Author |
Message |
Topic: Database Triggers |
DarkKnight0002
Replies: 5
Views: 8659
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Forum: CMUD General Discussion Posted: Sat Mar 03, 2007 8:15 pm Subject: Database Triggers |
Wow that works wonders :) Thanks.
Not pretty but that I really dont care about at this moment :) I owe you alot |
Topic: Database Triggers |
DarkKnight0002
Replies: 5
Views: 8659
|
Forum: CMUD General Discussion Posted: Sat Mar 03, 2007 5:46 pm Subject: Database Triggers |
Thats definately helpful, but I'm looking for a trigger format sorry I wasn't clear. Unfortunately each Affects: is on a new line, so it just keeps replacing the old value instead of adding too it. |
Topic: Database Triggers |
DarkKnight0002
Replies: 5
Views: 8659
|
Forum: CMUD General Discussion Posted: Sat Mar 03, 2007 5:06 pm Subject: Database Triggers |
Ok,
So I got it all working except one thing. The
Can Affect you as:
Affects: ect
Affects: ect
It seems it wants to only store one affects in the db and I don't have any clue how to add mu ... |
Topic: Database Triggers |
DarkKnight0002
Replies: 5
Views: 8659
|
Forum: CMUD General Discussion Posted: Sat Mar 03, 2007 1:56 am Subject: Database Triggers |
I 've been trying the new client and I really like it so far, will buy it here shortly. However I'm running into an issue. dreating an auto database trigger.
Heres what my mud specifies for identi ... |
Topic: New Beta Problem |
DarkKnight0002
Replies: 2
Views: 4841
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Forum: zMUD General Discussion Posted: Thu Jul 11, 2002 5:44 am Subject: New Beta Problem |
The client said to use the Beta forum but I can't get into it so I went here. I installed the new 6.31 beta and lost all my characters/muds/triggers/alias'...well the works. How do I get that back? ... |
Topic: A Trigger of sorts |
DarkKnight0002
Replies: 8
Views: 7595
|
Forum: zMUD General Discussion Posted: Fri Jan 25, 2002 11:25 am Subject: A Trigger of sorts |
Hmmm lets see if I can get more specific. The trigger I want needs me to flee out then restore my movement with the refresh food I have and then return back into the fight. But I also need it to fle ... |
Topic: A Trigger of sorts |
DarkKnight0002
Replies: 8
Views: 7595
|
Forum: zMUD General Discussion Posted: Mon Jan 21, 2002 9:14 pm Subject: A Trigger of sorts |
Hey, Yeah I did actually turn on prompt, sorry about that. And actually even at full movement its going off every time I get a new prompt :(. I haven't the faitest on how to fix it, was thinking ma ... |
Topic: A Trigger of sorts |
DarkKnight0002
Replies: 8
Views: 7595
|
Forum: zMUD General Discussion Posted: Mon Jan 21, 2002 9:05 am Subject: A Trigger of sorts |
Yeah I got that to do something after my prompt was changed. Cept it seems to tell me I'm low on mana after every prompt update rather than when I run low on mana. The information is posted in previ ... |
Topic: A Trigger of sorts |
DarkKnight0002
Replies: 8
Views: 7595
|
Forum: zMUD General Discussion Posted: Mon Jan 21, 2002 6:21 am Subject: A Trigger of sorts |
Here's the prompt example you wanted :)
1041(1041) 1536(1536) 570(570) (13675) (236 47)>
current hp (max hp) current mana (max mana) current move (max move) (exp to next level) and the last is ... |
Topic: A Trigger of sorts |
DarkKnight0002
Replies: 8
Views: 7595
|
Forum: zMUD General Discussion Posted: Mon Jan 21, 2002 6:01 am Subject: A Trigger of sorts |
Hello everyone,
I know its pretty bad to ask someone else to make this for me, I felt however, that I would learn how to do this if someone first showed me how. I can't make a trigger that takes t ... |
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