it.Yes, but I use zMUD. There's no point in my posting bugs that aren't going to get fixe ...
  Topic: zmud drunk typing
FiendishX

Replies: 9
Views: 25334

PostForum: Finished MUD Scripts   Posted: Tue Jul 15, 2008 9:40 pm   Subject: zmud drunk typing
Would you mind posting a small example of the output, please? :)
Heh, sure.

Eight test outputs just using the default values:
(Group) Fiendish: 'this isw teet for qiiaa or hbe drun ktyping scrlpt ...
  Topic: zmud drunk typing
FiendishX

Replies: 9
Views: 25334

PostForum: Finished MUD Scripts   Posted: Tue Jul 15, 2008 5:31 am   Subject: zmud drunk typing
I was bored last night and made a script that lets you pretend to be drunk just like everyone else. Only now you can do it without effort. It's simple, yet effective.
You can't paste data records int ...
  Topic: detect zmud color settings
FiendishX

Replies: 5
Views: 10366

PostForum: zMUD General Discussion   Posted: Sun Jul 13, 2008 12:46 am   Subject: detect zmud color settings
Well I've managed to fix everything and make it work in VT100. The problems encountered were ultimately related to the ANSI default color being white and not accounting for extra space taken up by the ...
  Topic: detect zmud color settings
FiendishX

Replies: 5
Views: 10366

PostForum: zMUD General Discussion   Posted: Sat Jul 12, 2008 10:41 pm   Subject: detect zmud color settings
I know it shouldn't matter. But the ansi codes that I receive from the mud appear to be different depending on which scheme I have set.

For instance...
an ansi trigger with the pattern ^(~|*~|)$ w ...
  Topic: detect zmud color settings
FiendishX

Replies: 5
Views: 10366

PostForum: zMUD General Discussion   Posted: Sat Jul 12, 2008 9:52 pm   Subject: detect zmud color settings
From a script.
The default seems to be VT100, not ANSI.
If it were ANSI I probably wouldn't be asking this question. The reason for asking is that I have a script that works fine when zmud is set t ...
 
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