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  Topic: Semicolon Parsing
Darenwin

Replies: 5
Views: 6782

PostForum: CMUD General Discussion   Posted: Thu Jun 16, 2011 4:03 pm   Subject: Semicolon Parsing
Thanks guys for replying. I am not referring to anything in my scripts/triggers/alias.
What I mean is this:

I can do this in zmud command line:
e; n; st; look man; draw sword;

In Cmud, it ...
  Topic: Semicolon Parsing
Darenwin

Replies: 5
Views: 6782

PostForum: CMUD General Discussion   Posted: Wed Jun 15, 2011 8:45 pm   Subject: Semicolon Parsing
I have a quick question.. Maybe you guys can help prove me wrong so I can fully commit to cMUD.
The old (zMUD) usage of ";" to seperate commands did not require and it would not freak out with any ...
  Topic: Engaged/Disengaged Detection
Darenwin

Replies: 1
Views: 3318

PostForum: zMUD General Discussion   Posted: Wed Jun 15, 2011 5:48 pm   Subject: Engaged/Disengaged Detection
I have a question for all you smarty pants out there.
The following output is various forms of engaged and disengaged states. I would like a script that can tell when I'm engaged and when I'm n ...
 
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