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  Topic: [1.08] Dual Screen Spillover
Aarlot

Replies: 2
Views: 4604

PostForum: CMUD Beta Forum   Posted: Wed Oct 04, 2006 7:22 pm   Subject: [1.08] Dual Screen Spillover
This was mentioned in a post a long time ago (back around 1.02, I think), but I'm not sure if it was noticed, so I'm posting it again. When I maximize Cmud, it extends about 5 or 6 pixels onto my sec ...
  Topic: DB variables
Aarlot

Replies: 3
Views: 7076

PostForum: CMUD Beta Forum   Posted: Sun Jul 09, 2006 2:42 am   Subject: DB variables
This isn't the database, it's a db variable... *shrugs* I don't know if they're connected code wise, but they don't act the same at all.
  Topic: DB variables
Aarlot

Replies: 3
Views: 7076

PostForum: CMUD Beta Forum   Posted: Wed Jul 05, 2006 8:18 pm   Subject: DB variables
I don't know if anyone else has posted on this, so I will now. Database record variables, at least in the settings editor, are pretty buggy. The only way I can see the values stored in it, for some ...
  Topic: Interface quirks
Aarlot

Replies: 15
Views: 24220

PostForum: CMUD Beta Forum   Posted: Wed Jun 14, 2006 7:42 pm   Subject: Interface quirks
One minor thing I have noticed with dual monitors. With my current resolution settings (1024x768 on the main screen, 1280x768 on the secondary screen), when the window is maximized in the main screen ...
  Topic: Yet another delay...sigh (docking)
Aarlot

Replies: 9
Views: 20620

PostForum: CMUD Beta Forum   Posted: Sun Apr 23, 2006 8:35 am   Subject: Yet another delay...sigh (docking)
On a somewhat related note... will Cmud layouts work with dual monitors? I have two monitors set up on my computer and I'd like to have a map, and perhaps another window or two if I can get it workin ...
  Topic: Trigger Abuse
Aarlot

Replies: 13
Views: 17019

PostForum: zMUD General Discussion   Posted: Mon Aug 29, 2005 9:31 pm   Subject: Trigger Abuse
It looks like the problem is in your testing. When you do that line, the all the ";" are being evaluated right then. So it's the same as sending:

#say Someone
#trig {Someone tells you '(%1)'} { ...
  Topic: Walking to rooms with the same name
Aarlot

Replies: 9
Views: 11427

PostForum: zMUD General Discussion   Posted: Sun Aug 21, 2005 8:49 pm   Subject: Walking to rooms with the same name
heh, Vigilante posted while I was putting up my script.
  Topic: Walking to rooms with the same name
Aarlot

Replies: 9
Views: 11427

PostForum: zMUD General Discussion   Posted: Sun Aug 21, 2005 8:45 pm   Subject: Walking to rooms with the same name
Here's a script that works from what I've tested:


#CLASS {Walk Shrine}
#ALIAS walkshrine {
#VARIABLE walkroom {%item( @shrinelist, 1)}
#VARIABLE walklength ...
  Topic: Swap containers when full
Aarlot

Replies: 3
Views: 7674

PostForum: zMUD General Discussion   Posted: Wed Aug 17, 2005 3:20 am   Subject: Swap containers when full
Ah, k. Something like this?

#ALIAS findbag {#VAR bagcount {1};give bag 1 to yourself}
#TR {bag of holding is about (%d)~% full.$} {#IF (%1>0) {#ADD bagcount 1;give bag @bagcount to yourself} { ...
  Topic: Swap containers when full
Aarlot

Replies: 3
Views: 7674

PostForum: zMUD General Discussion   Posted: Wed Aug 17, 2005 1:59 am   Subject: Swap containers when full
#TR {bag of holding is about (%d)~% full.$} {#IF (%1>0) {whatever you do to swap bags} {#SAY Empty bag found!}}
  Topic: Wish-list for zMUDXP
Aarlot

Replies: 248
Views: 450747

PostForum: zMUD General Discussion   Posted: Tue Aug 16, 2005 11:16 pm   Subject: Wish-list for zMUDXP
Support in the ctrl+f find (to search through the scrollback) for regex syntax would be cool to have.
  Topic: trigger disable
Aarlot

Replies: 6
Views: 10766

PostForum: zMUD General Discussion   Posted: Tue Aug 16, 2005 5:05 pm   Subject: trigger disable
Put all the triggers you want to turn off into a class folder, then use "#T- classname" to turn off all triggers in that class, and "#T+ classname" to turn them all back on.
  Topic: ismember question
Aarlot

Replies: 2
Views: 6181

PostForum: zMUD General Discussion   Posted: Tue Aug 16, 2005 2:15 am   Subject: ismember question
Something like:

#FORALL @mobsinroom {#IF (%ismember("%i",@AgroMobsToSleep)) {cs %i}}

might work. As far as I know, you can't use %ismember to loop through a string var and compare it to another ...
  Topic: Please help with a script.
Aarlot

Replies: 8
Views: 10686

PostForum: zMUD General Discussion   Posted: Sun Aug 14, 2005 8:36 pm   Subject: Please help with a script.
It should be a part of your settings now, and will always be there unless you delete it.
  Topic: trigger disable
Aarlot

Replies: 6
Views: 10766

PostForum: zMUD General Discussion   Posted: Sun Aug 14, 2005 5:02 pm   Subject: trigger disable
Or that too :)
  Topic: trigger disable
Aarlot

Replies: 6
Views: 10766

PostForum: zMUD General Discussion   Posted: Sun Aug 14, 2005 4:31 pm   Subject: trigger disable
#MENU {Settings|Enable Triggers}
  Topic: #PSUB and color
Aarlot

Replies: 3
Views: 6644

PostForum: zMUD General Discussion   Posted: Thu Aug 11, 2005 4:09 am   Subject: #PSUB and color
nvm, figured it out. Can't have the "" around the %ansi
  Topic: #PSUB and color
Aarlot

Replies: 3
Views: 6644

PostForum: zMUD General Discussion   Posted: Thu Aug 11, 2005 2:28 am   Subject: #PSUB and color
Hrmm... maybe it was my having it within an %if statement then? Here's the actual trigger:



#TRIGGER {IronWood - (&03)$} {
#IF (@woodnums.ironwood = %eval( %1)) {#CW green} {#CW Red}
...
  Topic: #PSUB and color
Aarlot

Replies: 3
Views: 6644

PostForum: zMUD General Discussion   Posted: Thu Aug 11, 2005 2:18 am   Subject: #PSUB and color
Is there any way to add color within a #PSUB? I've tried using %ansi and <color=red>, but neither gets expanded.
  Topic: Wish-list for zMUDXP
Aarlot

Replies: 248
Views: 450747

PostForum: zMUD General Discussion   Posted: Wed Aug 10, 2005 6:40 pm   Subject: Wish-list for zMUDXP
A function holding the value of the time remaining on the tick timer would be nice. I know you can query it with #T?, but I'd like something like %tick that would could be used in scripts to return t ...
  Topic: Wish-list for zMUDXP
Aarlot

Replies: 248
Views: 450747

PostForum: zMUD General Discussion   Posted: Wed Aug 10, 2005 12:21 am   Subject: Wish-list for zMUDXP
I'm not sure if this is possible with zmapper atm, since I havn't looked into it that closely, but something I'd like to see (maybe in the pro version?) would be a way to easily add some sort of tempo ...
  Topic: problem with decimals
Aarlot

Replies: 6
Views: 9537

PostForum: zMUD General Discussion   Posted: Sun Jul 31, 2005 12:54 am   Subject: problem with decimals
Hrmm... nexala's test works for me... 9.4 is what it gives
  Topic: 2 line trigger
Aarlot

Replies: 16
Views: 22258

PostForum: zMUD General Discussion   Posted: Sat Jul 30, 2005 7:37 pm   Subject: 2 line trigger

#TRIGGER "ms_salve" {^The salve seeps into your skin and slowly heals you. } {#NOOP do nothing}
#COND {^The salve seeps into your skin and slowly heals you.} ...
  Topic: *cry* Pk Script?!
Aarlot

Replies: 12
Views: 25310

PostForum: zMUD General Discussion   Posted: Wed Jul 27, 2005 7:32 pm   Subject: *cry* Pk Script?!
This is the wintin95 script, which as far as I can see has somewhat different syntax than zmud. Try exporting your actual zmud settings to a text file and then pasting that here. As I said, the prob ...
  Topic: *cry* Pk Script?!
Aarlot

Replies: 12
Views: 25310

PostForum: zMUD General Discussion   Posted: Wed Jul 27, 2005 6:02 pm   Subject: *cry* Pk Script?!
Zmud does not malfunction in this way, the problem has to be in the script transfering. It would help if you pasted the script in question here so we could see what it was doing and try and find the ...
 
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