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  Topic: Mapper and delays on speedwalking
Cyrn

Replies: 21
Views: 23000

PostForum: zMUD General Discussion   Posted: Thu Feb 19, 2004 3:35 am   Subject: Mapper and delays on speedwalking
From within zMUD you can connect to access/whatever databases with VBScript (many places on the web to tell you how to do that, I think there is info in the zMUD help files as well). ODBC is really s ...
  Topic: Mapper and delays on speedwalking
Cyrn

Replies: 21
Views: 23000

PostForum: zMUD General Discussion   Posted: Wed Feb 18, 2004 4:02 am   Subject: Mapper and delays on speedwalking
Try checking the 'pause while speedwalking' box in all the rooms, then use this

#alias onroomenter {#if %inwalk() {#alarm {+3} {#ok}} {#ok}}

Unfortunately I can't find a way to programmatically ...
  Topic: Slowwalk
Cyrn

Replies: 9
Views: 6920

PostForum: zMUD General Discussion   Posted: Mon Jan 26, 2004 9:38 am   Subject: Slowwalk
This works in 6.67beta to slow down a speedwalk for me:

#alias {onroomenter} {#if %inwalk {#PAUSE;#ALARM {+1} {#STEP}}}

It does give a "Slow walking aborted" when the walk finished, I haven't ha ...
  Topic: Help - Recasting failed spells w/ Triggers
Cyrn

Replies: 3
Views: 6698

PostForum: zMUD General Discussion   Posted: Sat Jun 29, 2002 4:14 pm   Subject: Help - Recasting failed spells w/ Triggers
Use lists instead of just a single variable. When someone triggers a spell, add "cast 'armor' bob" to the list (for example--maybe you will just want to add 'armor' depending on how you do ...
  Topic: Cyrn's 'Smart' Autospellup Script
Cyrn

Replies: 2
Views: 4361

PostForum: zMUD General Discussion   Posted: Sat Jun 29, 2002 4:05 pm   Subject: Cyrn's 'Smart' Autospellup Script
quote:
I'm not quite sure if it's working correctly or not...this is what I copied in...

#CLASS {autospell}
#ALIAS rmspell {#if (%ismember( %1 %2, @spellstocast)) {#delitem spellstocast {%1}};#T- ...
  Topic: Cyrn's 'Smart' Autospellup Script
Cyrn

Replies: 2
Views: 4361

PostForum: zMUD General Discussion   Posted: Fri Jun 28, 2002 12:33 pm   Subject: Cyrn's 'Smart' Autospellup Script
This 'Smart' Autospellup Script was written for a Smaug derivative, but should be fairly easy to modify for other codebases. It will spell you up without spamming commands so you can chat/move around ...
  Topic: very strange freezing problem - could some1 try?
Cyrn

Replies: 6
Views: 12749

PostForum: zMUD General Discussion   Posted: Thu Feb 07, 2002 5:39 am   Subject: very strange freezing problem - could some1 try?
I have actually noticed this happen several times on different muds over the years. I don't know what causes it, but since it only happened at the end of chargen I never really bothered with it. Can ...
 
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