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Topic:
Script to check alive npcs... should be easy, help?
Fatal_Exception
Replies:
4
Views:
5670
Forum:
zMUD
General Discussion
Posted: Tue Mar 13, 2007 12:03 pm Subject:
Script to check alive npcs... should be easy, help?
This is a more advanced way of doing it.
'scryAll' will scry each name listed in the variable @scrylist (each one separated by a pipe ( | ) symbol).
The trigger will pick up each npc that is al ...
Topic:
Mapping Confis for Lusternia?
Fatal_Exception
Replies:
6
Views:
7401
Forum:
zMUD
General Discussion
Posted: Wed Nov 08, 2006 12:25 am Subject:
Mapping Confis for Lusternia?
You could also set the mapper to match room name, instead of the first line of the description. That is what I use, although I don't use speedwalking, so I don't know what effect it has on that.
Topic:
Triggers and word wrapping
Fatal_Exception
Replies:
3
Views:
4086
Forum:
zMUD
General Discussion
Posted: Wed Dec 14, 2005 5:52 am Subject:
Triggers and word wrapping
One caveat however: If you don't set the mud's line lenght to a multiple of your zmud prefs, you'll get line breaks mid-line
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