| Author |
Message |
Topic: function problem |
Elvnik
Replies: 2
Views: 3422
|
Forum: CMUD General Discussion Posted: Mon Jul 02, 2007 3:02 am Subject: function problem |
i forgot:
the variable type is: String(expanded)
the named params are defined as: hitter,text,gothit |
Topic: function problem |
Elvnik
Replies: 2
Views: 3422
|
Forum: CMUD General Discussion Posted: Mon Jul 02, 2007 2:59 am Subject: function problem |
Hi,
id like to create a function, which displays my combat messages in a somewhat shorter format (my mud is spammy)
i created several triggers which capture the relevant information and then i'd l ... |
Topic: automapper & blocking npc |
Elvnik
Replies: 4
Views: 3948
|
Forum: zMUD General Discussion Posted: Sun Jul 01, 2007 3:04 pm Subject: automapper & blocking npc |
Nope, thanks for the hint, but anyway ...
I tried to simply add a #PAUSE to any Room Script, it does not work, the slow-walk does not pause in that room.
Maybe it is because the Trigger which sen ... |
Topic: automapper & blocking npc |
Elvnik
Replies: 4
Views: 3948
|
Forum: zMUD General Discussion Posted: Sun Jul 01, 2007 7:06 am Subject: automapper & blocking npc |
#send {hug ogre} --> if i am blind or out of lightsources i still want it working
#T+ room_check_trigger
well, i certanly activate the hug triggers, BEFORE i hug him ... wrong order in the cod ... |
Topic: automapper & blocking npc |
Elvnik
Replies: 4
Views: 3948
|
Forum: zMUD General Discussion Posted: Sun Jul 01, 2007 6:38 am Subject: automapper & blocking npc |
Hello there,
im using zMud 7.21 in a german mud, and i have a problem with blocking npcs. i managed to set up my Automapper to map the german directions.
but in some areas there are mobs who are b ... |
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