| Author | Message | 
  
	|  Topic: removing lines from a variable | 
  
	| Aldur 
 Replies: 2
 Views: 6074
 
 |  Forum: zMUD General Discussion   Posted: Sun Apr 11, 2004 7:41 pm   Subject: removing lines from a variable | 
  
	| Ah, thanks :) | 
  
	|  Topic: New versions of Zmud suck | 
  
	| Aldur 
 Replies: 22
 Views: 36974
 
 |  Forum: zMUD General Discussion   Posted: Sun Apr 11, 2004 6:23 pm   Subject: New versions of Zmud suck | 
  
	| To me it sounds like you have a memory problem. Try running a program called memtest (ftp://ftp.sweclockers.com/pub/Fels%F6kning/Minnen/memtest86p_111_iso.zip). | 
  
	|  Topic: removing lines from a variable | 
  
	| Aldur 
 Replies: 2
 Views: 6074
 
 |  Forum: zMUD General Discussion   Posted: Sun Apr 11, 2004 6:13 pm   Subject: removing lines from a variable | 
  
	| I have a peekscript where I store what I see as several lines in a variable, and then report it to my leader with 
 #forall @peekinfo {tell @tank %i}
 
 the grabbing trigger is:
 ~(*)
 #var peekinfo  ...
 | 
  
	|  Topic: Split large numbers. | 
  
	| Aldur 
 Replies: 1
 Views: 4691
 
 |  Forum: zMUD General Discussion   Posted: Thu Apr 01, 2004 8:30 pm   Subject: Split large numbers. | 
  
	| The mud I play uses very large numbers for experience and gold etc. 
 Needed experience for companion: 58,994,882
 
 for example.
 
 To remove the "," is easy, just %replace("%1",",")
 
 but is ther ...
 | 
  
	|  Topic: capturing data to send to other players | 
  
	| Aldur 
 Replies: 8
 Views: 10942
 
 |  Forum: zMUD General Discussion   Posted: Fri Nov 28, 2003 7:09 am   Subject: capturing data to send to other players | 
  
	| ^(%w) is in (*).$In the room: (*). 
 say Person %1 is in %2. Room: %3.
 
 or something like that.
 | 
  
	|  Topic: Help with some subs | 
  
	| Aldur 
 Replies: 5
 Views: 10542
 
 |  Forum: zMUD General Discussion   Posted: Thu Nov 27, 2003 5:01 pm   Subject: Help with some subs | 
  
	| Then it looks very very ugly, cause the #show appears a few lines down. | 
  
	|  Topic: Help with some subs | 
  
	| Aldur 
 Replies: 5
 Views: 10542
 
 |  Forum: zMUD General Discussion   Posted: Thu Nov 27, 2003 8:57 am   Subject: Help with some subs | 
  
	| I can appriciate that, but (*) is the only way I know to match it to all the mobs in the database (By comparing them to a stringlist i've made, but maybe Its just as good with #if(%find( "%1", LDesc)) ... | 
  
	|  Topic: Help with some subs | 
  
	| Aldur 
 Replies: 5
 Views: 10542
 
 |  Forum: zMUD General Discussion   Posted: Wed Nov 26, 2003 10:47 pm   Subject: Help with some subs | 
  
	| 
 Thats how it looks like.
 
 Forgot to mention that the pattern is a simple (*)
 
 Edit:
 
 I Think I've isolated it to the #sub command, as it works perfectly with #show... except for the obvious  ...
 | 
  
	|  Topic: Help with some subs | 
  
	| Aldur 
 Replies: 5
 Views: 10542
 
 |  Forum: zMUD General Discussion   Posted: Wed Nov 26, 2003 4:22 pm   Subject: Help with some subs | 
  
	| When I use a script I've made I get a funny result. 
 The script looks like this:
 
 
 The result looks like this:
 
 This is quite spammy, since all these lines fill up the mud window quite fast. I' ...
 | 
  
	|  Topic: Mapper buggs out | 
  
	| Aldur 
 Replies: 0
 Views: 3795
 
 |  Forum: zMUD General Discussion   Posted: Tue Sep 16, 2003 6:46 am   Subject: Mapper buggs out | 
  
	| I accidentally opened the mapper once, since I don't use it. 
 When it opens I get the error "Field 'DefSizeY' already defined in field 'ZoneTbl'". If i press Ok here, the mapper only says Converting ...
 | 
  
	|  |