Author |
Message |
Topic: half second Alarm... |
Eraldo
Replies: 6
Views: 1754
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Forum: zMUD General Discussion Posted: Wed May 16, 2007 10:53 am Subject: half second Alarm... |
Thank you :)
that will surly speed up things *cheeeer*
I meant it to be a 'one time alarm' ;)
But thanks for meantioning (thinking of reference)
I'm from Austria.. thats where the comma came from ... |
Topic: half second Alarm... |
Eraldo
Replies: 6
Views: 1754
|
Forum: zMUD General Discussion Posted: Tue May 15, 2007 9:44 pm Subject: half second Alarm... |
Greetings...
To optimize one of my scripts...
I would like to change one of my alarms (+1) to fire twice as fast...
that would be half a second...
I tried +0,5 ...but that does not work...
in t ... |
Topic: durability catch |
Eraldo
Replies: 3
Views: 1466
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Forum: zMUD General Discussion Posted: Tue May 15, 2007 9:37 pm Subject: durability catch |
Thanks... i did it that way, and it works ! |
Topic: durability catch |
Eraldo
Replies: 3
Views: 1466
|
Forum: zMUD General Discussion Posted: Sun May 13, 2007 9:45 pm Subject: durability catch |
Greetings !
I'm working on a way to save the durability of all my Runes with just one button !
I have 5 pieces of Equipment... with (0-3) runes on them.
I can check how long the runes will la ... |
Topic: Gain / Loss - Prompt |
Eraldo
Replies: 5
Views: 2222
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Forum: zMUD General Discussion Posted: Fri Apr 20, 2007 2:10 am Subject: Gain / Loss - Prompt |
;)
I fear that I would spend hours and hours updating my triggers to cmud quality (local vars etc)
But I _am_ thinking about that change ^^
Thanks for the replies! |
Topic: Gain / Loss - Prompt |
Eraldo
Replies: 5
Views: 2222
|
Forum: zMUD General Discussion Posted: Fri Apr 20, 2007 12:58 am Subject: Gain / Loss - Prompt |
Wow,.. now that reply came faster than I thought !
-Thanks
However ... I have to admit that I am not familiar with the '$' Prefix for Variables ?!
I tried to find some information in the docume ... |
Topic: Gain / Loss - Prompt |
Eraldo
Replies: 5
Views: 2222
|
Forum: zMUD General Discussion Posted: Wed Apr 18, 2007 10:55 pm Subject: Gain / Loss - Prompt |
Greetings !
In my promt there are hitpoints spellpoints etc....
Unfortunately my promt is rather long:
[Eraldo 23:42:41 397/399 68/93 20/123 9999 5498574 be -(im Kampf)0-Erdau ... |
Topic: Button order problem ! |
Eraldo
Replies: 4
Views: 1771
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Forum: zMUD General Discussion Posted: Wed Apr 18, 2007 3:18 pm Subject: Worked ! |
Thanks alot ... the 'up' und 'down' buttons appeared again !
-thats what I was looking for ! |
Topic: Button order problem ! |
Eraldo
Replies: 4
Views: 1771
|
Forum: zMUD General Discussion Posted: Tue Apr 17, 2007 4:32 pm Subject: Button order problem ! |
Eventually thats not what I was looking for... but thanks for the try !!!
...I want to keep the autopositioning but change the order by changing the order of button objects.
I solved it now by Cut ... |
Topic: Button order problem ! |
Eraldo
Replies: 4
Views: 1771
|
Forum: zMUD General Discussion Posted: Tue Apr 17, 2007 2:31 pm Subject: Button order problem ! |
Greetings !
I remember beeing able to move the buttons 'up' und 'down' in the settings editor...
thus changing the optical order !
Somehow i don't know anymore how to do that ?
all I want is ... |
Topic: strange mapper behaviour |
Eraldo
Replies: 4
Views: 1773
|
Forum: zMUD General Discussion Posted: Tue Nov 22, 2005 11:59 pm Subject: strange mapper behaviour |
I now have found out further information by trying out things ....
-> the map of the area that makes up the left part of the description is in ansi color !!!
and thats a problem because the map ... |
Topic: strange mapper behaviour |
Eraldo
Replies: 4
Views: 1773
|
Forum: zMUD General Discussion Posted: Tue Nov 22, 2005 11:12 pm Subject: strange mapper behaviour |
ok ok ... i managed to get some things better....
now there is still something bothering me....
something that the mapper does ;)
the map(description) from the mud that i recieve looks like ... |
Topic: strange mapper behaviour |
Eraldo
Replies: 4
Views: 1773
|
Forum: zMUD General Discussion Posted: Tue Nov 22, 2005 10:40 pm Subject: strange mapper behaviour |
I now now that the mapper DOES ...think that my map is a prompt....
Buts i still dont know why and how why and how to change that without messing the rest up ?! |
Topic: strange mapper behaviour |
Eraldo
Replies: 4
Views: 1773
|
Forum: zMUD General Discussion Posted: Tue Nov 22, 2005 4:00 pm Subject: strange mapper behaviour |
I told the mapper where to look for exits and description...
and its works somehow...
normaly the description should be coloured green in the reconfiguration...
but im my case... the fist half of ... |
Topic: mapper blocks |
Eraldo
Replies: 2
Views: 1268
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Forum: zMUD General Discussion Posted: Tue Nov 22, 2005 6:02 am Subject: mapper blocks |
i have tried and tried to get the mapper to work on my mud... buts thats a real gauntlet...
the mud is avalon.mud.de
and a randome mud output looks like this
+-------------+ Du stehst auf der Str ... |
Topic: Sound-Trigger-Probelm !!! |
Eraldo
Replies: 3
Views: 1473
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Forum: zMUD General Discussion Posted: Fri Aug 08, 2003 9:30 am Subject: Sound-Trigger-Probelm !!! |
I thought about that too, but converting the melodies and sound does not work porpperly, is there no outher possible way ?
-> Could you maybe explain to me why midi can be stopped, and wave not ?
... |
Topic: Sound-Trigger-Probelm !!! |
Eraldo
Replies: 3
Views: 1473
|
Forum: zMUD General Discussion Posted: Tue Aug 05, 2003 10:27 am Subject: Sound-Trigger-Probelm !!! |
I have a trigger that starts a .wav file when i am in a combat...
The trigger works propperly, but I am unable to stop that sound file (wav) after the batte is over !
midi files can be stopped wit ... |
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