Author |
Message |
Topic: Multiple #if |
Berion
Replies: 3
Views: 5454
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Forum: zMUD General Discussion Posted: Sat Feb 09, 2002 8:04 pm Subject: Multiple #if |
Oh, I see you got the variables straight, i wish i read this before replying to your other post :p
This should work:
#IF (@myhealth=@basehealth) {#ECHO You are already healed!}
#IF (@myhealth&l ... |
Topic: Help with macro/varibale combo |
Berion
Replies: 4
Views: 5699
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Forum: zMUD General Discussion Posted: Sat Feb 09, 2002 7:16 pm Subject: Help with macro/varibale combo |
I'm a bit confused.. If you already have this in a status window, haven't you already captured the values to variables?
I assume you mean some sort of status command on the mud. In that case your t ... |
Topic: Help pls - Firewall (I think) Problem |
Berion
Replies: 1
Views: 3639
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Forum: zMUD General Discussion Posted: Sat Feb 09, 2002 6:16 pm Subject: Help pls - Firewall (I think) Problem |
Have you entered the ip of the proxy in the Proxy Firewall setup of zmud? You can find it under General Preferences/Connection.
You can use either socks4 or telnet ports,
but i recommend socks4.
... |
Topic: Triggers.. groan... |
Berion
Replies: 4
Views: 7993
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Forum: zMUD General Discussion Posted: Sun Feb 03, 2002 5:20 pm Subject: Triggers.. groan... |
Wouldn't it have to be:
(*) says 'heal'
to store the name in the %1 variable?
Also, if you want to limit it even more,
you can use
^(%w) says 'heal'.
The ^ forces it to start at the beginni ... |
Topic: Nesting #IFs |
Berion
Replies: 9
Views: 15095
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Forum: zMUD General Discussion Posted: Mon Nov 12, 2001 2:51 am Subject: Nesting #IFs |
Yes it works fine. Just put the entire second #if between one of the {} of the first one.
It will look like this:
#if expression {what to do if true} {#if secondexpression {What to do if seconde ... |
Topic: Capturing info |
Berion
Replies: 1
Views: 6981
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Forum: zMUD General Discussion Posted: Mon Nov 12, 2001 2:29 am Subject: Capturing info |
You can do it like this, with two triggers.
Trigger pattern: ~ Enemy: ~(None~)
#VARIABLE hp %1
#VARIABLE maxhp %1
#VARIABLE enemy None
#VARIABLE enemycon None
Trigger pattern: ~ Enemy: (%*) ... |
Topic: Appending to a certain line in a file |
Berion
Replies: 4
Views: 12085
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Forum: zMUD General Discussion Posted: Sun Nov 11, 2001 12:31 am Subject: Appending to a certain line in a file |
How would I make something like this in a database? I haven't used the database much, so i could use some pointers.
So if anyone has any idea how i could make this work, i'd like to know.
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Topic: Appending to a certain line in a file |
Berion
Replies: 4
Views: 12085
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Forum: zMUD General Discussion Posted: Sat Nov 10, 2001 9:16 pm Subject: Appending to a certain line in a file |
I'm trying to make a list of alts, characters played by the same person.
The way i want it to work is by storing them in a textfile with one line per person, so that all the alts of each person is st ... |
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