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  Topic: Forcing the client to reconnect to another ip/port
Blain20

Replies: 2
Views: 5090

PostForum: CMUD General Discussion   Posted: Tue Aug 21, 2018 10:09 am   Subject: Forcing the client to reconnect to another ip/port
I seem to recall connecting to a MUD years ago which put me into a waiting queue. When it was my turn to play the game, my client automatically disconnected and reconnected to another ip/port to play ...
  Topic: Cmud Android or Ipod App?
Blain20

Replies: 28
Views: 74975

PostForum: CMUD General Discussion   Posted: Sat May 11, 2013 11:06 am   Subject: Cmud Android or Ipod App?
Zugg, I don't know if you're still interested in the mobile CMUD idea, but I use Blowtorch on my Droid tablet just fine. I know of some people on the MUD I code on that actually party from their regu ...
  Topic: Interactive Scripting
Blain20

Replies: 11
Views: 15446

PostForum: CMUD General Discussion   Posted: Mon Jul 30, 2012 12:37 am   Subject: Interactive Scripting
Thanks for the help, guys.

After stepping back and thinking about the issue, I think I could do this:

One single script runs around doing what I need the character to do. When the script issues ...
  Topic: Interactive Scripting
Blain20

Replies: 11
Views: 15446

PostForum: CMUD General Discussion   Posted: Fri Jul 27, 2012 10:12 pm   Subject: Interactive Scripting
It'd need to wait for two possible strings, though, no? And one WAITFOR would preclude another WAITFOR from, well, waiting. Right?
  Topic: Multiplaying windows sharing packages
Blain20

Replies: 4
Views: 7767

PostForum: CMUD General Discussion   Posted: Fri Jul 27, 2012 10:10 pm   Subject: Multiplaying windows sharing packages
Didn't do what I hoped. I give up.
  Topic: onConnect logging help
Blain20

Replies: 4
Views: 8481

PostForum: CMUD General Discussion   Posted: Fri Jul 27, 2012 10:08 pm   Subject: onConnect logging help
When CMUD creates an empty log file, that file is also being kept in lockdown by CMUD. In case that helps any. I think some internal process isn't completing.
  Topic: Multiplaying windows sharing packages
Blain20

Replies: 4
Views: 7767

PostForum: CMUD General Discussion   Posted: Fri Jul 27, 2012 9:37 pm   Subject: Multiplaying windows sharing packages
I saw a "Shared" checkbox when I clicked on my main package, but before I could test to see what unchecking it would do, I lost that screen. ;)~ Now when I click the package, it calls it a Window. pf ...
  Topic: Interactive Scripting
Blain20

Replies: 11
Views: 15446

PostForum: CMUD General Discussion   Posted: Fri Jul 27, 2012 9:31 pm   Subject: Interactive Scripting
So, I guess the command could look like:


#<COMMAND> {text1} {response1} {text2} {response2}


And maybe there could be some commands like #LABEL a ...
  Topic: Interactive Scripting
Blain20

Replies: 11
Views: 15446

PostForum: CMUD General Discussion   Posted: Fri Jul 27, 2012 9:29 pm   Subject: Interactive Scripting
Currently, I can write a script that makes my character run around the MUD. However, sometimes the character fails a random roll. Instead of splitting this single script into pieces with different t ...
  Topic: Multiplaying windows sharing packages
Blain20

Replies: 4
Views: 7767

PostForum: CMUD General Discussion   Posted: Fri Jul 27, 2012 6:06 am   Subject: Multiplaying windows sharing packages
Okay, I thought the modules were the packages, because of the "Package Files" section in the session editor.

I'll give an example of my setup:

Draco (a mortal character):
English Directions, ...
  Topic: Multiplaying windows sharing packages
Blain20

Replies: 4
Views: 7767

PostForum: CMUD General Discussion   Posted: Fri Jul 27, 2012 5:12 am   Subject: Multiplaying windows sharing packages
Hello all. I use CMUD 3.34. I have my packages set up to where my window/connection/layout is empty of triggers/variables/functions/et al. I then use packages which are shared between characters dep ...
  Topic: Interactive Scripting
Blain20

Replies: 11
Views: 15446

PostForum: CMUD General Discussion   Posted: Thu Jul 26, 2012 11:27 pm   Subject: Interactive Scripting
I think what I'm asking for is a way to write all of the trigger states in one text file/area with less zScript syntax. It'd speed up script-writing.
  Topic: onConnect logging help
Blain20

Replies: 4
Views: 8481

PostForum: CMUD General Discussion   Posted: Thu Jul 26, 2012 10:53 pm   Subject: onConnect logging help
Zugg, I posted about this previously as well. I have a major problem with logging when I reconnect. In the onConnect event, I turn logging off (though I was using #Log off), and turn logging on. Th ...
  Topic: How to send message to client and not the MUD
Blain20

Replies: 4
Views: 7988

PostForum: CMUD General Discussion   Posted: Thu Jul 26, 2012 10:45 pm   Subject: How to send message to client and not the MUD
#SAY, #SHOW (the latter triggers triggers)
  Topic: Interactive Scripting
Blain20

Replies: 11
Views: 15446

PostForum: CMUD General Discussion   Posted: Thu Jul 26, 2012 10:43 pm   Subject: Interactive Scripting
If there is already a way to do this, please point me to it. I was thinking of some sort of interactive scripting in CMUD where the script can create one-time triggers and wait for the MUD to respond ...
  Topic: ERROR creating log:
Blain20

Replies: 1
Views: 4825

PostForum: CMUD General Discussion   Posted: Wed May 23, 2012 10:49 pm   Subject: ERROR creating log:
I just switched to Win7 and installed CMUD (which was logging fine under Vista as far as I can recall). The logging was pointing to my Documents directory as Zugg suggested in another thread related ...
  Topic: Request: ^ ignore prompt
Blain20

Replies: 10
Views: 13196

PostForum: CMUD General Discussion   Posted: Mon Apr 30, 2012 9:19 pm   Subject: Request: ^ ignore prompt
Ah, yes. My programmer brain considered 1 as highest. ;)
  Topic: Request: ^ ignore prompt
Blain20

Replies: 10
Views: 13196

PostForum: CMUD General Discussion   Posted: Mon Apr 30, 2012 8:45 pm   Subject: Request: ^ ignore prompt
The line numbering prompt isn't a prompt, I realized after doing some testing. The ed prompt I was thinking of is "^:$" verbatim and I suppose I'll have to sub that. It'll make editing a little funk ...
  Topic: Request: ^ ignore prompt
Blain20

Replies: 10
Views: 13196

PostForum: CMUD General Discussion   Posted: Sat Apr 28, 2012 5:20 am   Subject: Request: ^ ignore prompt
Oh, and hello from Mobile, Shalimar. =)
  Topic: Request: ^ ignore prompt
Blain20

Replies: 10
Views: 13196

PostForum: CMUD General Discussion   Posted: Sat Apr 28, 2012 5:01 am   Subject: Request: ^ ignore prompt
Making input move to the next line works for normal MUD operation. Replacing the prompt also would work. However, each comes with its own price. ;) I'm a Wizard, and I need my ed prompt to stay as i ...
  Topic: Request: ^ ignore prompt
Blain20

Replies: 10
Views: 13196

PostForum: CMUD General Discussion   Posted: Sat Apr 28, 2012 12:08 am   Subject: Request: ^ ignore prompt
Currently, I'm issuing an empty #SAY to put all new text on the next line after a prompt. What I'd rather do, is let the ^ pattern character ignore the prompt in determining if the text is at the beg ...
  Topic: zMUD Window Focus
Blain20

Replies: 3
Views: 8619

PostForum: zMUD General Discussion   Posted: Tue Sep 07, 2010 9:18 pm   Subject: zMUD Window Focus
I want that trigger to only fire if I'm not focused on the window it comes in on. So I'd need some way to detect focus.

It's not a priority, of course. I just though it'd be useful. If there isn ...
  Topic: zMUD and Microsoft Vista (Access violation at 0x7792785B)
Blain20

Replies: 18
Views: 76108

PostForum: zMUD General Discussion   Posted: Sat Aug 28, 2010 12:00 am   Subject: zMUD and Microsoft Vista (Access violation at 0x7792785B)
So long as I know it's just an issue between zMUD and Vista, I'm fine. I plan to try getting used to CMUD once I install Win7 on my new HDD for this laptop. =) I was hoping for some kludgy quick-fix ...
  Topic: zMUD and Microsoft Vista (Access violation at 0x7792785B)
Blain20

Replies: 18
Views: 76108

PostForum: zMUD General Discussion   Posted: Fri Aug 27, 2010 10:10 pm   Subject: zMUD and Microsoft Vista (Access violation at 0x7792785B)
I know this is old, but I wanted to stay on topic.

I am a Wizard for a MUD, and I write code offline and paste into the zMUD command bar on Vista (I run it as Administrator in C:\Program Files). I ...
  Topic: zMUD Window Focus
Blain20

Replies: 3
Views: 8619

PostForum: zMUD General Discussion   Posted: Fri Aug 27, 2010 12:51 am   Subject: zMUD Window Focus
Is there a way to detect focus in a zMUD window? I want a trigger to only fire if I'm not looking at the window (to alert me of an incoming tell in this case).
 
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