Author |
Message |
Topic: Lowest value in a given list? |
Drevarr
Replies: 7
Views: 9596
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Forum: CMUD General Discussion Posted: Sat May 26, 2007 2:38 pm Subject: Lowest value in a given list? |
Here is a solution if you still want to use two stringlists, one containing names and the other containing the names hitpoints. The following should do the trick:
Example StringLists:
#VAR groupname ... |
Topic: importing excel table, to database |
Drevarr
Replies: 3
Views: 5854
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Forum: zMUD General Discussion Posted: Mon Mar 10, 2003 1:10 am Subject: importing excel table, to database |
Export your Excel file to a Tab or Comma delimited text file.
Open the Zmud database module, create a new database with four fields (Rune, Type, Literal, Interpretation).
Import your Tab or Comma d ... |
Topic: capture group status to window |
Drevarr
Replies: 12
Views: 15468
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Forum: zMUD General Discussion Posted: Thu Jan 02, 2003 1:36 am Subject: capture group status to window |
Yup, LightBulb is correct, 4 digit hitpoints don't have a space. I accounted for it in the leader trigger but not subsequent group members.
This should fix and allow for group members not in the ro ... |
Topic: capture group status to window |
Drevarr
Replies: 12
Views: 15468
|
Forum: zMUD General Discussion Posted: Wed Jan 01, 2003 6:08 pm Subject: capture group status to window |
#TRIGGER {&Name~%s~[&curhp/&maxhp hp%s&curma/&maxma m%s&curmv/&maxmv mv~]} {#ADDITEM group %1;#window {Group Status} {%1: %4 / %5}} "GroupCap"
#TRIGGER {^$} {#T- ... |
Topic: how to create mass aliases |
Drevarr
Replies: 5
Views: 5603
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Forum: zMUD General Discussion Posted: Mon Dec 30, 2002 7:37 pm Subject: how to create mass aliases |
Assuming you have a title for ever level, you could use a string list to get the job done.
#VAR Lname {Knight of One|Knight of Two|Knight of Three|Knight of Four|Knight of Five|Knight of Six}
#TRI ... |
Topic: 6.40 buggy for laptops |
Drevarr
Replies: 1
Views: 3423
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Forum: zMUD General Discussion Posted: Sat Dec 28, 2002 5:17 am Subject: 6.40 buggy for laptops |
check prefs|general
uncheck the auto numlock
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Topic: trigger or something |
Drevarr
Replies: 6
Views: 6326
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Forum: zMUD General Discussion Posted: Fri Dec 20, 2002 5:46 am Subject: trigger or something |
You'll need to populate the stringlist @FoodStuff with the common food items you tend to carry around in your bag.
#CLASS {AutoEat}
#CLASS 0
#VAR FoodStuff {meat|soup|eggs}
#VAR fed {1}
#TRIGGE ... |
Topic: Pattern Matching - Fixed Length String |
Drevarr
Replies: 4
Views: 7193
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Forum: zMUD General Discussion Posted: Fri Dec 20, 2002 4:30 am Subject: Pattern Matching - Fixed Length String |
#trigger {([XA])} {#if %len( %1)=13 {#Show Matched the line}}
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Topic: help |
Drevarr
Replies: 2
Views: 3497
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Forum: zMUD General Discussion Posted: Tue Oct 08, 2002 3:53 am Subject: help |
Here is a method using the keypad, you could disable your current keypad class and enable testmove when you needed it. I use something close to this when I board a ship to sail. Hope this helps or spa ... |
Topic: Status bar-Room Exits |
Drevarr
Replies: 18
Views: 17962
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Forum: zMUD General Discussion Posted: Tue Sep 24, 2002 2:47 am Subject: Status bar-Room Exits |
Here is a clickable solution using buttons. Every time you get the exit line it will #unbutton the previous buttons and then create a new set of buttons based on the new list of exits.
Pattern:
Ob ... |
Topic: Database Variables |
Drevarr
Replies: 2
Views: 3547
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Forum: zMUD General Discussion Posted: Sat Aug 17, 2002 5:42 am Subject: Database Variables |
Try %query and #DBPUT
I use this to update records that match by name and weight, if it doesn't match I create a new record.
#ALIAS SetID_DB {#VAR dbCompare %query(((&Name=@objectname)&( ... |
Topic: Keypad movement vs. New movement |
Drevarr
Replies: 8
Views: 9514
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Forum: zMUD General Discussion Posted: Sat Aug 17, 2002 4:28 am Subject: Keypad movement vs. New movement |
Move your current movement macros to a class and then create new party macros in another class. Once you've got it set up you can turn each class on/off as requried.
Something like this:
#CLASS {N ... |
Topic: auto reroll |
Drevarr
Replies: 1
Views: 3455
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Forum: zMUD General Discussion Posted: Fri Aug 16, 2002 5:04 pm Subject: auto reroll |
#VAR Stat_Total {0}
#VAR Stat_Count {0}
#TRIGGER {Roll number: %d = (%d)} {#if (%1>17) {#ADD Stat_Count 1};#ADD Stat_Total %1} "RollStats"
#TRIGGER {-=-*-=-=-=-=**=-=-=-=-*-=-} {#if (@ ... |
Topic: words() |
Drevarr
Replies: 4
Views: 4572
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Forum: zMUD General Discussion Posted: Sun Jul 21, 2002 1:42 am Subject: words() |
Based on your pattern: You hit for (%d) points of damage to ({Head|Head (Rear)|Right Torso|Right Torso (Rear)})
#VAR HIT_DAM %1
#VAR HIT_LOC %item(H|HR|RT|RTR,%ismember(%2,"Head|Head (Rear)|R ... |
Topic: Converting ANSI to HTML? |
Drevarr
Replies: 65
Views: 74278
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Forum: zMUD General Discussion Posted: Sat Jun 29, 2002 8:06 am Subject: Converting ANSI to HTML? |
easy command line converter I've been using for a while created by Deathlok is available here: http://www.thefiresauce.com/ansi.zip
It is not perfect, but it gets the job done.
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Topic: %read help |
Drevarr
Replies: 5
Views: 5268
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Forum: zMUD General Discussion Posted: Fri Apr 05, 2002 8:59 pm Subject: %read help |
#alias findkey {
#file 1 My_Paths.txt
#gag
#var check %grep(1, "^%1")
#if %null(@check) {#show No Match Found!}{
#show Items Matching Search
#FORALL @check {#show %i
}
#close 1
#gag ... |
Topic: How to trigger off of a missing line? |
Drevarr
Replies: 4
Views: 6097
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Forum: zMUD General Discussion Posted: Wed Dec 19, 2001 4:54 am Subject: How to trigger off of a missing line? |
#ALIAS gs {#T+ Glance;#var has_stone 0;#var stone_tar %1;glance %1}
#TRIGGER {%w body seems to be made of stone!} {#var has_stone 1} "Glance"
#TRIGGER {No-one by that name here.} {#var has ... |
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