Author |
Message |
Topic: Var search/add |
Corleidum
Replies: 3
Views: 4494
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Forum: zMUD General Discussion Posted: Mon May 17, 2004 8:30 am Subject: Var search/add |
well for me it's really good to know who people alts are. Anyways. The thing you gave me only works if you make a find for the first in the varlist. No other way to make it search the ENTIRE variable? ... |
Topic: Var search/add |
Corleidum
Replies: 3
Views: 4494
|
Forum: zMUD General Discussion Posted: Sat May 15, 2004 4:26 am Subject: Var search/add |
A question. Are there a way to search the vars in a folder?
Like I have a folder named chars..and the vars are i.e:
Char1
char2
char3
char4
and so on..
Now, This is an character publisher ... |
Topic: Asni color off? |
Corleidum
Replies: 4
Views: 5251
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Forum: zMUD General Discussion Posted: Thu May 06, 2004 11:37 pm Subject: Asni color off? |
Hmm green? That's a color though?
And while you are reading this lightbulb
I have a #CAP on (%w) tells you: %2
the prob is, it looks like this
xxxx tells you: ok here is the tell, and my mud d ... |
Topic: Asni color off? |
Corleidum
Replies: 4
Views: 5251
|
Forum: zMUD General Discussion Posted: Thu May 06, 2004 10:39 pm Subject: Asni color off? |
I have a question..
I have a trigger looking like this
#TR {~$ (%w)~:} {%ansi( yellow)Comms %ansi(NOoCLOR)~$ %1 ~:}
What should replace the NOCOLOR so I have it without a color?
Because my ... |
Topic: KTBIN->zMUD |
Corleidum
Replies: 2
Views: 3547
|
Forum: zMUD General Discussion Posted: Tue May 04, 2004 3:22 am Subject: KTBIN->zMUD |
I have a question. I have a script in KTBIN that I would like to make into an zMUD script, but I don't know the commands that should be used in zmud.
It's a people finder script.
Looks like this ... |
Topic: Question script? |
Corleidum
Replies: 5
Views: 8399
|
Forum: zMUD General Discussion Posted: Sun May 02, 2004 7:08 am Subject: Question script? |
Works perfectly. Thank you. Would you like to explain to me what expanddb does?
And, is there a way to make the the correct answer in special color?
example:
Corleidum says the right answer.
... |
Topic: Question script? |
Corleidum
Replies: 5
Views: 8399
|
Forum: zMUD General Discussion Posted: Sun May 02, 2004 2:14 am Subject: Question script? |
I have a question.
I want to run a "answer the question" game.
I will run this by typing a question manually.
When someone answeres the correct answer. I want to manually type:
ra XXX
o ... |
Topic: Faster trigger? |
Corleidum
Replies: 4
Views: 5018
|
Forum: zMUD General Discussion Posted: Mon Apr 26, 2004 2:49 pm Subject: Faster trigger? |
But the speedwalk is for the mapper?
The thing with the rooms is, that I follow a leader....and the leader hits 10north, what I do is follow him through the rooms, and I don't use a mapper. So how ... |
Topic: Faster trigger? |
Corleidum
Replies: 4
Views: 5018
|
Forum: zMUD General Discussion Posted: Mon Apr 26, 2004 6:25 am Subject: Faster trigger? |
are there any chances to make a trigger fire off the same second?
This is what happends. I have a trigger to trigger on "room 1"
there are ten rooms. typing 10north will results:
Room1 Her ... |
Topic: removin from %db? |
Corleidum
Replies: 2
Views: 3346
|
Forum: zMUD General Discussion Posted: Sat Apr 17, 2004 4:12 am Subject: removin from %db? |
this is something I have
#IF (%db( @Fcount, @wfind)) {#ADDKEY Fcount @wfind %eval( 1 + %db( @Fcount, @wfind))} {#ADDKEY Fcount @wfind 1}
Now, this is made for a search engine. So if people say " ... |
Topic: Making 2 variables as 1 |
Corleidum
Replies: 8
Views: 9549
|
Forum: zMUD General Discussion Posted: Wed Apr 14, 2004 12:49 am Subject: Making 2 variables as 1 |
quote:Originally posted by LightBulb
With extra ) removed.
#IF (%db( @Fcount, @wfind)) {#ADDK Fcount @wfind %eval( 1 + %db( @Fcount, @wfind))} {#ADDK Fcount @wfind 1}
#IF (%db( @Fcount, @wfind) < ... |
Topic: Making 2 variables as 1 |
Corleidum
Replies: 8
Views: 9549
|
Forum: zMUD General Discussion Posted: Mon Apr 12, 2004 7:51 pm Subject: Making 2 variables as 1 |
quote:Originally posted by nexela
It has one two many ) delete the on you have colored red and it should go away
Great, thanks! but still, not working..the error is gone. but it doesn't ad more ... |
Topic: Making 2 variables as 1 |
Corleidum
Replies: 8
Views: 9549
|
Forum: zMUD General Discussion Posted: Mon Apr 12, 2004 7:40 pm Subject: Making 2 variables as 1 |
quote:Originally posted by LightBulb
You need to specify that "wfind" is another variable.
#IF (@{@{wfind}fcount} >=3) {tell @wfind I'm sorry, you have exceeded your limit of 3 searches.} {fiok}
... |
Topic: Making 2 variables as 1 |
Corleidum
Replies: 8
Views: 9549
|
Forum: zMUD General Discussion Posted: Mon Apr 12, 2004 1:15 pm Subject: Making 2 variables as 1 |
I have a question...
I have a trigger on (%w) tells you: find (%w)
to do: #MATH %1fcount (@%1fcount +1)
the thing is, Different people asks me for finds.
Now, what I want todo is that I want i ... |
Topic: #IF something= YES. WOnt work! |
Corleidum
Replies: 3
Views: 5876
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Forum: zMUD General Discussion Posted: Mon Apr 12, 2004 12:17 pm Subject: #IF something= YES. WOnt work! |
Great thanks! What about the fact that I would like it to count how many times each user has asked for finds..? |
Topic: #IF something= YES. WOnt work! |
Corleidum
Replies: 3
Views: 5876
|
Forum: zMUD General Discussion Posted: Mon Apr 12, 2004 12:12 am Subject: #IF something= YES. WOnt work! |
Ok, I have made, a find wizard. Well the game a play. many people ask me for finds.
I will show the triggers.
trigger 1: where someone asks for a find.
Pattern: ^(%w) tells you: find (%w)
Va ... |
Topic: You killed %1. - trigger double. |
Corleidum
Replies: 3
Views: 5467
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Forum: zMUD General Discussion Posted: Wed Mar 31, 2004 6:50 pm Subject: You killed %1. - trigger double. |
Hmm. Ok. i could use some help here because this is annoying me ;)
I have a trigger:
You attack %1.
#VA enemy %1
And You killed %1
#IF ("orcish horde" = %1) {
get gold from corpse
get ... |
Topic: %additem etc. |
Corleidum
Replies: 4
Views: 6494
|
Forum: zMUD General Discussion Posted: Wed Mar 31, 2004 1:13 pm Subject: %additem etc. |
quote:Originally posted by Hibio
Why create all the trouble, why don't you just create a child window and capture the "talk" into the child window, when you want to see the history, you just have to ... |
Topic: %additem etc. |
Corleidum
Replies: 4
Views: 6494
|
Forum: zMUD General Discussion Posted: Wed Mar 31, 2004 4:33 am Subject: %additem etc. |
Ok. Here's the thing.
I am trying to make something I would like to call a party history.
I have asked this question earlier but had no good answer.
So I will try to show everything.
here is t ... |
Topic: %additem Help!... |
Corleidum
Replies: 7
Views: 6729
|
Forum: zMUD General Discussion Posted: Sat Mar 27, 2004 6:40 pm Subject: %additem Help!... |
quote:Originally posted by LightBulb
Good grief! You've already got red *'s blocking off the entire echo, with a yellow header so you'll know it's your party history. What more do you need?
Party hi ... |
Topic: KBTIN>zMUD. |
Corleidum
Replies: 0
Views: 2518
|
Forum: zMUD General Discussion Posted: Sat Mar 27, 2004 5:35 pm Subject: KBTIN>zMUD. |
Hello I have something I could use some help with.
I have a script in KBTIN that I would like to transfer to my ZMUD.
So if anyone knows please contact me and I will send the code.
|
Topic: %additem Help!... |
Corleidum
Replies: 7
Views: 6729
|
Forum: zMUD General Discussion Posted: Thu Mar 25, 2004 12:51 pm Subject: %additem Help!... |
quote:Originally posted by Danlo
Try this. The triggers delete the first string in the variable, if there is 30, and then adds the next string onto the end:
#trigger {~ (%w) (*)} {#if (%numitems(@ ... |
Topic: %additem Help!... |
Corleidum
Replies: 7
Views: 6729
|
Forum: zMUD General Discussion Posted: Wed Mar 24, 2004 9:49 am Subject: %additem Help!... |
Ok, I have a party with me, and sometimes you miss alot of says when lots of text spams.
So I am trying to make a "party say history" command.
So if " (%w)~: (*) and
Pattern: ~ Corleidum falls.
... |
Topic: reverse %additem |
Corleidum
Replies: 2
Views: 3474
|
Forum: zMUD General Discussion Posted: Mon Mar 22, 2004 2:07 pm Subject: reverse %additem |
Hi. I have a question...
I have a trigger that looks something like this:
Pattern: You follow your master %1.
i have a #IF master leaves west then it should
%additem east to a variable name ... |
Topic: A wierd thing. |
Corleidum
Replies: 1
Views: 2809
|
Forum: zMUD General Discussion Posted: Thu Mar 18, 2004 4:30 pm Subject: A wierd thing. |
Ok. I have a question. I have a trigger that looks like this with its value:
Pattern: A blast of fire shoots from your hand and strikes %1!!!
Value: #SUBSTITUTE {%ansi(bold, cyan)A blast of fire ... |
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