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  Topic: Command line won't take #triggers, passes them to MUD
Draconar

Replies: 2
Views: 5722

PostForum: zMUD General Discussion   Posted: Sun Jul 05, 2009 2:04 am   Subject: Command line won't take #triggers, passes them to MUD
Everything's in working order. Thanks for your help guys. :) I must've disabled the special character because I thought it would interfere with ascii art elements or something.
  Topic: Command line won't take #triggers, passes them to MUD
Draconar

Replies: 2
Views: 5722

PostForum: zMUD General Discussion   Posted: Sat Jul 04, 2009 8:02 pm   Subject: Command line won't take #triggers, passes them to MUD
Parsing is on. I'm creating a sound trigger (see other thread) with the following: #trigger {Comm: Preloading data for:} {#play enter.wav}
Instead of creating a trigger, it goes directly to the MUD a ...
  Topic: How to: trigger sound on receiving text
Draconar

Replies: 9
Views: 21339

PostForum: zMUD General Discussion   Posted: Sat Jul 04, 2009 6:27 pm   Subject: How to: trigger sound on receiving text
For the record I'm putting this into the command line: #trigger {Comm: Preloading data for:} {#play enter.wav}

I've read that zMUD looks in the sound folder for the MUD in use, so the full director ...
  Topic: How to: trigger sound on receiving text
Draconar

Replies: 9
Views: 21339

PostForum: zMUD General Discussion   Posted: Sat Jul 04, 2009 6:23 pm   Subject: How to: trigger sound on receiving text
I verified that parsing is on just now. Thanks for your help so far. Still stuck on this one. The directory information is all set but the command skips zMUD and goes directly to the MUD.
  Topic: How to: trigger sound on receiving text
Draconar

Replies: 9
Views: 21339

PostForum: zMUD General Discussion   Posted: Sat Jul 04, 2009 6:17 pm   Subject: How to: trigger sound on receiving text
...rather, I did that with the appropriate directory/file.
  Topic: How to: trigger sound on receiving text
Draconar

Replies: 9
Views: 21339

PostForum: zMUD General Discussion   Posted: Sat Jul 04, 2009 6:17 pm   Subject: How to: trigger sound on receiving text
I had tried that too, and just tried it again, but for some reason it just sends #trigger {Comm: Preloading data for:} {#play c:\directory name\file name.wav} to the MUD, with the MUD's response of Hu ...
  Topic: How to: trigger sound on receiving text
Draconar

Replies: 9
Views: 21339

PostForum: zMUD General Discussion   Posted: Sat Jul 04, 2009 6:13 pm   Subject: How to: trigger sound on receiving text
Thanks. :)

For clarification: I don't know WHERE to put things like #play enter.wav and #trigger.
  Topic: How to: trigger sound on receiving text
Draconar

Replies: 9
Views: 21339

PostForum: zMUD General Discussion   Posted: Sat Jul 04, 2009 5:54 pm   Subject: How to: trigger sound on receiving text
This should be a simple question, but the solution eludes me:

I have enter.wav, a sound file I want to play when zMUD sees the text "Comm: Preloading data for:". How do I set this trigger up? Where ...
  Topic: Are there any existing theme mods for zMUD?
Draconar

Replies: 7
Views: 9595

PostForum: zMUD General Discussion   Posted: Tue Jan 08, 2008 8:57 pm   Subject: Are there any existing theme mods for zMUD?
It's very difficult to justify paying for CMUD when I just bought zMUD within the past 18 months, unfortunately.
  Topic: Are there any existing theme mods for zMUD?
Draconar

Replies: 7
Views: 9595

PostForum: zMUD General Discussion   Posted: Sat Jan 05, 2008 7:10 pm   Subject: Are there any existing theme mods for zMUD?
I'm looking to make the zMUD window look darker to match my desktop / Windowblinds theme and get rid of the general clunky grey Windows 95 look (I like the screen as dark as possible when MUDing.

A ...
  Topic: Strange zMUD shrinking window bug.
Draconar

Replies: 2
Views: 5232

PostForum: zMUD General Discussion   Posted: Tue Jan 01, 2008 3:53 am   Subject: Strange zMUD shrinking window bug.
Problem solved. :) Thanks Prog, and sorry for not searching first.
  Topic: Strange zMUD shrinking window bug.
Draconar

Replies: 2
Views: 5232

PostForum: zMUD General Discussion   Posted: Tue Jan 01, 2008 3:11 am   Subject: Strange zMUD shrinking window bug.
(EDIT: solved, thanks Prog)

Hi guys,

I need help with a bug. I have zMUD and run it in XP. Whenever my mouse cursor wanders over the buttons, and just the buttons, the entire zMUD window shrinks ...
  Topic: Switching Screens (No more CTRL-Tab?)
Draconar

Replies: 6
Views: 10080

PostForum: zMUD General Discussion   Posted: Tue Apr 18, 2006 2:22 pm   Subject: Switching Screens (No more CTRL-Tab?)
It's definetly not a wrong key press issue.

I'll try the reinstallation sometime. Luckily I do more administrative MUD work than playing, so I don't really require the quick switches, despite how h ...
  Topic: Switching Screens (No more CTRL-Tab?)
Draconar

Replies: 6
Views: 10080

PostForum: zMUD General Discussion   Posted: Mon Apr 17, 2006 3:12 am   Subject: Switching Screens (No more CTRL-Tab?)
Still no luck. CTRL-TAB still only includes the spacial tab in the command line and CTRL-N works oddly. I use tabbed windows, if that matters. It's effect thus far has been to take me from window to a ...
  Topic: Switching Screens (No more CTRL-Tab?)
Draconar

Replies: 6
Views: 10080

PostForum: zMUD General Discussion   Posted: Sat Apr 08, 2006 7:49 pm   Subject: Switching Screens (No more CTRL-Tab?)
I guess the real question, is there another way to quick-switch between MUD windows without a mouse?
  Topic: Switching Screens (No more CTRL-Tab?)
Draconar

Replies: 6
Views: 10080

PostForum: zMUD General Discussion   Posted: Sat Apr 08, 2006 3:07 am   Subject: Switching Screens (No more CTRL-Tab?)
I was once able to switch between MUD windows with CTRL & Tab, but now it simply creates a tabbed indentation in the command entry field. Did Zugg move this to another set of keys?
  Topic: RoD (SMAUG) Mapping
Draconar

Replies: 1
Views: 3821

PostForum: zMUD General Discussion   Posted: Thu Jan 12, 2006 12:47 am   Subject: RoD (SMAUG) Mapping
1. How do I fix the direction syntax that is used when I use the automapper to speedwalk to a room? SMAUG doesn't use the "4w2n" syntax, but rather, "w; w; w; w; n; n;" (with the semi-colons being zMU ...
  Topic: Ctrl+V causes double paste
Draconar

Replies: 8
Views: 18056

PostForum: zMUD General Discussion   Posted: Thu Dec 29, 2005 6:28 pm   Subject: Ctrl+V causes double paste
I can also verify that this is happening to me, and no, my key is not sticking.
  Topic: zMUD game interference.
Draconar

Replies: 4
Views: 5988

PostForum: zMUD General Discussion   Posted: Thu Dec 29, 2005 3:49 pm   Subject: Hmm
Perfect. Thanks guys.
  Topic: zMUDXP Poll
Draconar

Replies: 138
Views: 278904

PostForum: zMUD General Discussion   Posted: Thu Dec 29, 2005 3:42 am   Subject: zMUDXP Poll
I am strongly against the full price release version for current zMUD owners. I can understand a small upgrade fee only to make up for all of your hard work, Zugg, but to charge all of your loyal play ...
  Topic: zMUD game interference.
Draconar

Replies: 4
Views: 5988

PostForum: zMUD General Discussion   Posted: Thu Dec 29, 2005 3:41 am   Subject: zMUD game interference.
This is my issue (and please don't move my post, I've paid you 30 bucks so I think I deserve to come back and find an answer here since I don't know the forums too well).

The issue: zMUD is using s ...
 
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