Author |
Message |
Topic: Automapper? |
D0nut
Replies: 8
Views: 5772
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Forum: CMUD General Discussion Posted: Thu Oct 25, 2007 3:30 pm Subject: Automapper? |
I downloaded CMUD a while back but my trial has long since expired..looking to get back into it and buy the client, but I'm wondering about the automapper. How specifically does it work and how effec ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
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Forum: CMUD General Discussion Posted: Sat Jul 07, 2007 12:12 am Subject: Newbie question |
OK, I'm still kind of confused. Do I need to put the gp %mud.gp var in fang's script, and where does it go? Just replacing the first 2 values, or more? |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
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Forum: CMUD General Discussion Posted: Fri Jul 06, 2007 4:48 am Subject: Newbie question |
So how do I implement it? Is this a separate trigger, or should I put it with the other? And is {H: %d~(%d~) Gp: %d~((%d)~) Xp: %d Burden: %d~%} pattern and {MaxGp=%1} script? Or am I just confuse ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Fri Jul 06, 2007 3:22 am Subject: Newbie question |
Well there's score, and score brief commands. Here are my current variable values for both:
score:
You have 1339 (1339) hit points, 88 (240) guild points, 36 (643) quest points
and 112 (112) s ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Fri Jul 06, 2007 2:48 am Subject: Newbie question |
Well what output do you need now... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Fri Jul 06, 2007 2:33 am Subject: Newbie question |
Ok, you realize I know next to nothing about scripting right? |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Fri Jul 06, 2007 12:34 am Subject: Newbie question |
It wasn't setting the value, it was taking it from a variable that I assumed you'd be creating. You can replace @gp with %mud.gp I think, but you'll need to get @MaxGP yourself.
How would I do that ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Thu Jul 05, 2007 9:55 pm Subject: Newbie question |
Is something like this already in the script, though? The original one had a MaxGP value. |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Thu Jul 05, 2007 5:54 am Subject: Newbie question |
Yeah, I think I found it. It's in MUD > System > MXP.
Status Bar: Gp
-----------------
Name: Gp
Value: gp %mud.gp
Is it possible to do the script now with this value? |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Thu Jul 05, 2007 5:19 am Subject: Newbie question |
Well how do I find this value? |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
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Forum: CMUD General Discussion Posted: Thu Jul 05, 2007 4:25 am Subject: Newbie question |
I suppose it might be easier to do with a time delay, although making the script figure out when Gp is at max value would be more efficient. |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Thu Jul 05, 2007 4:21 am Subject: Newbie question |
I'm not sure. But it shows up in my CMUD GUI at the bottom of the screen alongside Hp and Xp, so I assume it could be added into a prompt? Just so you know by default I don't have a prompt in this ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Thu Jul 05, 2007 4:10 am Subject: Newbie question |
Ok, I need to re-explain this. Gp is one of the most important values. It's depleted by using both commands. I want the script to wait after executing either trace runes with staff or cast [spell] ... |
Topic: #wait syntax? |
D0nut
Replies: 3
Views: 3065
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Forum: CMUD General Discussion Posted: Wed Jul 04, 2007 5:05 pm Subject: #wait syntax? |
Oh I see, thanks. |
Topic: #wait syntax? |
D0nut
Replies: 3
Views: 3065
|
Forum: CMUD General Discussion Posted: Wed Jul 04, 2007 4:21 pm Subject: #wait syntax? |
Hi, I need some help. In this trigger I'm trying to make I insert #wait between some commands, except the delay lasts only 2-3 seconds. I tried typing, say, #wait 5s but that doesn't work, can some ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
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Forum: CMUD General Discussion Posted: Wed Jul 04, 2007 4:18 pm Subject: Newbie question |
The output will probably be even more confusing for you, I'm just trying to simplify it here. I think the last big post pretty much sums up what I'm trying to do with previously mentioned commands, a ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
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Forum: CMUD General Discussion Posted: Wed Jul 04, 2007 3:03 pm Subject: Newbie question |
Actually Gp isn't on the prompt, rather, those 3 values are in the CMUD GUI and automatically update. They're accessed through the score brief command in-game. |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
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Forum: CMUD General Discussion Posted: Wed Jul 04, 2007 2:57 pm Subject: Newbie question |
Ok thanks. Well I automatically have 3 bars on my prompt, Hp, Gp, Xp, if that's what you mean. Gp is currently 256/256, but that max value increases as skills increase.
Thing is I'm not sure that ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Wed Jul 04, 2007 7:49 am Subject: Newbie question |
Those are just alias nicknames for the spells. What they actually do is kind of complicated but it's not that important, this is a sequence used to advance magic skills that I want to be able to auto ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Wed Jul 04, 2007 6:02 am Subject: Newbie question |
I'm trying to do something like this, in the mud I'm playing, stuff that isn't commands is in { } brackets, important replies from MUD are in [ ] :
{wait until "Gp" value is full}
trace rune wit ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Wed Jul 04, 2007 5:27 am Subject: Newbie question |
Hey thanks, it worked! I've also got another question, how do I make triggers execute in a particular order, and loop indefinitely? I also need to know how to make the triggers execute only when one ... |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Wed Jul 04, 2007 5:21 am Subject: Newbie question |
And that's zScript, right? |
Topic: Newbie question |
D0nut
Replies: 41
Views: 26355
|
Forum: CMUD General Discussion Posted: Wed Jul 04, 2007 5:12 am Subject: Newbie question |
Hi, I'm new to CMUD, and I need some help. I'm using v1.34 and I'm having trouble creating triggers. I get into the "Package Editor" menu and click "New", and there are input fields for "Pattern" a ... |
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