Author |
Message |
Topic: [3.12] Simutronics XML Mapping |
Belmyrddyn
Replies: 6
Views: 9794
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Forum: CMUD Beta Forum Posted: Mon Nov 09, 2009 8:24 pm Subject: [3.12] Simutronics XML Mapping |
Thanks for the help! I got the mapping working, but now I'm trying to rewrite those three XML triggers to just be one which displays all the XML in a single-round. This should hopefully speed up pro ... |
Topic: Simutronics support |
Belmyrddyn
Replies: 67
Views: 76759
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Forum: CMUD Beta Forum Posted: Mon Nov 09, 2009 7:57 pm Subject: Simutronics support |
I don't really like to use threading. My system avoided it entirely. |
Topic: [3.12] Simutronics XML Mapping |
Belmyrddyn
Replies: 6
Views: 9794
|
Forum: CMUD Beta Forum Posted: Sun Nov 08, 2009 1:46 am Subject: [3.12] Simutronics XML Mapping |
Hi, everyone!
So, I've been working for the last two days on getting XML support for Simutronics games into cMUD. It's been going pretty well. The most important functionality is based on the fol ... |
Topic: Simutronics support |
Belmyrddyn
Replies: 67
Views: 76759
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Forum: CMUD Beta Forum Posted: Sun Nov 08, 2009 1:30 am Subject: Simutronics support |
I had built a "engine" system for zMUD quite a few years ago when I was more active. While the example below is simplistic, it used the following basic idea:
A trigger that executes every second. ... |
Topic: [3.12] Mapper Not Centering/Scaling |
Belmyrddyn
Replies: 2
Views: 5881
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Forum: CMUD Beta Forum Posted: Fri Nov 06, 2009 7:04 pm Subject: [3.12] Mapper Not Centering/Scaling |
Sorry, I just saw an earlier post. This is the same problem as reported by others where mapping at the edges of a zone does not refresh the boundaries of the zone. Zone->Refresh solves the proble ... |
Topic: [3.12] Mapper Not Centering/Scaling |
Belmyrddyn
Replies: 2
Views: 5881
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Forum: CMUD Beta Forum Posted: Fri Nov 06, 2009 7:01 pm Subject: [3.12] Mapper Not Centering/Scaling |
Sorry if this bug has already been reported - I've been out of MUDing for a few years, and just got back to playing DR. Of course, I've upgraded my system a few times since then, and so I began the v ... |
Topic: More about fonts |
Belmyrddyn
Replies: 8
Views: 12638
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Forum: CMUD Beta Forum Posted: Wed Jul 19, 2006 1:56 pm Subject: More about fonts |
Sorry about not posting back about this a little sooner. My DPI settings are set at 120. Glad you found the problem! |
Topic: More about fonts |
Belmyrddyn
Replies: 8
Views: 12638
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Forum: CMUD Beta Forum Posted: Mon Jul 17, 2006 11:17 pm Subject: More about fonts |
Just was fiddling around with 1.02, and, although I'm not positive this is related, I think it might be causing problems with the fact that the labels are all scrunched together.
I thought, at firs ... |
Topic: What would people like for v1.02? |
Belmyrddyn
Replies: 34
Views: 52724
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Forum: CMUD Beta Forum Posted: Wed Jul 12, 2006 12:16 am Subject: What would people like for v1.02? |
Are plugins slated for going in when you start working on MXP forms, or are they much further down the line? I can't really use cMUD until I can port my plugin over. I've developed plugin commands t ... |
Topic: Minor Suggestion |
Belmyrddyn
Replies: 8
Views: 18315
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Forum: CMUD Beta Forum Posted: Thu May 18, 2006 11:57 pm Subject: Minor Suggestion |
I think some of the confusion might be in the way that the "trigger on commands" preference is named. I like that it's been taken out of CMUD. I was always confused about what exactly that preferenc ... |
Topic: Windows and Packages...Chicken vs Egg? |
Belmyrddyn
Replies: 16
Views: 35811
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Forum: CMUD Beta Forum Posted: Thu May 18, 2006 11:49 pm Subject: Windows and Packages...Chicken vs Egg? |
I think, that #2 is the better solution. I've been building some fairly advanced zMUD scripts/plugins for Dragonrealms for a while now (off again, on again - mostly in the summers when I'm off from c ... |
Topic: Minor Suggestion |
Belmyrddyn
Replies: 8
Views: 18315
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Forum: CMUD Beta Forum Posted: Thu May 18, 2006 3:47 pm Subject: Minor Suggestion |
I could be missing something, but one thing I'd like to see in CMUD is a stronger distinction between ECHO and SHOW.
I've been using SHOW in my scripts for years to trigger another script to start ... |
Topic: New Preferences Screenshot |
Belmyrddyn
Replies: 17
Views: 33209
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Forum: CMUD Beta Forum Posted: Mon May 15, 2006 6:55 pm Subject: New Preferences Screenshot |
Yay! I was a little worried that Simutronics support would get dropped - I couldn't remember if you said you were going to carry it over.
Also - I'm a little sad that we got a preview of the CMUD ... |
Topic: Variable types |
Belmyrddyn
Replies: 20
Views: 30454
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Forum: CMUD Beta Forum Posted: Tue Apr 11, 2006 11:31 pm Subject: Variable types |
What about adding an parameter to the current #VAR command? If you want to change the type. The type would persist until that parameter is used again. |
Topic: Class path specifiers - change in CMUD |
Belmyrddyn
Replies: 10
Views: 22508
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Forum: CMUD Beta Forum Posted: Fri Apr 07, 2006 1:21 am Subject: Class path specifiers - change in CMUD |
Sort of in line with the idea you mentioned before about top-level script objects being "published" from packages - is there a possibility about having the ability to "lock" variables and prevent them ... |
Topic: Wish-list for zMUDXP |
Belmyrddyn
Replies: 248
Views: 449116
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Forum: zMUD General Discussion Posted: Wed Aug 17, 2005 5:35 pm Subject: Wish-list for zMUDXP |
I don't know if this would be automatically implied by moving to zApp because I haven't had the time to experiment with zApp, but would it be possible for plugin developers to create custom forms? I' ... |
Topic: zMUDXP Poll |
Belmyrddyn
Replies: 138
Views: 247582
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Forum: zMUD General Discussion Posted: Sun Aug 07, 2005 6:56 pm Subject: zMUDXP Poll |
Zugg, if you move settings files to a database engine, I will buy at least 3 copies of zMUDXP-Pro, and create a golden Zugg and sacrifice virgins up to it. |
Topic: zMUDXP Poll |
Belmyrddyn
Replies: 138
Views: 247582
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Forum: zMUD General Discussion Posted: Sun Aug 07, 2005 12:47 am Subject: zMUDXP Poll |
Also, as a big wishlist item, would it be possible for you and Simutronics to get together and incorporate the new XML tags that are being sent from Sim games? I know the answer is probably no, but ... |
Topic: Inactive Checking Script |
Belmyrddyn
Replies: 3
Views: 7352
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Forum: zMUD General Discussion Posted: Sat Aug 06, 2005 2:15 pm Subject: Inactive Checking Script |
No, that would create a new alarm every time you entered something on the command line. You'd need to reset the alarm on every input.
You'll need something like this:
#ONINPUT {*} {#ALARM "inactivi ... |
Topic: zMUDXP Poll |
Belmyrddyn
Replies: 138
Views: 247582
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Forum: zMUD General Discussion Posted: Sat Aug 06, 2005 12:47 pm Subject: zMUDXP Poll |
Just curious, Zugg, if you go ahead with making this new zMUD, will you be updating zMapper to work with the new mapper interface?
Also, as a big wishlist item, would it be possible for you and Sim ... |
Topic: zMUDXP Poll |
Belmyrddyn
Replies: 138
Views: 247582
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Forum: zMUD General Discussion Posted: Wed Aug 03, 2005 10:09 am Subject: zMUDXP Poll |
My question revolves around the mapper - if it wasn't based around ADO/MDAC, would it be based around the same technology you just used to upgrade the MUD database?
I love zMUD, and I've been using ... |
Topic: Mapper Question/Potential Bug |
Belmyrddyn
Replies: 0
Views: 3714
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Forum: zMUD General Discussion Posted: Sun Jul 24, 2005 4:37 pm Subject: Mapper Question/Potential Bug |
Okay, I'm trying to create a script that will begin a speedwalk, using the automapper, pause in each room for an indeterminate amount of time, and then move on to the next room.
Pertinent Mapper Se ... |
Topic: Power Walking Script |
Belmyrddyn
Replies: 0
Views: 3821
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Forum: zMUD General Discussion Posted: Thu Jun 30, 2005 11:46 pm Subject: Power Walking Script |
If anyone can help me with this script, I'd really appreciate it. I've got a script here that is suppose to go from BeginRoom to EndRoom. In each room it should stop and send the command POW. When ... |
Topic: Corrupted Settings |
Belmyrddyn
Replies: 1
Views: 5382
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Forum: zMUD General Discussion Posted: Wed Jun 29, 2005 11:35 am Subject: Corrupted Settings |
I've been working on my DRzMUD plugin and getting it fully functional, but for some reason now that I've upgraded to 7.13b, I keep getting corrupted settings messages. Does anyone know exactly what c ... |
Topic: OT: Star Gate, Star Trek, And Babylon 5 |
Belmyrddyn
Replies: 10
Views: 25396
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Forum: Zugg's Blog Posted: Thu Jun 03, 2004 3:19 pm Subject: OT: Star Gate, Star Trek, And Babylon 5 |
Ahh, deep Trekie fan here. I LOVED just about all of the series. TNG was fantastic, as was Voyager (I agree w/ Rainchild here, it does take watching the whole series). I initially disliked DS9, bec ... |
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