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  Topic: Trigger
Apocalyptic

Replies: 4
Views: 6898

PostForum: CMUD General Discussion   Posted: Tue Nov 06, 2007 8:13 pm   Subject: Trigger
How do I make a trigger using the commandline? I cannot seem to get it to work with the windows interface. How do I get it to work that way too. I want to writhe in response to this

A cloud of gnat ...
  Topic: Alias and Macros
Apocalyptic

Replies: 1
Views: 3019

PostForum: CMUD General Discussion   Posted: Sun Oct 28, 2007 4:13 pm   Subject: Alias and Macros
What are alises useful for and what are macros useful for? They are kind of the same in some ways to me. Why use an alias when I can just use a macro? Can I use them together?
  Topic: Highlighting names
Apocalyptic

Replies: 13
Views: 11791

PostForum: CMUD General Discussion   Posted: Sun Oct 28, 2007 2:02 am   Subject: Highlighting names
The %q works, but when I use it for another string associate with another trigger it does not work like it does beautifully on the other one. Why is that? How can I fix it?
  Topic: Highlighting names
Apocalyptic

Replies: 13
Views: 11791

PostForum: CMUD General Discussion   Posted: Sat Oct 27, 2007 3:59 am   Subject: Highlighting names
How do I fix it when using Alex highlighted it highlights the Alex portion of Alexandrian? How do I make it intelligent enough to differentiate? I did not understand fully the directions to do this ea ...
  Topic: Highlighting names
Apocalyptic

Replies: 13
Views: 11791

PostForum: CMUD General Discussion   Posted: Sat Oct 27, 2007 2:06 am   Subject: Highlighting names
#var names ""


So I can use additem to keep adding names later on as I see fit? Must I add the names one at a time like...

#additem names Kilflin
#additem names Max
#additem names Jake
#addi ...
  Topic: Highlighting names
Apocalyptic

Replies: 13
Views: 11791

PostForum: CMUD General Discussion   Posted: Sat Oct 27, 2007 1:51 am   Subject: Highlighting names
Do I enter several names in the first row, or do I enter one name per row? How do I choose what colors I highlight them with? How do I type in a command or hit a key to bring up which of them is onlin ...
  Topic: Highlighting names
Apocalyptic

Replies: 13
Views: 11791

PostForum: CMUD General Discussion   Posted: Thu Oct 25, 2007 11:17 pm   Subject: Highlighting names
How and where do I make a string list?
  Topic: Highlighting names
Apocalyptic

Replies: 13
Views: 11791

PostForum: CMUD General Discussion   Posted: Thu Oct 25, 2007 7:08 pm   Subject: Highlighting names
How do I highlight names so I can immediately distinguish them from other text in CMUD? Is there an easy way to do this and if so, how?
  Topic: Pathing
Apocalyptic

Replies: 12
Views: 11703

PostForum: CMUD General Discussion   Posted: Mon Oct 22, 2007 3:15 pm   Subject: Pathing
You guys are awesome. Thanks alot.
  Topic: Pathing
Apocalyptic

Replies: 12
Views: 11703

PostForum: CMUD General Discussion   Posted: Fri Oct 19, 2007 5:10 pm   Subject: Pathing
Perhaps on a later update or version could you perhaps consider adding in a very easy to use dropdown to add in natural pauses or perhaps some type of command or something to interject? I think this w ...
  Topic: Pathing
Apocalyptic

Replies: 12
Views: 11703

PostForum: CMUD General Discussion   Posted: Fri Oct 19, 2007 5:09 pm   Subject: Pathing
Well...they did introduce multiple type-ahead lines as premium perks.....
  Topic: Pathing
Apocalyptic

Replies: 12
Views: 11703

PostForum: CMUD General Discussion   Posted: Tue Oct 16, 2007 11:32 pm   Subject: Pathing
Good suggestions, but what about moving too fast and getting moving too quickly messages? How do I make it go slower?
  Topic: Slow walk
Apocalyptic

Replies: 1
Views: 3090

PostForum: CMUD General Discussion   Posted: Tue Oct 16, 2007 5:15 pm   Subject: Slow walk
Why does my slow walk keep getting aborted when using paths?
  Topic: Pathing
Apocalyptic

Replies: 12
Views: 11703

PostForum: CMUD General Discussion   Posted: Tue Oct 16, 2007 2:33 am   Subject: Pathing
In some games you can make a script or whatever to go from lets say a town gate to a far off hunting area. Then you make a script back. Sometimes you can make a script there and have it reverse itself ...
  Topic: Trigger help
Apocalyptic

Replies: 13
Views: 12048

PostForum: CMUD General Discussion   Posted: Tue Oct 16, 2007 1:00 am   Subject: Trigger help
Trigger now works. Thank you. Now can someone guide me on how to do it through the fancy windows/package editor?
  Topic: Error
Apocalyptic

Replies: 2
Views: 3555

PostForum: CMUD General Discussion   Posted: Tue Oct 16, 2007 12:59 am   Subject: Error
MCCP Compression error. I just suddenly got this error. All I did was adjust stuff to try and get my trigger to work. What is causing this? I can apparently use the program by clicking okay, but it wo ...
  Topic: Trigger help
Apocalyptic

Replies: 13
Views: 12048

PostForum: CMUD General Discussion   Posted: Tue Oct 16, 2007 12:01 am   Subject: Trigger help
The game tells me I am babbling, I don't think so, or Sorry, I don't understand what you have typed, etc. XP OS
  Topic: Trigger help
Apocalyptic

Replies: 13
Views: 12048

PostForum: CMUD General Discussion   Posted: Mon Oct 15, 2007 10:50 pm   Subject: Trigger help
Still not letting me make triggers through the command line or the package editor. I don't know what I am doing wrong. Does Achaea not like triggers?
  Topic: Trigger help
Apocalyptic

Replies: 13
Views: 12048

PostForum: CMUD General Discussion   Posted: Mon Oct 15, 2007 4:21 pm   Subject: Trigger help
How do I do that exactly? The triggers are enabled. I checked for that. Thanks for the suggestion though. How do I make sure that my special characters are defaulted? Is that something special or just ...
  Topic: Trigger help
Apocalyptic

Replies: 13
Views: 12048

PostForum: CMUD General Discussion   Posted: Mon Oct 15, 2007 2:34 pm   Subject: Trigger help
I tried that. Did not work. Why isn't it working? Is it impossible to do triggers in CMUD?
  Topic: Trigger help
Apocalyptic

Replies: 13
Views: 12048

PostForum: CMUD General Discussion   Posted: Mon Oct 15, 2007 4:03 am   Subject: Trigger help
Hi. I cannot do this in the command line, #TRIGGER (You sit yourself down.} {stand}

So, not only can I not enter it in the commandline, but I cannot get it to work through the graphical interface m ...
  Topic: Paths problem
Apocalyptic

Replies: 7
Views: 7656

PostForum: CMUD General Discussion   Posted: Sun Sep 02, 2007 12:32 am   Subject: Paths problem
Binoculars does not help.
  Topic: Paths problem
Apocalyptic

Replies: 7
Views: 7656

PostForum: CMUD General Discussion   Posted: Mon Aug 27, 2007 2:31 pm   Subject: Paths problem
**What do you mean you can't connect rooms? Are you in mapper mode? Can you describe more precisely what's happening? **

I am in mapper mode and I cannot use the \ thing or whatever to link the roo ...
  Topic: Paths problem
Apocalyptic

Replies: 7
Views: 7656

PostForum: CMUD General Discussion   Posted: Mon Aug 27, 2007 1:07 am   Subject: Paths problem
I guess from reading other posts that executing paths from the commandline is impossible. Is this correct?
  Topic: Paths problem
Apocalyptic

Replies: 7
Views: 7656

PostForum: CMUD General Discussion   Posted: Mon Aug 27, 2007 12:31 am   Subject: Paths problem
Whenever I click on the paths button it takes me to this Class:Autolog in the package editor. Always. In fact...90% of the stuff does. I am not really sure what is going on. If I record it then it tak ...
 
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