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  Topic: databases
Atreides_096

Replies: 4
Views: 8345

PostForum: zMUD General Discussion   Posted: Tue Nov 07, 2006 10:22 am   Subject: databases
Try this:
#TRIGGER {^You touch * to a quest card, and * vanishes!} {
#addkey QuestVar Qmob %prompt( %db( @QuestVar, Qmob), "Enter the name of the qmob")
...
  Topic: help w/ triggers
Atreides_096

Replies: 1
Views: 4711

PostForum: zMUD General Discussion   Posted: Thu Nov 02, 2006 7:17 am   Subject: help w/ triggers
Well this is untested.. and some of this could definitely be written much better in perl... but just as a quick throw-together...

#CLASS {botcity}
#va MobsInRoom 0 0 {botcity} ...
  Topic: #alarm not firing
Atreides_096

Replies: 4
Views: 6567

PostForum: zMUD General Discussion   Posted: Thu Nov 02, 2006 6:59 am   Subject: #alarm not firing
*1:00:00 would just set it to only fire at 1a, 1pm, 11am and 11pm wouldn't it?
  Topic: #alarm not firing
Atreides_096

Replies: 4
Views: 6567

PostForum: zMUD General Discussion   Posted: Wed Nov 01, 2006 10:23 am   Subject: #alarm not firing
Some time back I had a problem with an alarm trigger set to go hourly not firing. At the time, I deleted the trigger and re-created it, and it worked fine. The problem has just come up again, but this ...
  Topic: Trigger not importing properly
Atreides_096

Replies: 6
Views: 9184

PostForum: zMUD General Discussion   Posted: Fri Oct 27, 2006 4:52 am   Subject: Trigger not importing properly
If anyone cares.. I finally found the problem... rather odd, imo. It was in the last line of the "GQ Tracking" section:
#addkey GQTracker_DB QpsAllTime {%eval( %int( %db( @GQTRacker_ ...
  Topic: #TE state
Atreides_096

Replies: 4
Views: 7243

PostForum: zMUD General Discussion   Posted: Thu Oct 26, 2006 10:10 pm   Subject: #TE state
I think I solved my problem :P I just linked the "sub" alias to the first room of each subbed area in the Room Script section :P
  Topic: #TE state
Atreides_096

Replies: 4
Views: 7243

PostForum: zMUD General Discussion   Posted: Thu Oct 26, 2006 9:54 pm   Subject: #TE state
Nods, but that really doesn't solve this particular issue.. I'll give more details...
I've got a series of mob subs (instead of seeing long names, I see subbed names). With 2500-some-odd of these tri ...
  Topic: #TE state
Atreides_096

Replies: 4
Views: 7243

PostForum: zMUD General Discussion   Posted: Thu Oct 26, 2006 9:27 pm   Subject: #TE state
Is there any state or variable set while #te is processing? I want to set up an alias to run only after my current #te has completely processed (since it's based off of %zonename)... I haven't found a ...
  Topic: Trigger not importing properly
Atreides_096

Replies: 6
Views: 9184

PostForum: zMUD General Discussion   Posted: Thu Oct 26, 2006 9:07 pm   Subject: Trigger not importing properly
I tried importing 10-15 times.. in pre-existing settings files, as well as fresh (empty) ones. I also tried after zmud restarts, etc.. I got the same problem every time. Does anyone have any ideas the ...
  Topic: Trigger not importing properly
Atreides_096

Replies: 6
Views: 9184

PostForum: zMUD General Discussion   Posted: Thu Oct 26, 2006 9:34 am   Subject: Trigger not importing properly
PS: The exported chunk looks like:#TRIGGER {^Global Quest: The global quest has been won by (%w).$} {#T- "GQRewardTracking";ingquest=1;#if %db( @GQTracker_DB, ...
  Topic: Trigger not importing properly
Atreides_096

Replies: 6
Views: 9184

PostForum: zMUD General Discussion   Posted: Thu Oct 26, 2006 9:31 am   Subject: Trigger not importing properly
I've got a trigger that isn't re-importing properly after export, and I cannot find the reason for it. It checks out in pretty print, and I've gone over it 3 times (as well as trying things like expor ...
  Topic: Wildcards in alias names or #oninput syntax
Atreides_096

Replies: 5
Views: 7687

PostForum: zMUD General Discussion   Posted: Thu Sep 28, 2006 11:33 pm   Subject: Wildcards in alias names or #oninput syntax
The problem is, I'm trying to link an alias out of the database.. (there's a command on the MUD, "run" which makes speedwalking faster. Run is also an alias for me, sent as ~run, which updates mapper ...
  Topic: Wildcards in alias names or #oninput syntax
Atreides_096

Replies: 5
Views: 7687

PostForum: zMUD General Discussion   Posted: Thu Sep 28, 2006 9:56 pm   Subject: Wildcards in alias names or #oninput syntax
Nods I do know... the problem is I've got about 8000 aliases (mostly speedwalks) all in that format... XX-XX. After years of having this style of settings, it's incredibally tough to break the typing ...
  Topic: Wildcards in alias names or #oninput syntax
Atreides_096

Replies: 5
Views: 7687

PostForum: zMUD General Discussion   Posted: Thu Sep 28, 2006 8:41 pm   Subject: Wildcards in alias names or #oninput syntax
I'm looking for a way to gag the original input when a #oninput trigger is activated, or to set up wild cards in aliases. By this what I mean is, if I have a trigger:
#oninput {^mh-(%w)$ ...
  Topic: BUG: Matching empty lines with Perl regular expressions
Atreides_096

Replies: 1
Views: 4665

PostForum: zMUD General Discussion   Posted: Mon Jul 17, 2006 3:02 am   Subject: BUG: Matching empty lines with Perl regular expressions
Try this:
#regex {^\n} {#Win Debug ::emptyline found}
  Topic: %replace / %remove replace and removing too much
Atreides_096

Replies: 1
Views: 3972

PostForum: zMUD General Discussion   Posted: Mon Jul 17, 2006 2:49 am   Subject: %replace / %remove replace and removing too much
In the following trigger:#ac {%d%s{@TallyTarget}%s%w%s%d%s(*)%s%d%s}
I am attempting to capture a formatted number that can range from between 1 and 2.147bil. The trigger ...
  Topic: Comments in import/export text
Atreides_096

Replies: 7
Views: 10832

PostForum: zMUD General Discussion   Posted: Fri Jul 14, 2006 8:23 pm   Subject: Comments in import/export text
hehe.. I was actually looking for a way to "clean up" a really long alias that was very hard to read, and I came up with the idea of using #1 {} to break up the sections of the alias, utilizing pretty ...
  Topic: Expanding values inside of a loopdb into an alias or var
Atreides_096

Replies: 1
Views: 4305

PostForum: zMUD General Discussion   Posted: Fri Jul 14, 2006 7:53 am   Subject: Expanding values inside of a loopdb into an alias or var
I got the answer from a friend of mine :)
#EXEC %concat("#al @SwalkWriterTemp {",%val,"} {Swalks} ")
  Topic: Comments in import/export text
Atreides_096

Replies: 7
Views: 10832

PostForum: zMUD General Discussion   Posted: Fri Jul 14, 2006 7:41 am   Subject: Comments in import/export text
Using ; as a comment character is an option in the zmud preferences, in #menu {View|Preferences|General|Script Parser|General Parsing}, as "Allow ; comments" ... I'm sure you knew that :P But just in ...
  Topic: Expanding values inside of a loopdb into an alias or var
Atreides_096

Replies: 1
Views: 4305

PostForum: zMUD General Discussion   Posted: Thu Jul 13, 2006 10:22 pm   Subject: Expanding values inside of a loopdb into an alias or var
Trying to write a script that will loop through a db, and then write aliases with the value of the key.. I've tried everything I can think of.. all of the values are there, and zmud sees them, but whe ...
  Topic: Bugs(?)
Atreides_096

Replies: 17
Views: 24190

PostForum: CMUD Beta Forum   Posted: Thu Jul 06, 2006 2:05 am   Subject: Bugs(?)
I've always used %-1 when I am passing a parameter on from one alias to another (imbedded), from alias to trigger, trigger to alias, etc.. to preserve the paramater. I generally use %0 when I want to ...
  Topic: Bugs(?)
Atreides_096

Replies: 17
Views: 24190

PostForum: CMUD Beta Forum   Posted: Thu Jun 22, 2006 7:18 am   Subject: Bugs(?)
Fair enough :P Although in imbedded aliases that are triggered, %-1 doesn't seem to work for multiple words ... and of course, %param1 is flaky at best, for large triggers that take time to process, s ...
  Topic: Bugs(?)
Atreides_096

Replies: 17
Views: 24190

PostForum: CMUD Beta Forum   Posted: Thu Jun 22, 2006 5:44 am   Subject: Bugs(?)
Just for the record, when zMUD files reach a certain size, it seems you cannot export/import the entire file globally.... it doesn't read properly, and gets tons of errors. Also, you cannot import lin ...
  Topic: Bugs(?)
Atreides_096

Replies: 17
Views: 24190

PostForum: CMUD Beta Forum   Posted: Tue Jun 20, 2006 9:57 am   Subject: Bugs(?)
Hehe, didn't actually expect a point by point explanation, though I appreciate you taking the time to do it :) Wa smostly just trying to help out with bugs I noticed as I went...

As for the screen ...
  Topic: Bugs(?)
Atreides_096

Replies: 17
Views: 24190

PostForum: CMUD Beta Forum   Posted: Tue Jun 20, 2006 2:45 am   Subject: Bugs(?)
Oh also, aliases that made use of the %0 option (MANY of mine do) were not registering the %0 at all.. so for example, if I had an alias:

#al {tz} {tell zugg {%0}}

And I typed "tz testing" it wo ...
 
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