Author |
Message |
Topic: Highlights and MonsterBold |
BartzS
Replies: 4
Views: 4344
|
Forum: zMUD General Discussion Posted: Thu Jul 06, 2006 8:17 am Subject: Highlights and MonsterBold |
I'm having some trouble getting all the critters in the game I play (GemStone IV) highlighted in Zmud. They have a feature called "MonsterBold" which is supposed to highlight all the monsters' names ... |
Topic: Multiplaying Focus Change Macro |
BartzS
Replies: 3
Views: 4373
|
Forum: zMUD General Discussion Posted: Tue Jul 04, 2006 2:34 am Subject: Multiplaying Focus Change Macro |
Okay, really sorry about that, it was really simple...just the name and then the colon. I forgot to make my window names all different! That's probably why it wasn't working before. Yes, I know, pa ... |
Topic: Multiplaying Focus Change Macro |
BartzS
Replies: 3
Views: 4373
|
Forum: zMUD General Discussion Posted: Tue Jul 04, 2006 1:49 am Subject: Multiplaying Focus Change Macro |
It didn't work. It ended up just creating a new window named whatever my other one was already named. I wonder if Zmud can even do this... It doesn't seem like it'd be beyond it's abilities. Any o ... |
Topic: Transparancy |
BartzS
Replies: 1
Views: 3007
|
Forum: zMUD General Discussion Posted: Mon Jul 03, 2006 7:53 am Subject: Transparancy |
Oh yeah, while I'm here, are there any ways to make the transparancy feature work well? When I use it, any amount of transparancy slows Zmud to a crawl, even when I have no other programs running. I ... |
Topic: Multiplaying Focus Change Macro |
BartzS
Replies: 3
Views: 4373
|
Forum: zMUD General Discussion Posted: Mon Jul 03, 2006 7:48 am Subject: Multiplaying Focus Change Macro |
Hi, I'm having trouble setting up macros to change the focus between my tabbed characters in Zmud 7.20. I'd like to be able to just hit a key like F1 and have that character's tab be on top and have ... |
Topic: triggers working when they're not supposed to |
BartzS
Replies: 1
Views: 2982
|
Forum: zMUD General Discussion Posted: Tue Sep 28, 2004 6:51 am Subject: triggers working when they're not supposed to |
How come triggers still work when I disable their respective classes? |
Topic: Squelch |
BartzS
Replies: 1
Views: 2989
|
Forum: zMUD General Discussion Posted: Sat Sep 25, 2004 6:09 am Subject: Squelch |
How do you do this in Zmud? I couldn't find help on it. |
Topic: Character Settings |
BartzS
Replies: 15
Views: 11525
|
Forum: zMUD General Discussion Posted: Fri Sep 24, 2004 8:19 am Subject: Character Settings |
How do I use all of the settings one of my character uses for another one of my characters in Zmud? I tried Import and Database but that doesn't seem to work. |
Topic: Gibberish |
BartzS
Replies: 2
Views: 4789
|
Forum: zMUD General Discussion Posted: Sun Sep 05, 2004 9:39 am Subject: Gibberish |
Zmud code has a bunch of gibberish like {[#*@^ etc. Is there a convenient place where all of these signs are explained? |
Topic: Variables within Triggers |
BartzS
Replies: 2
Views: 3110
|
Forum: zMUD General Discussion Posted: Wed Sep 01, 2004 5:10 am Subject: Variables within Triggers |
Sorry to post another topic on this but when I went to reply it kept sending be back to the main menu for some reason .
Anyways, what I wanted to know was how to make one trigger work for sev ... |
Topic: Need help with variables inside a trigger |
BartzS
Replies: 1
Views: 2679
|
Forum: zMUD General Discussion Posted: Mon Aug 30, 2004 8:52 am Subject: Need help with variables inside a trigger |
If there's 10 different kinds of something, isn't there a way to make just one trigger that would pick up each kind when it was found? If so, how? |
|