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  Topic: Script to check alive npcs... should be easy, help?
Fatal_Exception

Replies: 4
Views: 5670

PostForum: zMUD General Discussion   Posted: Tue Mar 13, 2007 12:03 pm   Subject: Script to check alive npcs... should be easy, help?
This is a more advanced way of doing it.

'scryAll' will scry each name listed in the variable @scrylist (each one separated by a pipe ( | ) symbol).

The trigger will pick up each npc that is al ...
  Topic: Mapping Confis for Lusternia?
Fatal_Exception

Replies: 6
Views: 7401

PostForum: zMUD General Discussion   Posted: Wed Nov 08, 2006 12:25 am   Subject: Mapping Confis for Lusternia?
You could also set the mapper to match room name, instead of the first line of the description. That is what I use, although I don't use speedwalking, so I don't know what effect it has on that.
  Topic: Triggers and word wrapping
Fatal_Exception

Replies: 3
Views: 4086

PostForum: zMUD General Discussion   Posted: Wed Dec 14, 2005 5:52 am   Subject: Triggers and word wrapping
One caveat however: If you don't set the mud's line lenght to a multiple of your zmud prefs, you'll get line breaks mid-line
 
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