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  Topic: Time stamps in lines
Delathriel

Replies: 4
Views: 13107

PostForum: zMUD General Discussion   Posted: Thu Sep 14, 2017 6:05 pm   Subject: Time stamps in lines
Hi.

I'd like to have time stamps included in each line returned by the MUD e.g.:

[14:45:32] You hit the goblin.
[14:45:34] The goblin hits you.
[14:45:38] The goblin hits you.
[14:45:43] You ...
  Topic: Herbal bot seeker
Delathriel

Replies: 9
Views: 20275

PostForum: zMUD General Discussion   Posted: Sat Sep 09, 2017 4:20 am   Subject: Herbal bot seeker
Found my answer but not sure how to delete posts...
  Topic: Path recording
Delathriel

Replies: 2
Views: 8385

PostForum: zMUD General Discussion   Posted: Sat Sep 09, 2017 4:15 am   Subject: Path recording
Oh my, *hides in shame*.

Thanks a ton!
  Topic: Path recording
Delathriel

Replies: 2
Views: 8385

PostForum: zMUD General Discussion   Posted: Fri Sep 08, 2017 4:44 am   Subject: Path recording
Hi.

Probably a lame question but I don''t know how to do this.

Background:
I have a bot gathering herbs on a specific route. Initially I looked at the map and made it manually e.g.:

s|sw|sw| ...
  Topic: Mapper in offline mode
Delathriel

Replies: 5
Views: 12110

PostForum: zMUD General Discussion   Posted: Fri Aug 25, 2017 3:04 am   Subject: Mapper in offline mode
Yes, I have "Keyboard creation" ticked and I get my directions queued in offline mode which result in nothing happening.
  Topic: Mapper in offline mode
Delathriel

Replies: 5
Views: 12110

PostForum: zMUD General Discussion   Posted: Sun Aug 20, 2017 8:45 pm   Subject: Mapper in offline mode
When offline in mapping mode I create a room, place myself in it and move in various directions but nothing is happening.

I've noticed that in the bottom right corner the mapper did register my mov ...
  Topic: Mapper in offline mode
Delathriel

Replies: 5
Views: 12110

PostForum: zMUD General Discussion   Posted: Thu Aug 17, 2017 10:22 pm   Subject: Mapper in offline mode
Hi.

1. I'm playing with the ZMUD mapper and have stumbled upon an obstacle. I've found a large area where there're no directions to move anywhere returned by the MUD. In reality you can move in eve ...
  Topic: Herbal bot seeker
Delathriel

Replies: 9
Views: 20275

PostForum: zMUD General Discussion   Posted: Wed Aug 16, 2017 9:33 pm   Subject: Herbal bot seeker
Thank you, seems to be working I think. I got myself into a loop as when found or not found there's the "znajdujesz" phrase but I've overcome this I think by including the case sensitivity. : )

#TR ...
  Topic: Herbal bot seeker
Delathriel

Replies: 9
Views: 20275

PostForum: zMUD General Discussion   Posted: Thu Aug 03, 2017 5:34 pm   Subject: Herbal bot seeker
Can't get it to work. I either don't move, look for herbs indefinately or don't do anything...

I don't want to sound demanding or anything like that but if it wouldn't be a big issue to share such ...
  Topic: Herbal bot seeker
Delathriel

Replies: 9
Views: 20275

PostForum: zMUD General Discussion   Posted: Thu Aug 03, 2017 3:36 am   Subject: Herbal bot seeker
The first script you've mentioned actually puts me in a loop and I endlessly look for herbs in the same room. : )
  Topic: Herbal bot seeker
Delathriel

Replies: 9
Views: 20275

PostForum: zMUD General Discussion   Posted: Thu Aug 03, 2017 2:50 am   Subject: Herbal bot seeker
That would be a lot better if I could look for herbs until I find none in a room.

When I can't find anything more in a room the reply message is:

"niczego interesujacego" or "szukasz wszedzie"
...
  Topic: Herbal bot seeker
Delathriel

Replies: 9
Views: 20275

PostForum: zMUD General Discussion   Posted: Wed Aug 02, 2017 9:44 pm   Subject: Herbal bot seeker
Hi.

I've managed to compile a small bot script to pick up herbs after browsing the forums. It works perfectly fine except that if I understand the below logic I will only look for another herb if I ...
  Topic: Manual map creation with sneaking
Delathriel

Replies: 6
Views: 13432

PostForum: zMUD General Discussion   Posted: Wed Aug 02, 2017 9:20 pm   Subject: Manual map creation with sneaking
Thanks a lot, managed to get it to work!
  Topic: Manual map creation with sneaking
Delathriel

Replies: 6
Views: 13432

PostForum: zMUD General Discussion   Posted: Wed Aug 02, 2017 4:59 am   Subject: Manual map creation with sneaking
The problem is that I don't have a return command for sneaking like e.g.:

sneak w
(at this point I just go w without any notice that I've sneaked) so I can't place a trigger on the actual command ...
  Topic: Manual map creation with sneaking
Delathriel

Replies: 6
Views: 13432

PostForum: zMUD General Discussion   Posted: Wed Aug 02, 2017 4:42 am   Subject: Manual map creation with sneaking
Thank you, will try that out when back home. One thing I forgot to mention as well is that when I'm sneaking I'm not moving on the map at all. I've read more or less there's the {#MAP north} variable ...
  Topic: Manual map creation with sneaking
Delathriel

Replies: 6
Views: 13432

PostForum: zMUD General Discussion   Posted: Wed Aug 02, 2017 4:16 am   Subject: Manual map creation with sneaking
Hi.

When I access the "editor map mode" I can manually walk in directions and the rooms are created automatically and that's fine.
However, in some cases I have to sneak to another room as there m ...
 
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