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  Topic: To Mr Zuggsoft: How ya been? Any plans for updates?
DSL_Character

Replies: 1
Views: 2926

PostForum: CMUD Beta Forum   Posted: Mon Aug 05, 2013 4:39 pm   Subject: To Mr Zuggsoft: How ya been? Any plans for updates?
Hey bud, I remember reading that you were going through some tough times a while back, and that you were feeling a bit frustrated with donating your time towards a project (cmud) that was not exactly ...
  Topic: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12)
DSL_Character

Replies: 5
Views: 2345

PostForum: CMUD General Discussion   Posted: Sat Aug 18, 2012 8:10 pm   Subject: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12)
The CMUD documentation for #CASE is literally copy/pasted from the old zMUD documentation :P

I already feel foolish enough without having you rub it in, haha. I just could have sworn I read somewh ...
  Topic: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12)
DSL_Character

Replies: 5
Views: 2345

PostForum: CMUD General Discussion   Posted: Sat Aug 18, 2012 5:26 pm   Subject: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12)
Am I misinterpreting the help manual and I'm supposed to keep the @ in?

Super lame. I added the @ back in and now everything works again. Thanks for the help.
  Topic: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12)
DSL_Character

Replies: 5
Views: 2345

PostForum: CMUD General Discussion   Posted: Sat Aug 18, 2012 5:07 pm   Subject: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12)
Actually, the above is modified code as per the cmud reference manual. The original code looked like this:

#CASE {@RandomQuest} {n;#wait 500;g @item;#wait 500} {n;#wait 50 ...
  Topic: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12)
DSL_Character

Replies: 5
Views: 2345

PostForum: CMUD General Discussion   Posted: Sat Aug 18, 2012 7:48 am   Subject: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12)
I have a script that I use for various tasks ranging from gear gathering, money gathering, questing, etc etc. Problem is, I've recently upgraded to cmud and I'm having trouble migrating everything ove ...
  Topic: Newly Improved - Stutter Script for any MUD
DSL_Character

Replies: 22
Views: 29349

PostForum: Finished MUD Scripts   Posted: Sun Aug 22, 2010 6:23 pm   Subject: Newly Improved - Stutter Script for any MUD
Perfect.
  Topic: Newly Improved - Stutter Script for any MUD
DSL_Character

Replies: 22
Views: 29349

PostForum: Finished MUD Scripts   Posted: Wed Aug 18, 2010 7:53 pm   Subject: Newly Improved - Stutter Script for any MUD
Thanks!

Also, another item of note: the emph only acknowledges 2+ word emph's, and not single-word emphs. A way to get around this is to add [spaces] around the single word, because if you don't, i ...
  Topic: Newly Improved - Stutter Script for any MUD
DSL_Character

Replies: 22
Views: 29349

PostForum: Finished MUD Scripts   Posted: Wed Aug 18, 2010 7:49 am   Subject: Newly Improved - Stutter Script for any MUD
#CLASS {Stutter Script}
#ALIAS stutter {#VARIABLE channel {%1};#VARIABLE input {%-2};#VARIABLE output "";#VARIABLE person "";#VARIABLE emph &quo ...
  Topic: Newly Improved - Stutter Script for any MUD
DSL_Character

Replies: 22
Views: 29349

PostForum: Finished MUD Scripts   Posted: Wed Aug 18, 2010 7:35 am   Subject: Newly Improved - Stutter Script for any MUD
It's an exact duplicate of the one above.
zMud version 7.21.

I added additional sayto's, that's all I changed, I will report the change for you to see:


#VAR sayto {tell|whisper|reply|>|gos ...
  Topic: Newly Improved - Stutter Script for any MUD
DSL_Character

Replies: 22
Views: 29349

PostForum: Finished MUD Scripts   Posted: Wed Aug 18, 2010 2:08 am   Subject: Newly Improved - Stutter Script for any MUD
Seems to be an EMPH malfunction with the sayto "say". Doesn't seem to have this issue with any of the other sayto's I added. Also, any way to avoid being forced to use 2+ words in the emph, allowing y ...
  Topic: Stutter script - Problem rewrite
DSL_Character

Replies: 8
Views: 3795

PostForum: zMUD General Discussion   Posted: Wed Aug 18, 2010 1:32 am   Subject: Stutter script - Problem rewrite
Anyone have the updated new and improved version of the ZMUD stutter script that I've read about above? All of the links seem to be dead.

Thanks!


EDIT: Nevermind, found a new working link.

...
  Topic: Stutter Script Enhancement cMud
DSL_Character

Replies: 16
Views: 6129

PostForum: CMUD General Discussion   Posted: Wed Aug 18, 2010 1:21 am   Subject: Stutter Script Enhancement cMud
Apologies, double post.
  Topic: Stutter Script Enhancement cMud
DSL_Character

Replies: 16
Views: 6129

PostForum: CMUD General Discussion   Posted: Wed Aug 18, 2010 1:21 am   Subject: Stutter Script Enhancement cMud
Anyone have a copy of the od finished Zmud version?
 
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