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  Topic: Database Triggers
DarkKnight0002

Replies: 5
Views: 8659

PostForum: CMUD General Discussion   Posted: Sat Mar 03, 2007 8:15 pm   Subject: Database Triggers
Wow that works wonders :) Thanks.

Not pretty but that I really dont care about at this moment :) I owe you alot
  Topic: Database Triggers
DarkKnight0002

Replies: 5
Views: 8659

PostForum: CMUD General Discussion   Posted: Sat Mar 03, 2007 5:46 pm   Subject: Database Triggers
Thats definately helpful, but I'm looking for a trigger format sorry I wasn't clear. Unfortunately each Affects: is on a new line, so it just keeps replacing the old value instead of adding too it.
  Topic: Database Triggers
DarkKnight0002

Replies: 5
Views: 8659

PostForum: CMUD General Discussion   Posted: Sat Mar 03, 2007 5:06 pm   Subject: Database Triggers
Ok,

So I got it all working except one thing. The

Can Affect you as:
Affects: ect
Affects: ect

It seems it wants to only store one affects in the db and I don't have any clue how to add mu ...
  Topic: Database Triggers
DarkKnight0002

Replies: 5
Views: 8659

PostForum: CMUD General Discussion   Posted: Sat Mar 03, 2007 1:56 am   Subject: Database Triggers
I 've been trying the new client and I really like it so far, will buy it here shortly. However I'm running into an issue. dreating an auto database trigger.

Heres what my mud specifies for identi ...
  Topic: New Beta Problem
DarkKnight0002

Replies: 2
Views: 4841

PostForum: zMUD General Discussion   Posted: Thu Jul 11, 2002 5:44 am   Subject: New Beta Problem
The client said to use the Beta forum but I can't get into it so I went here. I installed the new 6.31 beta and lost all my characters/muds/triggers/alias'...well the works. How do I get that back? ...
  Topic: A Trigger of sorts
DarkKnight0002

Replies: 8
Views: 7595

PostForum: zMUD General Discussion   Posted: Fri Jan 25, 2002 11:25 am   Subject: A Trigger of sorts
Hmmm lets see if I can get more specific. The trigger I want needs me to flee out then restore my movement with the refresh food I have and then return back into the fight. But I also need it to fle ...
  Topic: A Trigger of sorts
DarkKnight0002

Replies: 8
Views: 7595

PostForum: zMUD General Discussion   Posted: Mon Jan 21, 2002 9:14 pm   Subject: A Trigger of sorts
Hey, Yeah I did actually turn on prompt, sorry about that. And actually even at full movement its going off every time I get a new prompt :(. I haven't the faitest on how to fix it, was thinking ma ...
  Topic: A Trigger of sorts
DarkKnight0002

Replies: 8
Views: 7595

PostForum: zMUD General Discussion   Posted: Mon Jan 21, 2002 9:05 am   Subject: A Trigger of sorts
Yeah I got that to do something after my prompt was changed. Cept it seems to tell me I'm low on mana after every prompt update rather than when I run low on mana. The information is posted in previ ...
  Topic: A Trigger of sorts
DarkKnight0002

Replies: 8
Views: 7595

PostForum: zMUD General Discussion   Posted: Mon Jan 21, 2002 6:21 am   Subject: A Trigger of sorts
Here's the prompt example you wanted :)

1041(1041) 1536(1536) 570(570) (13675) (236 47)>
current hp (max hp) current mana (max mana) current move (max move) (exp to next level) and the last is ...
  Topic: A Trigger of sorts
DarkKnight0002

Replies: 8
Views: 7595

PostForum: zMUD General Discussion   Posted: Mon Jan 21, 2002 6:01 am   Subject: A Trigger of sorts
Hello everyone,

I know its pretty bad to ask someone else to make this for me, I felt however, that I would learn how to do this if someone first showed me how. I can't make a trigger that takes t ...
 
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