Author |
Message |
Topic: Damage Calculator |
Alien Bait
Replies: 11
Views: 2956
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Forum: zMUD General Discussion Posted: Sun Aug 22, 2004 3:18 pm Subject: Damage Calculator |
I think im just misunderstanding what im sposed to do with this:
#TR {~<&%d{hp}hp &%d{sp}sp &%d{st}st~>} {
#IF (@hp<>@lasthp) {#ECHO HP has changed by %eval(@lasthp - @hp)!; ... |
Topic: Damage Calculator |
Alien Bait
Replies: 11
Views: 2956
|
Forum: zMUD General Discussion Posted: Sun Aug 22, 2004 11:58 am Subject: Damage Calculator |
GeniusClown i couldnt get the gauges to work correctly, maybe im missing somthing, or just stupid cause it works outside of the gauges,
Nexula when i try to use the one you shown me my mud freezes ... |
Topic: Damage Calculator |
Alien Bait
Replies: 11
Views: 2956
|
Forum: zMUD General Discussion Posted: Sat Aug 21, 2004 7:31 pm Subject: Damage Calculator |
:( i tried that, but i couldnt get it to do anything but sit there being 0% |
Topic: Damage Calculator |
Alien Bait
Replies: 11
Views: 2956
|
Forum: zMUD General Discussion Posted: Sat Aug 21, 2004 4:29 pm Subject: Damage Calculator |
sorry for not giving a string to trigger off of, like i said i have no clue on how to do this stuff really if im not giving you everything you need please let me know!
the hp/st/sp thing looks like ... |
Topic: Damage Calculator |
Alien Bait
Replies: 11
Views: 2956
|
Forum: zMUD General Discussion Posted: Sat Aug 21, 2004 2:44 pm Subject: Damage Calculator |
Ok, im not very trigger literate can someone help me out?
I want to have a trigger that calculates how much damage im taking, So when my hp drops, it tells me *perferably in a gauge* how much it dr ... |
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