Thanks for both suggestions guys, unfortunately the problem is that TextB is actually a success message which confirms that the action worked. A specific case would be that the char attempts to cham h ...
Quick query which I'm sure the brains can solve:) On my char I can attempt certain actions, which generate a fixed text whether successful or not - TextA . If successfull a second (new line) line of ...
Wondering if anyone would have suggestions for generating lines in an eq database based on the identify and auction information from the mud. I've seens a number of these here but all seem a little si ...