Author |
Message |
Topic: Trigger/Variable help :) |
Arthaey
Replies: 5
Views: 5093
|
Forum: zMUD General Discussion Posted: Thu Jul 18, 2002 4:03 am Subject: Trigger/Variable help :) |
I know about the %1 variables, and for when I only want to use the variable for one alias/trigger, I do use them. Is there any other advantage to capturing the variable values by your method rather th ... |
Topic: Trigger/Variable help :) |
Arthaey
Replies: 5
Views: 5093
|
Forum: zMUD General Discussion Posted: Wed Jul 17, 2002 7:35 pm Subject: Trigger/Variable help :) |
Word of caution: I'm still using v5.55. I think the trigger should work as is, but if not then holler and somebody familiar with v6.16 will probably correct the differences.
Anyhow, here's what the ... |
Topic: Buttons made by aliases (alii? :) |
Arthaey
Replies: 7
Views: 7258
|
Forum: zMUD General Discussion Posted: Thu Jan 17, 2002 8:27 am Subject: Buttons made by aliases (alii? :) |
Thank you all for your help. I've got it working now.
Thanks again!
--
Arthaey |
Topic: Buttons made by aliases (alii? :) |
Arthaey
Replies: 7
Views: 7258
|
Forum: zMUD General Discussion Posted: Thu Jan 17, 2002 12:52 am Subject: Buttons made by aliases (alii? :) |
quote:
Your rebutton alias would have to be something like this:
#EXEC %expand(#BUTTON 1 {Play Card} {} {@playershand} {%concat("PlayCardAlias",%replace(@playershand,"|","|P ... |
Topic: Buttons made by aliases (alii? :) |
Arthaey
Replies: 7
Views: 7258
|
Forum: zMUD General Discussion Posted: Thu Jan 17, 2002 12:44 am Subject: Buttons made by aliases (alii? :) |
I tried your suggestion, but when I run the alias
#button 1 {Play Card} {} {@playerHand} {@playerHand}
to make the button, it outputs a toggle button with "Play Card" as one state ... |
Topic: Buttons made by aliases (alii? :) |
Arthaey
Replies: 7
Views: 7258
|
Forum: zMUD General Discussion Posted: Wed Jan 16, 2002 6:54 am Subject: Buttons made by aliases (alii? :) |
I'm making a card game script where each player's hand is a list, eg {Card1|Card2|Card3}. I want to make a multistate "Play Card" button that is created by an alias, say "Rebutton" ... |
Topic: Offline Mapping |
Arthaey
Replies: 5
Views: 11455
|
Forum: zMUD General Discussion Posted: Tue Nov 13, 2001 10:55 pm Subject: Offline Mapping |
I was running Win98 at the time. I now have Win2000, but I haven't tried 6.16 yet with my new system. However, I had either 128 or 512 memory, and I wasn't running anything other programs at the time. ... |
Topic: Offline Mapping |
Arthaey
Replies: 5
Views: 11455
|
Forum: zMUD General Discussion Posted: Tue Nov 13, 2001 12:34 am Subject: Offline Mapping |
I've wanted to upgrade to 6.16, but I had an odd problem with it that I couldn't solve.
When I imported my trigger files, they all functioned -- the highlight triggers colored text as they were su ... |
Topic: Offline Mapping |
Arthaey
Replies: 5
Views: 11455
|
Forum: zMUD General Discussion Posted: Mon Nov 12, 2001 8:50 am Subject: Offline Mapping |
With zMud 5.55, I remember being able to create a map zone, disconnect from my mud, and then use the direction keys to walk around the mapped area and read its descriptions. I'm still using 5.55, but ... |
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