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Message |
Topic: To Mr Zuggsoft: How ya been? Any plans for updates? |
DSL_Character
Replies: 1
Views: 9586
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Forum: CMUD Beta Forum Posted: Mon Aug 05, 2013 4:39 pm Subject: To Mr Zuggsoft: How ya been? Any plans for updates? |
Hey bud, I remember reading that you were going through some tough times a while back, and that you were feeling a bit frustrated with donating your time towards a project (cmud) that was not exactly ... |
Topic: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12) |
DSL_Character
Replies: 5
Views: 9038
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Forum: CMUD General Discussion Posted: Sat Aug 18, 2012 8:10 pm Subject: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12) |
The CMUD documentation for #CASE is literally copy/pasted from the old zMUD documentation :P
I already feel foolish enough without having you rub it in, haha. I just could have sworn I read somewh ... |
Topic: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12) |
DSL_Character
Replies: 5
Views: 9038
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Forum: CMUD General Discussion Posted: Sat Aug 18, 2012 5:26 pm Subject: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12) |
Am I misinterpreting the help manual and I'm supposed to keep the @ in?
Super lame. I added the @ back in and now everything works again. Thanks for the help. |
Topic: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12) |
DSL_Character
Replies: 5
Views: 9038
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Forum: CMUD General Discussion Posted: Sat Aug 18, 2012 5:07 pm Subject: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12) |
Actually, the above is modified code as per the cmud reference manual. The original code looked like this:
#CASE {@RandomQuest} {n;#wait 500;g @item;#wait 500} {n;#wait 50 ... |
Topic: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12) |
DSL_Character
Replies: 5
Views: 9038
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Forum: CMUD General Discussion Posted: Sat Aug 18, 2012 7:48 am Subject: [Q]Trouble converting script from zmud to cmud (Answered: 8/18/12) |
I have a script that I use for various tasks ranging from gear gathering, money gathering, questing, etc etc. Problem is, I've recently upgraded to cmud and I'm having trouble migrating everything ove ... |
Topic: Newly Improved - Stutter Script for any MUD |
DSL_Character
Replies: 22
Views: 65624
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Forum: Finished MUD Scripts Posted: Sun Aug 22, 2010 6:23 pm Subject: Newly Improved - Stutter Script for any MUD |
Perfect. |
Topic: Newly Improved - Stutter Script for any MUD |
DSL_Character
Replies: 22
Views: 65624
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Forum: Finished MUD Scripts Posted: Wed Aug 18, 2010 7:53 pm Subject: Newly Improved - Stutter Script for any MUD |
Thanks!
Also, another item of note: the emph only acknowledges 2+ word emph's, and not single-word emphs. A way to get around this is to add [spaces] around the single word, because if you don't, i ... |
Topic: Newly Improved - Stutter Script for any MUD |
DSL_Character
Replies: 22
Views: 65624
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Forum: Finished MUD Scripts Posted: Wed Aug 18, 2010 7:49 am Subject: Newly Improved - Stutter Script for any MUD |
#CLASS {Stutter Script}
#ALIAS stutter {#VARIABLE channel {%1};#VARIABLE input {%-2};#VARIABLE output "";#VARIABLE person "";#VARIABLE emph &quo ... |
Topic: Newly Improved - Stutter Script for any MUD |
DSL_Character
Replies: 22
Views: 65624
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Forum: Finished MUD Scripts Posted: Wed Aug 18, 2010 7:35 am Subject: Newly Improved - Stutter Script for any MUD |
It's an exact duplicate of the one above.
zMud version 7.21.
I added additional sayto's, that's all I changed, I will report the change for you to see:
#VAR sayto {tell|whisper|reply|>|gos ... |
Topic: Newly Improved - Stutter Script for any MUD |
DSL_Character
Replies: 22
Views: 65624
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Forum: Finished MUD Scripts Posted: Wed Aug 18, 2010 2:08 am Subject: Newly Improved - Stutter Script for any MUD |
Seems to be an EMPH malfunction with the sayto "say". Doesn't seem to have this issue with any of the other sayto's I added. Also, any way to avoid being forced to use 2+ words in the emph, allowing y ... |
Topic: Stutter script - Problem rewrite |
DSL_Character
Replies: 8
Views: 10201
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Forum: zMUD General Discussion Posted: Wed Aug 18, 2010 1:32 am Subject: Stutter script - Problem rewrite |
Anyone have the updated new and improved version of the ZMUD stutter script that I've read about above? All of the links seem to be dead.
Thanks!
EDIT: Nevermind, found a new working link.
... |
Topic: Stutter Script Enhancement cMud |
DSL_Character
Replies: 16
Views: 17894
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Forum: CMUD General Discussion Posted: Wed Aug 18, 2010 1:21 am Subject: Stutter Script Enhancement cMud |
Apologies, double post. |
Topic: Stutter Script Enhancement cMud |
DSL_Character
Replies: 16
Views: 17894
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Forum: CMUD General Discussion Posted: Wed Aug 18, 2010 1:21 am Subject: Stutter Script Enhancement cMud |
Anyone have a copy of the od finished Zmud version? |
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