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  Topic: Mapper following issues
Bromax

Replies: 2
Views: 4731

PostForum: CMUD General Discussion   Posted: Sun Jun 01, 2008 4:25 am   Subject: Mapper following issues
I usually walk in safe mode but randomly the mapper will not follow....two things occur when I enter a room...either:

Prompt>
Roomname

or

Prompt> Roomname

The second case causes the ...
  Topic: Script help
Bromax

Replies: 6
Views: 8666

PostForum: CMUD General Discussion   Posted: Sun Jun 01, 2008 4:11 am   Subject: Script help
the mapper already opens doors then sends the command to move through.....I just want to tack on an extra command to that without editing every door in my map or manually opening the doors. Thanks fo ...
  Topic: Script help
Bromax

Replies: 6
Views: 8666

PostForum: CMUD General Discussion   Posted: Sun Jun 01, 2008 1:05 am   Subject: Script help
Helping myself I got:


<class name="Autodoor" id="858">
<alias name="open" id="889">
<value>#var currentdoor %1
op %1
#show open ...
  Topic: Script help
Bromax

Replies: 6
Views: 8666

PostForum: CMUD General Discussion   Posted: Sat May 31, 2008 11:24 pm   Subject: Script help
Been a while since I wrote anything for zmud or cmud. What I want is to auto close doors behind me. My map in cmud already opens the door and moves in the direction I indicated, I just need it to clo ...
  Topic: Destinations
Bromax

Replies: 6
Views: 8972

PostForum: zMUD General Discussion   Posted: Mon Jun 28, 2004 4:54 pm   Subject: Destinations
Loto....#walk will work just make sure that use room id number instead of vnumber is checked in the config.

At least I'm pretty sure thats what I checked.
  Topic: #FIND not working. :(
Bromax

Replies: 10
Views: 9454

PostForum: zMUD General Discussion   Posted: Sun Jun 27, 2004 4:03 am   Subject: #FIND not working. :(
#TRIGGER {It is pitch black} {#OK}

Does #find work for you when the room name is on the same line as the prompt? To check this I set my location to a room I know I'm not in and type exa several ti ...
  Topic: #FIND not working. :(
Bromax

Replies: 10
Views: 9454

PostForum: zMUD General Discussion   Posted: Sun Jun 27, 2004 1:39 am   Subject: #FIND not working. :(
All of us at WoTMUD have trouble with this...check:

http://www.zuggsoft.com/forum/topic.asp?TOPIC_ID=16587
and
http://www.zuggsoft.com/forum/topic.asp?TOPIC_ID=16341

let me know if you figure ...
  Topic: condition wont fire....
Bromax

Replies: 5
Views: 7309

PostForum: zMUD General Discussion   Posted: Fri Jun 25, 2004 12:38 am   Subject: condition wont fire....
Allright...if I take the condition out it fires...but it does it quickly...before im in the room with the door I want to close...if I use an alarm to delay a little it works sometimes...unless I'm wal ...
  Topic: Make it stop looping!!!
Bromax

Replies: 9
Views: 11946

PostForum: zMUD General Discussion   Posted: Fri Jun 25, 2004 12:17 am   Subject: Make it stop looping!!!
YOU ROCK!!!

Thanks again.
  Topic: condition wont fire....
Bromax

Replies: 5
Views: 7309

PostForum: zMUD General Discussion   Posted: Thu Jun 24, 2004 9:36 pm   Subject: condition wont fire....
yeah trigger works....and the comma is supposed to be there I was told (typo in help guide)...if I enter it manually it works...but I don't wanna do it that way ;-)
  Topic: condition wont fire....
Bromax

Replies: 5
Views: 7309

PostForum: zMUD General Discussion   Posted: Thu Jun 24, 2004 7:33 pm   Subject: condition wont fire....
#CLASS {Autoclose}
#TRIGGER {open (%w)$(%w)} {
#VAR lastdir %2
#IF (@lastdir=n) {#VAR closedir s}
#IF (@lastdir=s) {#VAR closedir n}
#IF (@lastdir=e) {#VAR closedir w}
#IF (@lastdir=w) ...
  Topic: Make it stop looping!!!
Bromax

Replies: 9
Views: 11946

PostForum: zMUD General Discussion   Posted: Thu Jun 24, 2004 3:33 pm   Subject: Make it stop looping!!!
You are a 17 year old male trolloc rogue. It's your birthday today!
Your height is 6 feet, 6 inches, and you weigh 214.0 lbs.
You are carrying 11.0 lbs and wearing 36.5 lbs, very light.
Offensive ...
  Topic: Make it stop looping!!!
Bromax

Replies: 9
Views: 11946

PostForum: zMUD General Discussion   Posted: Thu Jun 24, 2004 6:15 am   Subject: Make it stop looping!!!
Hmmmmm...it all looks good, but when I eqcheck it runs through the stats once and stops...thanks once again for your help Mr. Kent.
  Topic: Need help with mapping in zMUD 7.05
Bromax

Replies: 3
Views: 5043

PostForum: zMUD General Discussion   Posted: Wed Jun 23, 2004 7:09 pm   Subject: Need help with mapping in zMUD 7.05
if it is configured correctly it shouldn't...try to reconfigure it.
  Topic: Make it stop looping!!!
Bromax

Replies: 9
Views: 11946

PostForum: zMUD General Discussion   Posted: Wed Jun 23, 2004 7:06 pm   Subject: Make it stop looping!!!
Mr. Kent...you got it! Thanks....2 more things though, I want to wear the eq again when all is said and done...and I want to check its absorption % also...this is the text from the mud for thatand it ...
  Topic: Make it stop looping!!!
Bromax

Replies: 9
Views: 11946

PostForum: zMUD General Discussion   Posted: Wed Jun 23, 2004 3:31 am   Subject: Make it stop looping!!!
"You don't seem to be using a hat_removed_removed_removed_removed_removed_removed_removed." etc.... Well..its a DIFFERENT loop ;-)

What you are doing might be what I am looking for, I just don't c ...
  Topic: Make it stop looping!!!
Bromax

Replies: 9
Views: 11946

PostForum: zMUD General Discussion   Posted: Wed Jun 23, 2004 2:45 am   Subject: Make it stop looping!!!
Working on this script to give me the stats from a piece of equipment:

#CLASS {eqcheck}
#ALIAS eqcheck {
#VAR eqcheck %1
#SEND stats
}
#VAR eqcheck {none} {none}
#TRIGGER {Offensive bon ...
  Topic: Possible Feature Request: #FIND
Bromax

Replies: 7
Views: 10012

PostForum: zMUD General Discussion   Posted: Sat Jun 19, 2004 3:26 pm   Subject: Possible Feature Request: #FIND
Hmmmm...tried it and it does put the room name on a new line every time...only problem is that #find correctly functions about one out of 5 times for me......you got this working Raine?
  Topic: Possible Feature Request: #FIND
Bromax

Replies: 7
Views: 10012

PostForum: zMUD General Discussion   Posted: Wed Jun 16, 2004 6:04 pm   Subject: Possible Feature Request: #FIND
A new thought on this....I have this script that I got off the forums here that identifies which room I fled into:

#CLASS {FleeScript}
#VAR Flee {FoundRoomNameYou flee head over heels.}
#TRI ...
  Topic: Trigger help
Bromax

Replies: 2
Views: 4690

PostForum: zMUD General Discussion   Posted: Tue Jun 15, 2004 10:51 pm   Subject: Trigger help
Oh man...that was too easy for me to think of. =P Thanks a lot!

-B
  Topic: Trigger help
Bromax

Replies: 2
Views: 4690

PostForum: zMUD General Discussion   Posted: Tue Jun 15, 2004 7:23 pm   Subject: Trigger help
I have this short script:

#CLASS {Chase} {disable}
#TRIGGER {* HP:(*) MV:(*) - (*): (*) >} {
#VAR target {%3}
#VAR ktarget {%if( ( ( %word( {@target}, 1)="a"))or ( ( %word( {@target}, 1)= ...
  Topic: Possible Feature Request: #FIND
Bromax

Replies: 7
Views: 10012

PostForum: zMUD General Discussion   Posted: Thu Jun 10, 2004 9:20 pm   Subject: Possible Feature Request: #FIND
I've been trying to work on this forever....this is what I've tried:

http://www.zuggsoft.com/forum/topic.asp?TOPIC_ID=16341

let me know if you have any more success than I have.
  Topic: Map Levelling
Bromax

Replies: 2
Views: 4921

PostForum: zMUD General Discussion   Posted: Thu Jun 10, 2004 9:16 pm   Subject: Map Levelling
There is probably an easier way...but I do it manually...select the rooms to move hit ctrl-m and adjust the z axis up or down. The letters are probably just added on using the text button on the mapp ...
  Topic: Little #if that wouldn't....
Bromax

Replies: 1
Views: 3360

PostForum: zMUD General Discussion   Posted: Mon Jun 07, 2004 6:37 am   Subject: Little #if that wouldn't....
Got a script for keeping track of time on my mud:

#ADD currenttime 1
#IF ((@currenttime=12) AND (@mornnight = am)) {mornnight pm}
#IF ((@currenttime=12) AND (@mornnight = pm)) {mornnight am}
#IF ...
  Topic: Find help
Bromax

Replies: 11
Views: 10200

PostForum: zMUD General Discussion   Posted: Thu May 20, 2004 11:11 pm   Subject: Find help
Double post at different times...strange...it seems that I am going about this the wrong way...or I don't understand exactly how the #find command works internally...giving up on this one for now unle ...
 
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